Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
Chairblade
Bacchus
Level 29
God Stats
1W - 1L
1,755 SR
Queue Stats
26W - 26L
1,585 Elo+
Party 2
Nemesis
Nemesis
GermanCamp
Nemesis
Level 35
God Stats
2W - 1L
1,831 SR
Queue Stats
22W - 28L
1,553 Elo+
Party 2
Cthulhu
Cthulhu
Hagev
Cthulhu
Level 30
God Stats
9W - 16L
1,514 SR
Queue Stats
32W - 36L
1,566 Elo+
Party 2
Izanami
Izanami
Leftfisher
Izanami
Level 39
God Stats
1W - 2L
1,517 SR
Queue Stats
284W - 255L
1,517 Elo+
Solo
Team Averages
Level 46
1,623 SR
1,544 Elo+

VS

Team Averages
Level 59
1,609 SR
1,529 Elo+
Ah Puch
Ah Puch
ClumsyDucker
Ah Puch
Level 46
God Stats
2W - 0L
1,832 SR
Queue Stats
106W - 70L
1,591 Elo+
Party 3
Charybdis
Charybdis
MaxweIlPayne
Charybdis
Level 39
God Stats
3W - 1L
1,406 SR
Queue Stats
7W - 15L
1,226 Elo+
Solo
Ra
Ra
Pizzagxd
Ra
Level 122
God Stats
4W - 2L
1,629 SR
Queue Stats
364W - 321L
1,607 Elo+
Party 1
Tsukuyomi
Tsukuyomi
SmiteSukMe
Tsukuyomi
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 58L
1,612 Elo+
Party 3
Pele
Pele
iHeartShinobu
Pele
Level 40
God Stats
4W - 1L
1,680 SR
Queue Stats
181W - 143L
1,607 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
19
3 / 7 / 1
11,636
529
11,325
14,675
5,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bacchus
Chairblade
Bacchus
2
0 / 2 / 0
6,058
275
0
1,661
2
Nemesis
GermanCamp
Nemesis
17
4 / 5 / 2
10,717
487
7,907
14,162
5,114
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cthulhu
Hagev
Cthulhu
17
3 / 5 / 2
11,177
508
12,538
20,780
12,101
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Izanami
Leftfisher
Izanami
20
2 / 2 / 4
12,525
569
10,162
13,836
5,137
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
ClumsyDucker
Ah Puch
15
1 / 2 / 8
10,840
493
7,810
18,981
13,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Charybdis
MaxweIlPayne
Charybdis
16
0 / 1 / 7
11,011
501
4,505
12,491
4,144
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
2 / 2 / 7
13,344
607
6,573
12,211
5,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Tsukuyomi
SmiteSukMe
Tsukuyomi
19
5 / 4 / 6
12,658
575
13,084
16,449
6,637
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
13 / 3 / 3
13,937
634
14,094
26,435
11,113
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
52
12
Kills
21
21
Deaths
12
9
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
3
7
1
0.5
L
Bacchus
Chairblade
Bacchus
0
2
0
0
W
Ah Puch
ClumsyDucker
Ah Puch
1
2
8
2.5
L
Nemesis
GermanCamp
Nemesis
4
5
2
1
L
Cthulhu
Hagev
Cthulhu
3
5
2
0.8
L
Izanami
Leftfisher
Izanami
2
2
4
2
W
Charybdis
MaxweIlPayne
Charybdis
0
1
7
3.5
W
2
2
7
2.75
W
Tsukuyomi
SmiteSukMe
Tsukuyomi
5
4
6
2
W
13
3
3
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,932
Damage
46,066
65,114
Taken
86,567
27,447
Mitigated
40,707
17,448
Healing
44,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
11,325
466
0
2,226
14,675
5,093
495
3,204
11,471
85,779
0
L
Bacchus
Chairblade
Bacchus
0
0
0
0
1,661
2
0
0
1,661
0
0
W
Ah Puch
ClumsyDucker
Ah Puch
7,810
446
316
8,865
18,981
13,718
410
3,033
15,948
54,697
0
L
Nemesis
GermanCamp
Nemesis
7,907
2,782
0
5,192
14,162
5,114
0
3,644
10,518
0
67,497
L
Cthulhu
Hagev
Cthulhu
12,538
1,014
250
3,973
20,780
12,101
158
4,126
16,654
61,480
0
L
Izanami
Leftfisher
Izanami
10,162
6,213
0
5,807
13,836
5,137
2,078
3,621
10,215
0
112,284
W
Charybdis
MaxweIlPayne
Charybdis
4,505
2,909
0
5,454
12,491
4,144
1,695
2,087
10,404
0
72,582
W
6,573
656
4,340
4,497
12,211
5,095
133
5,518
6,693
112,852
0
W
Tsukuyomi
SmiteSukMe
Tsukuyomi
13,084
4,024
0
7,869
16,449
6,637
3,426
8,440
8,009
0
68,298
W
14,094
3,586
0
12,941
26,435
11,113
1,365
9,384
16,239
0
134,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,113
Gold Earned
61,790
616
Minions Killed
666
0
Camps Cleared
0
1,646,694
Distance Traveled
2,179,200
17
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
11,636
529
162
7
0
370,710
1
L
Bacchus
6,058
275
0
0
0
0
0
W
Ah Puch
10,840
493
71
3
0
420,826
11
L
Nemesis
10,717
487
107
5
0
468,093
5
L
Cthulhu
11,177
508
136
6
0
382,154
6
L
Izanami
12,525
569
211
10
0
425,737
5
W
Charybdis
11,011
501
117
5
0
389,047
1
W
Ra
13,344
607
200
9
0
457,648
3
W
Tsukuyomi
12,658
575
113
5
0
416,215
5
W
Pele
13,937
634
165
8
0
495,464
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role