Player Matchup

Gilgamesh
Gilgamesh
GuyTrying
Gilgamesh
Level 82
God Stats
1W - 0L
1,496 SR
Queue Stats
31W - 27L
1,400 Elo+
Party 1
Tsukuyomi
Tsukuyomi
LuckLast
Tsukuyomi
Level 126
God Stats
29W - 31L
1,457 SR
Queue Stats
634W - 695L
1,393 Elo+
Solo
Vulcan
Vulcan
xLuvstruckx
Vulcan
Level 114
God Stats
2W - 1L
1,308 SR
Queue Stats
66W - 73L
1,336 Elo+
Party 1
Team Averages
Level 107
1,420 SR
1,376 Elo+

VS

Team Averages
Level 95
1,434 SR
1,427 Elo+
Hachiman
Hachiman
Rusty_Doom
Hachiman
Level 136
God Stats
0W - 3L
1,311 SR
Queue Stats
95W - 127L
1,392 Elo+
Solo
Chaac
Chaac
Thenivek05
Chaac
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,408 Elo+
Solo
Tiamat
Tiamat
Wool-Ronin
Tiamat
Level 59
God Stats
2W - 2L
1,490 SR
Queue Stats
90W - 94L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GuyTrying
Gilgamesh
14
6 / 3 / 11
10,953
782
4,814
10,612
8,576
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tsukuyomi
LuckLast
Tsukuyomi
16
11 / 3 / 11
11,373
812
14,087
13,613
5,411
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vulcan
14
7 / 3 / 14
10,791
771
21,726
10,435
4,439
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Rusty_Doom
Hachiman
13
4 / 7 / 5
9,955
711
10,438
13,089
4,184
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chaac
12
1 / 8 / 5
8,630
616
6,985
17,752
9,665
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Tiamat
Wool-Ronin
Tiamat
12
3 / 9 / 3
9,438
674
8,033
14,941
6,894
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
21
24
Kills
8
9
Deaths
24
36
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
GuyTrying
Gilgamesh
6
3
11
3.83
W
Tsukuyomi
LuckLast
Tsukuyomi
11
3
11
5.5
L
Hachiman
Rusty_Doom
Hachiman
4
7
5
0.93
L
Chaac
1
8
5
0.44
L
Tiamat
Wool-Ronin
Tiamat
3
9
3
0.5
W
Vulcan
7
3
14
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,627
Damage
25,456
34,660
Taken
45,782
18,426
Mitigated
20,743
13,121
Healing
8,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
GuyTrying
Gilgamesh
4,814
1,033
462
2,237
10,612
8,576
1,100
2,333
8,279
0
20,500
W
Tsukuyomi
LuckLast
Tsukuyomi
14,087
2,191
786
5,999
13,613
5,411
522
3,650
9,855
0
41,227
L
Hachiman
Rusty_Doom
Hachiman
10,438
4,939
0
1,306
13,089
4,184
0
4,009
8,886
0
26,375
L
Chaac
6,985
1,112
0
3,673
17,752
9,665
0
9,741
7,559
0
27,028
L
Tiamat
Wool-Ronin
Tiamat
8,033
388
690
2,567
14,941
6,894
0
7,312
7,303
24,728
0
W
Vulcan
21,726
6,230
509
3,128
10,435
4,439
1,219
2,366
8,069
47,883
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,117
Gold Earned
28,023
140
Minions Killed
137
5
Camps Cleared
4
798,767
Distance Traveled
656,067
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,953
782
22
2
3
251,876
0
W
Tsukuyomi
11,373
812
57
4
1
294,735
1
L
Hachiman
9,955
711
38
3
3
221,557
1
L
Chaac
8,630
616
54
4
0
223,548
3
L
Tiamat
9,438
674
45
3
1
210,962
2
W
Vulcan
10,791
771
61
4
1
252,156
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role