Player Matchup

Bastet
Bastet
 
Bastet
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Yemoja
Yemoja
 
Yemoja
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Ra
Ra
Blaze_Calamity
Ra
Level 124
God Stats
8W - 1L
1,983 SR
Queue Stats
358W - 351L
1,471 Elo+
Party 1
Serqet
Serqet
BlueSlackk
Serqet
Level 97
God Stats
6W - 6L
1,499 SR
Queue Stats
550W - 527L
1,501 Elo+
Party 1
Ullr
Ullr
Phoenix0208
Ullr
Level 109
God Stats
10W - 11L
1,476 SR
Queue Stats
352W - 283L
1,549 Elo+
Solo
Team Averages
Level 128
1,591 SR
1,504 Elo+

VS

Team Averages
Level 138
1,563 SR
1,514 Elo+
Ah Puch
Ah Puch
CGALEXXX
Ah Puch
Level 122
God Stats
8W - 14L
1,579 SR
Queue Stats
436W - 404L
1,501 Elo+
Party 3
Medusa
Medusa
DemoraIize
Medusa
Level 158
God Stats
3W - 3L
1,703 SR
Queue Stats
275W - 259L
1,489 Elo+
Solo
Gilgamesh
Gilgamesh
gruya80
Gilgamesh
Level 143
God Stats
14W - 13L
1,554 SR
Queue Stats
265W - 248L
1,501 Elo+
Party 3
King Arthur
King Arthur
lemonsnomel52
King Arthur
Level 142
God Stats
4W - 5L
1,439 SR
Queue Stats
432W - 368L
1,524 Elo+
Party 2
Ra
Ra
xWalkingDonkeyx
Ra
Level 124
God Stats
3W - 5L
1,541 SR
Queue Stats
360W - 305L
1,553 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
18
4 / 2 / 4
10,759
566
12,554
17,744
6,221
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Yemoja
 
Yemoja
13
2 / 2 / 5
9,076
478
5,140
13,520
9,319
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

17
2 / 4 / 5
10,244
539
8,630
9,798
3,673
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Serqet
BlueSlackk
Serqet
18
10 / 4 / 2
11,025
580
10,045
15,227
9,689
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
1 / 1 / 4
8,853
466
9,047
13,267
4,203
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
CGALEXXX
Ah Puch
16
3 / 4 / 1
10,012
527
9,485
14,796
6,570
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
DemoraIize
Medusa
16
0 / 5 / 2
9,525
501
6,685
10,486
3,511
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
gruya80
Gilgamesh
17
5 / 2 / 2
10,161
535
9,737
13,472
6,806
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

King Arthur
lemonsnomel52
King Arthur
14
0 / 4 / 3
7,766
409
10,486
15,063
10,977
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

15
5 / 5 / 0
9,447
497
9,997
12,006
4,248
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
21
19
Kills
13
13
Deaths
20
20
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
4
2
4
3
W
Yemoja
 
Yemoja
2
2
5
2.25
W
2
4
5
1.13
W
Serqet
BlueSlackk
Serqet
10
4
2
2.75
L
Ah Puch
CGALEXXX
Ah Puch
3
4
1
0.88
L
Medusa
DemoraIize
Medusa
0
5
2
0.2
W
1
1
4
3
L
Gilgamesh
gruya80
Gilgamesh
5
2
2
3
L
King Arthur
lemonsnomel52
King Arthur
0
4
3
0.38
L
5
5
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,416
Damage
46,390
69,556
Taken
65,823
33,105
Mitigated
32,112
32,335
Healing
20,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
12,554
2,866
0
9,734
17,744
6,221
156
929
16,765
0
61,109
W
Yemoja
 
Yemoja
5,140
1,158
4,776
4,026
13,520
9,319
381
4,477
8,709
26,198
0
W
8,630
518
1,308
3,760
9,798
3,673
419
3,773
5,490
76,853
0
W
Serqet
BlueSlackk
Serqet
10,045
2,478
0
5,480
15,227
9,689
0
3,875
11,028
246
58,645
L
Ah Puch
CGALEXXX
Ah Puch
9,485
825
0
6,942
14,796
6,570
836
4,945
9,263
73,118
0
L
Medusa
DemoraIize
Medusa
6,685
2,159
0
2,191
10,486
3,511
0
0
10,486
0
61,338
W
9,047
3,138
0
3,251
13,267
4,203
636
4,948
7,971
0
68,873
L
Gilgamesh
gruya80
Gilgamesh
9,737
2,082
0
3,054
13,472
6,806
560
1,752
11,430
0
77,140
L
King Arthur
lemonsnomel52
King Arthur
10,486
1,065
0
3,243
15,063
10,977
27
4,001
10,907
0
37,990
L
9,997
623
758
4,558
12,006
4,248
295
2,684
9,253
67,855
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,957
Gold Earned
46,911
527
Minions Killed
580
0
Camps Cleared
0
1,859,310
Distance Traveled
1,812,109
16
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
10,759
566
112
6
0
374,265
2
W
Yemoja
9,076
478
41
2
0
327,423
6
W
Ra
10,244
539
164
9
0
398,187
3
W
Serqet
11,025
580
94
5
0
413,487
1
L
Ah Puch
10,012
527
132
7
0
305,695
16
L
Medusa
9,525
501
130
7
0
337,091
0
W
Ullr
8,853
466
116
6
0
345,948
4
L
Gilgamesh
10,161
535
133
7
0
418,870
4
L
King Arthur
7,766
409
53
3
0
373,598
2
L
Ra
9,447
497
132
7
0
376,855
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role