Player Matchup

Gilgamesh
Gilgamesh
Hachiman
Gilgamesh
Level 158
God Stats
67W - 35L
1,666 SR
Queue Stats
423W - 414L
1,662 Elo+
Party 1
Bastet
Bastet
MercuriaI
Bastet
Level 115
God Stats
31W - 8L
1,890 SR
Queue Stats
183W - 116L
1,700 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Myral
Morgan Le Fay
Level 129
God Stats
6W - 7L
1,542 SR
Queue Stats
232W - 189L
1,625 Elo+
Party 1
Team Averages
Level 134
1,699 SR
1,662 Elo+

VS

Team Averages
Level 124
1,623 SR
1,580 Elo+
Jormungandr
Jormungandr
DJboy33
Jormungandr
Level 128
God Stats
8W - 8L
1,619 SR
Queue Stats
170W - 155L
1,552 Elo+
Solo
Neith
Neith
JamaicanoS69
Neith
Level 157
God Stats
1W - 3L
1,371 SR
Queue Stats
81W - 65L
1,569 Elo+
Solo
Merlin
Merlin
SamuelxJaMMeR
Merlin
Level 88
God Stats
2W - 1L
1,879 SR
Queue Stats
174W - 150L
1,617 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Hachiman
Gilgamesh
12
4 / 1 / 8
7,416
742
8,845
9,141
5,809
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bastet
MercuriaI
Bastet
12
4 / 1 / 7
7,521
752
9,675
7,968
3,233
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Morgan Le Fay
Myral
Morgan Le Fay
12
4 / 1 / 8
7,518
752
8,513
4,905
1,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DJboy33
Jormungandr
9
0 / 2 / 2
6,305
631
5,369
15,091
6,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
2 / 6 / 1
6,417
642
4,852
9,542
2,981
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
1 / 4 / 1
6,388
639
3,622
4,937
1,587
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
7
12
Kills
3
3
Deaths
12
23
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
DJboy33
Jormungandr
0
2
2
0.5
W
Gilgamesh
Hachiman
Gilgamesh
4
1
8
8
L
2
6
1
0.42
W
Bastet
MercuriaI
Bastet
4
1
7
7.5
W
Morgan Le Fay
Myral
Morgan Le Fay
4
1
8
8
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,033
Damage
13,843
22,014
Taken
29,570
10,717
Mitigated
11,535
7,055
Healing
8,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
DJboy33
Jormungandr
5,369
1,240
248
5,986
15,091
6,967
0
4,988
9,330
12,217
0
W
Gilgamesh
Hachiman
Gilgamesh
8,845
1,560
0
1,612
9,141
5,809
0
3,262
5,643
0
22,349
L
4,852
1,389
0
1,440
9,542
2,981
0
2,337
6,567
0
11,003
W
Bastet
MercuriaI
Bastet
9,675
1,867
0
4,123
7,968
3,233
51
2,805
5,075
0
22,083
W
Morgan Le Fay
Myral
Morgan Le Fay
8,513
757
147
1,173
4,905
1,675
0
2,700
2,031
30,037
0
L
3,622
187
0
500
4,937
1,587
0
1,438
3,204
22,708
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,455
Gold Earned
19,110
124
Minions Killed
97
7
Camps Cleared
3
633,755
Distance Traveled
448,367
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
6,305
631
19
2
0
160,915
4
W
Gilgamesh
7,416
742
31
3
2
210,237
5
L
Neith
6,417
642
25
3
0
154,351
3
W
Bastet
7,521
752
28
3
3
214,878
5
W
Morgan Le Fay
7,518
752
65
7
2
208,640
6
L
Merlin
6,388
639
53
5
3
133,101
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role