Player Matchup

Gilgamesh
Gilgamesh
ACE FURY
Gilgamesh
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 9L
1,618 Elo+
Party 1
Camazotz
Camazotz
BossStallion93
Camazotz
Level 132
God Stats
7W - 5L
1,496 SR
Queue Stats
867W - 930L
1,508 Elo+
Solo
Osiris
Osiris
ChampionOfZorn
Osiris
Level 160
God Stats
2W - 5L
1,477 SR
Queue Stats
66W - 77L
1,469 Elo+
Solo
Merlin
Merlin
Donovan Bristol
Merlin
Level 138
God Stats
1W - 1L
1,476 SR
Queue Stats
290W - 317L
1,482 Elo+
Party 1
Skadi
Skadi
SSgt RAAM
Skadi
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 65L
1,521 Elo+
Party 1
Team Averages
Level 124
1,490 SR
1,519 Elo+

VS

Team Averages
Level 135
1,503 SR
1,524 Elo+
Eset
Eset
 
Eset
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Symbiote-Spidey3
Pele
Level 137
God Stats
3W - 4L
1,326 SR
Queue Stats
161W - 178L
1,499 Elo+
Party 2
Set
Set
Totinos Life
Set
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 28L
1,584 Elo+
Solo
Artemis
Artemis
dancingxpanda
Artemis
Level 127
God Stats
6W - 7L
1,691 SR
Queue Stats
182W - 181L
1,478 Elo+
Party 2
Raijin
Raijin
plstAX
Raijin
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 23L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ACE FURY
Gilgamesh
13
5 / 3 / 7
8,204
820
7,593
12,905
8,676
Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Camazotz
15
3 / 1 / 6
8,636
864
6,531
20,232
12,772
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
2 / 3 / 10
8,490
849
12,680
12,342
12,423
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

16
2 / 0 / 6
8,443
844
11,085
4,121
1,670
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Skadi
SSgt RAAM
Skadi
16
2 / 1 / 9
8,590
859
8,471
8,131
3,010
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
14
0 / 1 / 5
7,669
767
5,186
9,423
4,517
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
0 / 3 / 7
7,294
729
5,975
11,953
4,472
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

13
1 / 2 / 6
7,057
706
5,717
8,949
7,448
Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
15
5 / 3 / 3
8,241
824
16,215
9,552
3,738
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Raijin
plstAX
Raijin
12
2 / 5 / 5
7,128
713
10,785
10,527
3,612
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
34
14
Kills
8
8
Deaths
14
38
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
0
1
5
2.5
W
Gilgamesh
ACE FURY
Gilgamesh
5
3
7
2.83
W
Camazotz
3
1
6
6
W
2
3
10
2.33
W
2
0
6
5
W
Skadi
SSgt RAAM
Skadi
2
1
9
6.5
L
0
3
7
1.17
L
1
2
6
2
L
Artemis
5
3
3
2.17
L
Raijin
plstAX
Raijin
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,360
Damage
43,878
57,731
Taken
50,404
38,551
Mitigated
23,787
33,329
Healing
20,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
5,186
253
2,315
2,668
9,423
4,517
126
2,964
6,147
14,997
0
W
Gilgamesh
ACE FURY
Gilgamesh
7,593
1,023
1,731
3,413
12,905
8,676
184
3,717
8,858
0
8,554
W
Camazotz
6,531
275
3,930
13,347
20,232
12,772
121
4,847
15,081
2,012
12,634
W
12,680
854
1,371
5,303
12,342
12,423
256
3,175
8,868
0
15,263
W
11,085
110
1,527
459
4,121
1,670
172
1,040
2,975
33,114
0
W
Skadi
SSgt RAAM
Skadi
8,471
1,593
1,215
1,033
8,131
3,010
798
2,011
5,978
0
26,480
L
5,975
490
1,293
4,211
11,953
4,472
315
2,428
9,089
0
16,978
L
5,717
1,988
1,127
2,882
8,949
7,448
0
1,797
6,705
0
12,588
L
Artemis
16,215
5,987
1,046
2,498
9,552
3,738
504
2,914
6,369
0
26,872
L
Raijin
plstAX
Raijin
10,785
1,059
1,022
1,900
10,527
3,612
264
1,881
8,088
16,443
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,363
Gold Earned
37,389
115
Minions Killed
107
0
Camps Cleared
0
1,116,392
Distance Traveled
971,240
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
7,669
767
15
2
0
175,087
2
W
Gilgamesh
8,204
820
4
0
0
208,312
5
W
Camazotz
8,636
864
13
1
0
224,233
0
W
Osiris
8,490
849
10
1
0
226,775
4
W
Merlin
8,443
844
40
4
0
237,256
1
W
Skadi
8,590
859
48
5
0
219,816
3
L
Pele
7,294
729
36
4
0
210,636
0
L
Set
7,057
706
8
1
0
219,533
0
L
Artemis
8,241
824
28
3
0
186,067
0
L
Raijin
7,128
713
20
2
0
179,917
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role