Player Matchup

Neith
Neith
 
Neith
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
Camsken
Athena
Level 24
God Stats
0W - 1L
1,703 SR
Queue Stats
9W - 5L
1,530 Elo+
Party 1
Kukulkan
Kukulkan
HeGotRetros_
Kukulkan
Level 10
God Stats
0W - 2L
1,264 SR
Queue Stats
9W - 9L
1,388 Elo+
Solo
Chaac
Chaac
InFi I Jay
Chaac
Level 23
God Stats
11W - 7L
1,627 SR
Queue Stats
30W - 30L
1,401 Elo+
Party 3
Cliodhna
Cliodhna
Veppeer
Cliodhna
Level 28
God Stats
2W - 3L
1,500 SR
Queue Stats
40W - 45L
1,393 Elo+
Party 3
Team Averages
Level 22
1,519 SR
1,442 Elo+

VS

Team Averages
Level 29
1,546 SR
1,376 Elo+
Ra
Ra
Intheftin
Ra
Level 17
God Stats
1W - 0L
1,421 SR
Queue Stats
1W - 3L
1,140 Elo+
Solo
Artio
Artio
ari_pL27
Artio
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 11L
1,532 Elo+
Party 2
Ymir
Ymir
mgabriel100
Ymir
Level 12
God Stats
1W - 2L
1,590 SR
Queue Stats
11W - 14L
1,426 Elo+
Party 2
Hades
Hades
swavygreens-
Hades
Level 13
God Stats
2W - 0L
1,713 SR
Queue Stats
37W - 28L
1,336 Elo+
Solo
Bastet
Bastet
williaangg1
Bastet
Level 80
God Stats
24W - 24L
1,508 SR
Queue Stats
82W - 88L
1,444 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
5 / 1 / 0
5,247
525
5,611
3,548
1,238
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Athena
Camsken
Athena
8
0 / 1 / 5
5,087
509
2,122
5,257
3,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
HeGotRetros_
Kukulkan
6
0 / 5 / 1
4,444
444
2,610
4,138
1,076
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chaac
9
0 / 1 / 0
5,001
500
2,916
6,590
2,887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cliodhna
Veppeer
Cliodhna
6
0 / 3 / 0
4,523
452
1,075
5,964
1,524
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 1
4,761
476
2,221
4,612
1,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artio
ari_pL27
Artio
11
2 / 0 / 1
6,302
630
3,960
6,040
4,679
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

9
1 / 1 / 3
5,742
574
1,790
7,663
3,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
3 / 0 / 2
5,993
599
2,735
3,835
1,798
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bastet
9
5 / 1 / 3
6,085
609
4,461
4,965
1,258
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
21
5
Kills
11
11
Deaths
6
6
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
5
1
0
5
L
Athena
Camsken
Athena
0
1
5
2.5
L
Kukulkan
HeGotRetros_
Kukulkan
0
5
1
0.1
L
Chaac
0
1
0
0
W
0
4
1
0.13
L
Cliodhna
Veppeer
Cliodhna
0
3
0
0
W
Artio
ari_pL27
Artio
2
0
1
2.5
W
1
1
3
2.5
W
3
0
2
4
W
Bastet
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,334
Damage
15,167
25,497
Taken
27,115
9,944
Mitigated
12,150
5,942
Healing
12,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
5,611
2,128
0
1,566
3,548
1,238
0
1,779
1,665
0
21,275
L
Athena
Camsken
Athena
2,122
972
0
1,208
5,257
3,219
0
2,591
2,352
11,114
0
L
Kukulkan
HeGotRetros_
Kukulkan
2,610
389
0
0
4,138
1,076
0
1,420
2,718
16,280
0
L
Chaac
2,916
793
0
2,274
6,590
2,887
0
3,546
3,044
0
20,457
W
2,221
397
291
577
4,612
1,081
509
710
3,902
21,352
0
L
Cliodhna
Veppeer
Cliodhna
1,075
64
0
894
5,964
1,524
0
952
5,012
0
17,643
W
Artio
ari_pL27
Artio
3,960
1,012
124
3,930
6,040
4,679
0
0
6,040
31,318
0
W
1,790
329
0
2,980
7,663
3,334
123
2,519
5,144
13,323
0
W
2,735
467
72
1,408
3,835
1,798
170
1,082
2,753
19,254
0
W
Bastet
4,461
795
0
2,770
4,965
1,258
0
421
4,544
0
25,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,302
Gold Earned
28,883
181
Minions Killed
215
0
Camps Cleared
0
913,282
Distance Traveled
1,004,074
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,247
525
32
3
0
177,500
1
L
Athena
5,087
509
21
2
0
202,067
2
L
Kukulkan
4,444
444
35
4
0
171,003
2
L
Chaac
5,001
500
49
5
0
193,244
0
W
Ra
4,761
476
32
3
0
182,990
0
L
Cliodhna
4,523
452
44
4
0
169,468
1
W
Artio
6,302
630
57
6
0
221,698
1
W
Ymir
5,742
574
20
2
0
191,338
0
W
Hades
5,993
599
54
5
0
183,570
2
W
Bastet
6,085
609
52
5
0
224,478
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role