Player Matchup

Xbalanque
Xbalanque
CPreddragon
Xbalanque
Level 148
God Stats
5W - 0L
1,821 SR
Queue Stats
248W - 219L
1,599 Elo+
Party 1
Ymir
Ymir
DanQueso
Ymir
Level 49
God Stats
1W - 2L
1,500 SR
Queue Stats
39W - 31L
1,512 Elo+
Party 1
Freya
Freya
RandySalsa
Freya
Level 154
God Stats
6W - 7L
1,575 SR
Queue Stats
367W - 306L
1,630 Elo+
Party 1
Thoth
Thoth
starfire739
Thoth
Level 108
God Stats
4W - 6L
1,626 SR
Queue Stats
540W - 527L
1,571 Elo+
Party 2
Thanatos
Thanatos
toxic venom1996
Thanatos
Level 58
God Stats
20W - 16L
1,559 SR
Queue Stats
96W - 102L
1,403 Elo+
Party 2
Team Averages
Level 103
1,616 SR
1,543 Elo+

VS

Team Averages
Level 88
1,484 SR
1,500 Elo+
Athena
Athena
ManiacalMadness
Athena
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 28L
1,592 Elo+
Solo
Neith
Neith
P3RVEYKING
Neith
Level 36
God Stats
1W - 1L
1,553 SR
Queue Stats
9W - 10L
1,498 Elo+
Solo
Mercury
Mercury
collaredcross8
Mercury
Level 126
God Stats
5W - 8L
1,320 SR
Queue Stats
204W - 195L
1,517 Elo+
Party 3
Thoth
Thoth
iceuhkmennoff
Thoth
Level 101
God Stats
25W - 18L
1,529 SR
Queue Stats
292W - 302L
1,450 Elo+
Party 3
Gilgamesh
Gilgamesh
o BumpyTooth o
Gilgamesh
Level 128
God Stats
10W - 11L
1,518 SR
Queue Stats
215W - 209L
1,445 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
CPreddragon
Xbalanque
11
0 / 1 / 2
6,435
644
4,433
5,001
1,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
10
3 / 0 / 7
5,675
568
3,883
4,904
2,991
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Freya
11
4 / 0 / 3
6,417
642
3,765
4,469
1,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

12
5 / 4 / 3
6,686
669
3,274
5,641
1,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
11
4 / 0 / 3
6,425
643
4,110
6,467
2,468
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 8 / 0
4,194
419
2,374
10,146
4,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
9
0 / 1 / 0
5,118
512
688
3,267
931
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
3 / 1 / 2
6,680
668
2,880
6,700
2,408
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
1 / 6 / 1
5,768
577
4,225
6,238
1,697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
o BumpyTooth o
Gilgamesh
10
1 / 1 / 2
5,830
583
3,369
7,132
5,244
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
10
16
Kills
5
5
Deaths
17
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
CPreddragon
Xbalanque
0
1
2
1
W
Ymir
3
0
7
6.5
L
0
8
0
0
L
Neith
0
1
0
0
W
Freya
4
0
3
5.5
L
3
1
2
4
L
1
6
1
0.25
L
Gilgamesh
o BumpyTooth o
Gilgamesh
1
1
2
2
W
5
4
3
1.63
W
Thanatos
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,465
Damage
13,536
26,482
Taken
33,483
10,060
Mitigated
14,320
14,522
Healing
3,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
CPreddragon
Xbalanque
4,433
2,153
0
2,576
5,001
1,549
0
0
5,001
0
40,710
W
Ymir
3,883
1,354
206
1,420
4,904
2,991
382
1,933
2,913
20,833
0
L
2,374
871
0
615
10,146
4,040
0
6,821
3,325
8,244
0
L
Neith
688
208
0
1,164
3,267
931
0
931
2,336
0
24,643
W
Freya
3,765
1,592
0
3,439
4,469
1,411
0
672
3,797
38,405
0
L
2,880
1,202
0
512
6,700
2,408
0
335
6,365
0
36,826
L
4,225
78
0
750
6,238
1,697
304
2,297
3,941
29,641
0
L
Gilgamesh
o BumpyTooth o
Gilgamesh
3,369
959
0
591
7,132
5,244
78
538
6,594
0
19,947
W
3,274
226
0
1,065
5,641
1,641
0
2,580
2,829
38,053
0
W
Thanatos
4,110
1,322
0
5,816
6,467
2,468
0
1,088
5,279
0
28,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,638
Gold Earned
27,590
310
Minions Killed
284
0
Camps Cleared
0
1,000,765
Distance Traveled
1,017,070
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
6,435
644
87
9
0
182,774
1
W
Ymir
5,675
568
33
3
0
184,758
6
L
Athena
4,194
419
12
1
0
187,687
1
L
Neith
5,118
512
67
7
0
190,608
2
W
Freya
6,417
642
72
7
0
200,760
1
L
Mercury
6,680
668
88
9
0
249,413
0
L
Thoth
5,768
577
62
6
0
177,616
2
L
Gilgamesh
5,830
583
55
6
0
211,746
1
W
Thoth
6,686
669
68
7
0
203,860
5
W
Thanatos
6,425
643
50
5
0
228,613
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role