Player Matchup

Camazotz
Camazotz
Deenow_129
Camazotz
Level 13
God Stats
8W - 8L
1,400 SR
Queue Stats
22W - 25L
1,316 Elo+
Solo
Cerberus
Cerberus
GoddessOfMystery
Cerberus
Level 28
God Stats
35W - 41L
1,451 SR
Queue Stats
77W - 97L
1,304 Elo+
Solo
Guan Yu
Guan Yu
LukeQ428
Guan Yu
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
Rennegammer
Neith
Level 26
God Stats
13W - 6L
1,598 SR
Queue Stats
73W - 64L
1,378 Elo+
Solo
Baron Samedi
Baron Samedi
countbun
Baron Samedi
Level 29
God Stats
30W - 32L
1,424 SR
Queue Stats
128W - 153L
1,284 Elo+
Solo
Team Averages
Level 19
1,474 SR
1,356 Elo+

VS

Team Averages
Level 7
1,500 SR
1,446 Elo+
Sun Wukong
Sun Wukong
Adigii
Sun Wukong
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Danvoy9045
Gilgamesh
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 150L
1,232 Elo+
Solo
Bastet
Bastet
Jks_23_
Bastet
Level 2
God Stats
3W - 2L
1,500 SR
Queue Stats
5W - 2L
1,500 Elo+
Solo
Sol
Sol
OfficalTae18
Sol
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
mexicano27
Anhur
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Deenow_129
Camazotz
7
4 / 0 / 1
4,371
729
2,032
4,279
862
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

6
4 / 1 / 6
4,547
758
1,925
1,884
505
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
LukeQ428
Guan Yu
1
0 / 0 / 0
2,864
477
0
0
0
7
0 / 0 / 2
4,158
693
469
1,244
245
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
countbun
Baron Samedi
7
7 / 1 / 3
5,014
836
2,820
3,518
1,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Adigii
Sun Wukong
4
0 / 6 / 1
3,473
579
830
4,561
1,538
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
Danvoy9045
Gilgamesh
7
0 / 1 / 0
4,128
688
0
2,320
718
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bastet
Jks_23_
Bastet
8
1 / 0 / 0
4,587
765
1,244
3,042
803
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

4
1 / 6 / 0
3,370
562
1,607
3,910
1,058
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anhur
4
0 / 4 / 0
3,144
524
390
2,886
603
Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
3
15
Kills
2
2
Deaths
17
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Adigii
Sun Wukong
0
6
1
0.08
W
Gilgamesh
Danvoy9045
Gilgamesh
0
1
0
0
L
Camazotz
Deenow_129
Camazotz
4
0
1
4.5
L
4
1
6
7
W
Bastet
Jks_23_
Bastet
1
0
0
1
L
Guan Yu
LukeQ428
Guan Yu
0
0
0
0
W
1
6
0
0.17
L
0
0
2
1
L
Baron Samedi
countbun
Baron Samedi
7
1
3
8.5
W
Anhur
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,246
Damage
4,071
10,925
Taken
16,719
2,697
Mitigated
4,720
5,425
Healing
2,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Adigii
Sun Wukong
830
112
0
250
4,561
1,538
0
1,033
3,528
0
5,008
W
Gilgamesh
Danvoy9045
Gilgamesh
0
0
0
84
2,320
718
1,306
0
2,320
0
13,217
L
Camazotz
Deenow_129
Camazotz
2,032
810
0
2,825
4,279
862
120
0
4,279
0
13,153
L
1,925
373
0
166
1,884
505
0
884
1,000
5,938
0
W
Bastet
Jks_23_
Bastet
1,244
610
0
1,715
3,042
803
0
269
2,773
0
19,665
L
Guan Yu
LukeQ428
Guan Yu
0
0
0
0
0
0
0
0
0
0
0
W
1,607
877
0
300
3,910
1,058
28
2,149
1,761
6,221
2,286
L
469
110
0
983
1,244
245
319
0
1,244
0
14,655
L
Baron Samedi
countbun
Baron Samedi
2,820
567
57
1,394
3,518
1,085
104
335
3,183
13,508
0
W
Anhur
390
390
0
65
2,886
603
0
1,294
1,592
0
2,528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,954
Gold Earned
18,702
91
Minions Killed
100
0
Camps Cleared
0
518,940
Distance Traveled
574,681
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
3,473
579
4
1
0
128,318
0
W
Gilgamesh
4,128
688
30
5
0
95,439
1
L
Camazotz
4,371
729
25
4
0
149,499
1
L
Cerberus
4,547
758
13
2
0
143,423
0
W
Bastet
4,587
765
47
8
0
145,476
0
L
Guan Yu
2,864
477
0
0
0
19,224
0
W
Sol
3,370
562
13
2
0
113,629
2
L
Neith
4,158
693
32
5
0
98,253
1
L
Baron Samedi
5,014
836
21
4
0
108,541
1
W
Anhur
3,144
524
6
1
0
91,819
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role