Player Matchup

Cthulhu
Cthulhu
Bigshotak
Cthulhu
Level 106
God Stats
1W - 1L
1,236 SR
Queue Stats
5W - 5L
1,449 Elo+
Party 2
Medusa
Medusa
Radioactvehero
Medusa
Level 29
God Stats
1W - 0L
1,371 SR
Queue Stats
4W - 5L
1,164 Elo+
Party 2
Anubis
Anubis
TheFoxThatDies
Anubis
Level 127
God Stats
1W - 0L
1,581 SR
Queue Stats
8W - 8L
1,456 Elo+
Party 2
Ares
Ares
hikuxi
Ares
Level 86
God Stats
1W - 0L
1,408 SR
Queue Stats
6W - 5L
1,500 Elo+
Party 2
Team Averages
Level 87
1,399 SR
1,392 Elo+

VS

Team Averages
Level 84
1,561 SR
1,360 Elo+
Freya
Freya
EVOLVETHEREALOJ
Freya
Level 109
God Stats
0W - 1L
1,289 SR
Queue Stats
13W - 19L
1,395 Elo+
Party 1
Izanami
Izanami
HAnz177674
Izanami
Level 94
God Stats
1W - 2L
1,561 SR
Queue Stats
8W - 12L
1,395 Elo+
Party 1
Bellona
Bellona
R3FL3XxKNIGHT
Bellona
Level 30
God Stats
0W - 1L
1,808 SR
Queue Stats
1W - 4L
1,285 Elo+
Party 1
Sylvanus
Sylvanus
Whatchamacall
Sylvanus
Level 104
God Stats
0W - 1L
1,587 SR
Queue Stats
9W - 15L
1,366 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bigshotak
Cthulhu
14
4 / 0 / 9
8,929
893
8,874
9,604
8,577
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

13
1 / 4 / 4
8,055
806
3,999
7,428
3,398
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
9 / 1 / 6
10,084
1,008
16,157
9,598
5,738
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ares
hikuxi
Ares
15
3 / 2 / 10
8,905
891
9,237
11,519
12,996
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 1
8,442
844
6,207
9,981
3,648
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Izanami
HAnz177674
Izanami
13
1 / 5 / 2
7,671
767
3,302
11,440
3,143
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bellona
14
1 / 2 / 3
8,008
801
7,007
10,999
11,349
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sylvanus
Whatchamacall
Sylvanus
12
1 / 6 / 2
7,353
735
8,187
12,915
6,964
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
15
17
Kills
7
7
Deaths
17
29
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Bigshotak
Cthulhu
4
0
9
8.5
L
4
4
1
1.13
L
Izanami
HAnz177674
Izanami
1
5
2
0.4
L
Bellona
1
2
3
1.25
W
1
4
4
0.75
W
9
1
6
12
L
Sylvanus
Whatchamacall
Sylvanus
1
6
2
0.33
W
Ares
hikuxi
Ares
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,267
Damage
24,703
38,149
Taken
45,335
30,709
Mitigated
25,104
6,853
Healing
6,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Bigshotak
Cthulhu
8,874
711
266
709
9,604
8,577
257
2,838
6,634
21,034
0
L
6,207
2,051
0
2,451
9,981
3,648
749
8,137
1,844
24,978
2,441
L
Izanami
HAnz177674
Izanami
3,302
1,798
35
482
11,440
3,143
1,041
9,683
1,757
0
20,164
L
Bellona
7,007
1,664
0
1,088
10,999
11,349
83
6,868
4,131
0
26,115
W
3,999
1,602
0
277
7,428
3,398
671
2,876
4,345
0
22,849
W
16,157
433
0
5,293
9,598
5,738
1,649
4,338
5,216
42,028
0
L
Sylvanus
Whatchamacall
Sylvanus
8,187
2,570
297
1,813
12,915
6,964
0
9,925
2,990
19,588
4,074
W
Ares
hikuxi
Ares
9,237
998
0
308
11,519
12,996
587
2,940
8,366
17,499
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,973
Gold Earned
31,474
177
Minions Killed
171
5
Camps Cleared
8
829,978
Distance Traveled
679,812
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,929
893
41
4
2
224,660
0
L
Freya
8,442
844
50
5
1
171,337
3
L
Izanami
7,671
767
35
4
1
173,466
3
L
Bellona
8,008
801
54
5
1
177,685
0
W
Medusa
8,055
806
41
4
3
188,622
2
W
Anubis
10,084
1,008
82
8
0
189,162
2
L
Sylvanus
7,353
735
32
3
5
157,324
3
W
Ares
8,905
891
13
1
0
227,534
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role