Player Matchup

Nemesis
Nemesis
ChanderZ-_-
Nemesis
Level 24
God Stats
18W - 11L
1,604 SR
Queue Stats
49W - 36L
1,546 Elo+
Solo
Ra
Ra
DrHuntray
Ra
Level 28
God Stats
0W - 1L
1,426 SR
Queue Stats
37W - 31L
1,499 Elo+
Solo
Awilix
Awilix
Mr Chicom
Awilix
Level 29
God Stats
2W - 4L
1,413 SR
Queue Stats
86W - 96L
1,550 Elo+
Solo
Olorun
Olorun
NinjaGinger6923
Olorun
Level 28
God Stats
3W - 1L
1,834 SR
Queue Stats
101W - 101L
1,557 Elo+
Solo
Ares
Ares
certifiedtrax
Ares
Level 17
God Stats
3W - 3L
1,687 SR
Queue Stats
76W - 111L
1,478 Elo+
Solo
Team Averages
Level 25
1,593 SR
1,526 Elo+

VS

Team Averages
Level 21
1,378 SR
1,480 Elo+
Aphrodite
Aphrodite
Chiefs_1_Fanboy
Aphrodite
Level 29
God Stats
14W - 19L
1,568 SR
Queue Stats
171W - 167L
1,546 Elo+
Solo
Cliodhna
Cliodhna
RaV3nl
Cliodhna
Level 14
God Stats
2W - 3L
1,411 SR
Queue Stats
37W - 28L
1,457 Elo+
Solo
Jormungandr
Jormungandr
SiriiusJKotSM
Jormungandr
Level 17
God Stats
2W - 5L
1,315 SR
Queue Stats
27W - 39L
1,347 Elo+
Solo
Rama
Rama
The6morgan66
Rama
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,481 Elo+
Solo
Bellona
Bellona
querella_piola9
Bellona
Level 27
God Stats
2W - 3L
1,097 SR
Queue Stats
79W - 66L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ChanderZ-_-
Nemesis
17
5 / 5 / 1
10,466
498
10,656
21,587
7,717
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

16
2 / 7 / 2
9,754
464
12,275
15,069
5,360
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Awilix
Mr Chicom
Awilix
6
0 / 0 / 0
6,496
309
681
2,116
685
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

15
1 / 7 / 4
9,469
451
7,286
17,821
6,730
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 6 / 2
8,485
404
7,565
19,419
18,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Chiefs_1_Fanboy
Aphrodite
18
3 / 3 / 8
12,187
580
7,959
13,729
8,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cliodhna
RaV3nl
Cliodhna
20
13 / 2 / 1
13,502
643
21,605
15,366
7,084
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jormungandr
SiriiusJKotSM
Jormungandr
15
0 / 3 / 5
9,366
446
2,354
9,919
11,014
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

20
7 / 1 / 5
13,313
634
17,653
21,481
8,856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
2 / 0 / 7
11,269
537
10,534
17,730
17,316
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
51
8
Kills
25
25
Deaths
9
9
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Nemesis
ChanderZ-_-
Nemesis
5
5
1
1.1
W
Aphrodite
Chiefs_1_Fanboy
Aphrodite
3
3
8
2.33
L
2
7
2
0.43
L
Awilix
Mr Chicom
Awilix
0
0
0
0
L
1
7
4
0.43
W
Cliodhna
RaV3nl
Cliodhna
13
2
1
6.75
W
Jormungandr
SiriiusJKotSM
Jormungandr
0
3
5
0.83
W
7
1
5
9.5
L
0
6
2
0.17
W
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,463
Damage
60,105
76,012
Taken
78,225
38,628
Mitigated
53,099
15,758
Healing
39,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
ChanderZ-_-
Nemesis
10,656
3,714
0
6,335
21,587
7,717
0
1,026
20,561
0
59,683
W
Aphrodite
Chiefs_1_Fanboy
Aphrodite
7,959
1,086
2,907
9,028
13,729
8,829
1,611
6,524
6,847
79,391
0
L
12,275
1,068
355
2,359
15,069
5,360
278
3,616
11,453
80,187
0
L
Awilix
Mr Chicom
Awilix
681
208
0
940
2,116
685
0
703
1,413
0
13,785
L
7,286
4,550
611
4,694
17,821
6,730
0
2,638
15,183
50,738
0
W
Cliodhna
RaV3nl
Cliodhna
21,605
2,158
0
5,813
15,366
7,084
3,323
3,173
11,897
0
100,106
W
Jormungandr
SiriiusJKotSM
Jormungandr
2,354
1,067
0
535
9,919
11,014
297
4,718
4,999
29,119
0
W
17,653
14,114
0
13,714
21,481
8,856
6,406
8,170
13,169
0
124,657
L
7,565
297
0
464
19,419
18,136
280
2,330
17,089
36,561
0
W
10,534
4,269
0
7,311
17,730
17,316
43
3,612
14,044
0
72,851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,670
Gold Earned
59,637
396
Minions Killed
649
0
Camps Cleared
0
1,774,349
Distance Traveled
2,011,032
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,466
498
91
4
0
448,756
0
W
Aphrodite
12,187
580
155
7
0
361,755
2
L
Ra
9,754
464
132
6
0
384,791
0
L
Awilix
6,496
309
35
2
0
246,187
1
L
Olorun
9,469
451
96
5
0
333,323
0
W
Cliodhna
13,502
643
157
7
0
474,970
1
W
Jormungandr
9,366
446
57
3
0
375,867
4
W
Rama
13,313
634
166
8
0
372,012
3
L
Ares
8,485
404
42
2
0
361,292
3
W
Bellona
11,269
537
114
5
0
426,428
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role