Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
HooDsQc
Charybdis
Level 78
God Stats
1W - 0L
1,387 SR
Queue Stats
14W - 19L
1,338 Elo+
Party 2
Sol
Sol
SULAVIN
Sol
Level 125
God Stats
16W - 11L
1,497 SR
Queue Stats
181W - 157L
1,550 Elo+
Party 2
Chiron
Chiron
itsAzreal
Chiron
Level 53
God Stats
2W - 3L
1,415 SR
Queue Stats
114W - 132L
1,335 Elo+
Party 2
Tyr
Tyr
lolilover13
Tyr
Level 66
God Stats
5W - 8L
1,423 SR
Queue Stats
41W - 49L
1,359 Elo+
Party 2
Team Averages
Level 74
1,444 SR
1,416 Elo+

VS

Team Averages
Level 98
1,515 SR
1,454 Elo+
Artio
Artio
ECIRICE
Artio
Level 147
God Stats
11W - 5L
1,504 SR
Queue Stats
181W - 224L
1,458 Elo+
Solo
Raijin
Raijin
FunkyGoob
Raijin
Level 34
God Stats
0W - 1L
1,489 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
Karasek21
Ne Zha
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,575 Elo+
Party 1
Cliodhna
Cliodhna
Madrail
Cliodhna
Level 87
God Stats
2W - 5L
1,540 SR
Queue Stats
7W - 12L
1,315 Elo+
Solo
Neith
Neith
SCCP Person
Neith
Level 154
God Stats
2W - 4L
1,539 SR
Queue Stats
52W - 53L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
15
2 / 0 / 8
8,201
820
5,126
10,550
8,583
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Charybdis
HooDsQc
Charybdis
15
6 / 5 / 3
9,402
940
8,000
7,997
2,863
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sol
15
4 / 2 / 7
8,748
875
10,416
7,298
2,992
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chiron
itsAzreal
Chiron
15
3 / 0 / 5
8,308
831
3,051
4,829
1,898
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
0 / 1 / 6
7,211
721
4,181
6,253
5,381
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
ECIRICE
Artio
13
0 / 0 / 1
7,052
705
921
5,722
5,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Raijin
FunkyGoob
Raijin
12
0 / 5 / 4
6,751
675
6,157
7,403
2,965
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
Karasek21
Ne Zha
14
2 / 4 / 3
7,979
798
6,103
12,476
8,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cliodhna
Madrail
Cliodhna
11
0 / 5 / 3
6,393
639
5,911
5,727
2,146
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
6 / 1 / 1
9,083
908
6,212
6,760
2,964
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
20
15
Kills
8
8
Deaths
15
29
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
2
0
8
6
L
Artio
ECIRICE
Artio
0
0
1
0.5
L
Raijin
FunkyGoob
Raijin
0
5
4
0.4
W
Charybdis
HooDsQc
Charybdis
6
5
3
1.5
L
Ne Zha
Karasek21
Ne Zha
2
4
3
0.88
L
Cliodhna
Madrail
Cliodhna
0
5
3
0.3
L
6
1
1
6.5
W
Sol
4
2
7
3.75
W
Chiron
itsAzreal
Chiron
3
0
5
5.5
W
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,774
Damage
25,304
36,927
Taken
38,088
21,717
Mitigated
22,655
16,220
Healing
8,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
5,126
2,265
340
5,708
10,550
8,583
0
2,478
7,752
0
21,117
L
Artio
ECIRICE
Artio
921
31
177
1,518
5,722
5,777
200
1,785
3,937
19,987
0
L
Raijin
FunkyGoob
Raijin
6,157
641
0
590
7,403
2,965
0
871
6,532
19,032
0
W
Charybdis
HooDsQc
Charybdis
8,000
4,010
67
157
7,997
2,863
286
1,001
6,910
0
26,390
L
Ne Zha
Karasek21
Ne Zha
6,103
1,752
0
3,148
12,476
8,803
0
4,037
8,439
0
20,678
L
Cliodhna
Madrail
Cliodhna
5,911
213
0
745
5,727
2,146
1
1,185
4,542
0
13,092
L
6,212
2,937
0
2,239
6,760
2,964
0
1,993
4,767
0
25,706
W
Sol
10,416
4,006
0
3,902
7,298
2,992
1,923
1,069
6,109
31,436
3,426
W
Chiron
itsAzreal
Chiron
3,051
1,640
725
2,476
4,829
1,898
1,067
625
4,178
0
25,497
W
4,181
522
0
2,845
6,253
5,381
0
1,742
4,317
0
13,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,870
Gold Earned
37,258
244
Minions Killed
202
11
Camps Cleared
4
1,077,665
Distance Traveled
956,289
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
8,201
820
45
5
1
239,640
0
L
Artio
7,052
705
50
5
1
195,345
3
L
Raijin
6,751
675
37
4
1
168,402
0
W
Charybdis
9,402
940
46
5
4
169,313
0
L
Ne Zha
7,979
798
34
3
0
199,296
0
L
Cliodhna
6,393
639
26
3
2
205,983
4
L
Neith
9,083
908
55
6
0
187,263
2
W
Sol
8,748
875
64
6
5
192,106
2
W
Chiron
8,308
831
69
7
1
217,703
3
W
Tyr
7,211
721
20
2
0
258,903
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role