Player Matchup

Skadi
Skadi
AtomicBlondiee
Skadi
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Nemesis
Nemesis
BLA-K-24
Nemesis
Level 24
God Stats
2W - 2L
1,326 SR
Queue Stats
42W - 39L
1,381 Elo+
Solo
Sun Wukong
Sun Wukong
JohnnyDeception
Sun Wukong
Level 144
God Stats
1W - 0L
1,563 SR
Queue Stats
29W - 29L
1,491 Elo+
Party 2
Yemoja
Yemoja
germadoobl6
Yemoja
Level 27
God Stats
8W - 9L
1,387 SR
Queue Stats
85W - 98L
1,258 Elo+
Solo
Kukulkan
Kukulkan
iJuGard
Kukulkan
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 23L
1,390 Elo+
Solo
Team Averages
Level 42
1,455 SR
1,404 Elo+

VS

Team Averages
Level 18
1,502 SR
1,289 Elo+
Susano
Susano
Heath285
Susano
Level 8
God Stats
3W - 3L
1,364 SR
Queue Stats
13W - 25L
1,247 Elo+
Party 1
Nemesis
Nemesis
Mustangtmanz
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,273 Elo+
Party 1
Tiamat
Tiamat
Ruiboi06
Tiamat
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 26L
1,256 Elo+
Solo
Hercules
Hercules
Runewindfalls
Hercules
Level 29
God Stats
5W - 6L
1,327 SR
Queue Stats
100W - 100L
1,403 Elo+
Solo
Thoth
Thoth
super_mancoXD
Thoth
Level 25
God Stats
1W - 2L
1,821 SR
Queue Stats
111W - 125L
1,269 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 7 / 12
11,083
924
12,102
12,727
5,507
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
BLA-K-24
Nemesis
19
12 / 4 / 6
13,132
1,094
20,923
14,898
7,124
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sun Wukong
JohnnyDeception
Sun Wukong
20
22 / 1 / 13
15,829
1,319
36,318
20,274
19,665
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yemoja
20
2 / 1 / 23
12,871
1,073
8,481
13,940
18,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
iJuGard
Kukulkan
19
4 / 3 / 16
12,157
1,013
17,777
10,389
4,644
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

236

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Heath285
Susano
17
6 / 10 / 4
11,984
999
14,108
19,091
7,257
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nemesis
Mustangtmanz
Nemesis
19
4 / 6 / 10
12,202
1,017
11,888
17,359
8,056
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
Ruiboi06
Tiamat
17
0 / 11 / 8
10,642
887
15,291
19,938
11,891
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Runewindfalls
Hercules
17
3 / 9 / 4
11,023
919
16,244
36,932
41,050
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
3 / 4 / 2
10,916
910
7,397
13,019
3,816
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
44
40
Kills
16
16
Deaths
40
70
Assists
28
Player
Kills
Deaths
Assists
KDA
W
0
7
12
0.86
W
Nemesis
BLA-K-24
Nemesis
12
4
6
3.75
L
Susano
Heath285
Susano
6
10
4
0.8
W
Sun Wukong
JohnnyDeception
Sun Wukong
22
1
13
28.5
L
Nemesis
Mustangtmanz
Nemesis
4
6
10
1.5
L
Tiamat
Ruiboi06
Tiamat
0
11
8
0.36
L
Hercules
Runewindfalls
Hercules
3
9
4
0.56
W
Yemoja
2
1
23
13.5
W
Kukulkan
iJuGard
Kukulkan
4
3
16
4
L
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,601
Damage
64,928
72,228
Taken
106,339
55,628
Mitigated
72,070
16,531
Healing
14,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,102
8,721
0
1,260
12,727
5,507
0
4,358
8,111
0
36,261
W
Nemesis
BLA-K-24
Nemesis
20,923
9,948
0
3,166
14,898
7,124
0
3,706
10,964
0
40,587
L
Susano
Heath285
Susano
14,108
4,698
0
0
19,091
7,257
0
5,341
13,275
0
30,148
W
Sun Wukong
JohnnyDeception
Sun Wukong
36,318
14,470
272
6,283
20,274
19,665
0
6,174
13,543
0
43,144
L
Nemesis
Mustangtmanz
Nemesis
11,888
5,617
0
1,040
17,359
8,056
0
4,263
12,755
0
32,673
L
Tiamat
Ruiboi06
Tiamat
15,291
1,325
406
2,831
19,938
11,891
0
5,259
14,294
31,228
0
L
Hercules
Runewindfalls
Hercules
16,244
7,681
378
9,142
36,932
41,050
0
10,965
25,251
0
37,791
W
Yemoja
8,481
2,827
3,555
1,995
13,940
18,688
0
5,699
7,736
14,865
0
W
Kukulkan
iJuGard
Kukulkan
17,777
3,952
0
0
10,389
4,644
0
2,751
7,597
38,086
0
L
7,397
1,112
0
887
13,019
3,816
0
430
12,403
20,724
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,072
Gold Earned
56,767
190
Minions Killed
169
5
Camps Cleared
8
1,065,913
Distance Traveled
1,058,417
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
11,083
924
76
6
0
178,528
0
W
Nemesis
13,132
1,094
28
2
1
203,295
0
L
Susano
11,984
999
25
2
4
255,541
0
W
Sun Wukong
15,829
1,319
15
1
2
251,248
0
L
Nemesis
12,202
1,017
36
3
4
259,074
0
L
Tiamat
10,642
887
44
4
0
211,480
2
L
Hercules
11,023
919
34
3
0
201,904
4
W
Yemoja
12,871
1,073
12
1
2
212,936
0
W
Kukulkan
12,157
1,013
59
5
0
219,906
0
L
Thoth
10,916
910
30
3
0
130,418
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role