Player Matchup

Kukulkan
Kukulkan
BlackMamba3OH3
Kukulkan
Level 34
God Stats
31W - 41L
1,393 SR
Queue Stats
235W - 238L
1,398 Elo+
Party 1
Geb
Geb
FallenPP
Geb
Level 23
God Stats
8W - 4L
1,698 SR
Queue Stats
37W - 31L
1,472 Elo+
Party 2
Set
Set
FatCakes2025
Set
Level 8
God Stats
2W - 4L
1,287 SR
Queue Stats
11W - 11L
1,442 Elo+
Solo
Hel
Hel
Wh1teSh4d0w86
Hel
Level 26
God Stats
23W - 23L
1,496 SR
Queue Stats
39W - 31L
1,472 Elo+
Party 2
Nemesis
Nemesis
YaBoiJarule
Nemesis
Level 5
God Stats
0W - 3L
1,272 SR
Queue Stats
97W - 113L
1,322 Elo+
Party 1
Team Averages
Level 19
1,429 SR
1,421 Elo+

VS

Team Averages
Level 19
1,537 SR
1,420 Elo+
Danzaburou
Danzaburou
E-_-Wannger
Danzaburou
Level 24
God Stats
14W - 16L
1,558 SR
Queue Stats
114W - 101L
1,456 Elo+
Party 3
Erlang Shen
Erlang Shen
LordHashiramaa
Erlang Shen
Level 27
God Stats
9W - 5L
1,635 SR
Queue Stats
119W - 93L
1,459 Elo+
Party 3
Neith
Neith
TTVpimp4000400
Neith
Level 16
God Stats
6W - 11L
1,491 SR
Queue Stats
44W - 41L
1,411 Elo+
Solo
Achilles
Achilles
Zombiespanker57
Achilles
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,381 Elo+
Solo
Hades
Hades
xGalaxyxEditzx
Hades
Level 21
God Stats
2W - 1L
1,500 SR
Queue Stats
135W - 154L
1,396 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
16
3 / 6 / 2
10,850
986
17,514
12,867
4,590
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 3 / 7
11,346
1,031
17,649
19,984
8,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

17
1 / 10 / 6
10,374
943
10,127
19,146
6,472
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
6 / 5 / 4
11,405
1,037
12,423
12,011
4,210
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
YaBoiJarule
Nemesis
16
0 / 6 / 6
9,873
898
3,918
16,043
6,764
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

Team 1 Tickets

132

VS

Team 2 Tickets

227

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
E-_-Wannger
Danzaburou
19
13 / 2 / 11
13,415
1,220
25,938
11,790
4,409
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Erlang Shen
LordHashiramaa
Erlang Shen
18
2 / 0 / 14
11,411
1,037
13,163
18,744
13,790
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
1 / 6 / 13
10,225
930
5,711
12,125
4,645
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
18
8 / 3 / 11
12,081
1,098
13,681
15,664
8,638
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
5 / 2 / 15
11,436
1,040
10,988
12,397
5,600
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
93
13
Kills
29
30
Deaths
13
25
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
3
6
2
0.67
W
Danzaburou
E-_-Wannger
Danzaburou
13
2
11
9.25
L
3
3
7
2.17
L
1
10
6
0.4
W
Erlang Shen
LordHashiramaa
Erlang Shen
2
0
14
9
W
1
6
13
1.25
L
6
5
4
1.6
L
Nemesis
YaBoiJarule
Nemesis
0
6
6
0.5
W
Achilles
8
3
11
4.5
W
5
2
15
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,631
Damage
69,481
80,051
Taken
70,720
30,941
Mitigated
37,082
5,270
Healing
10,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
17,514
1,496
0
140
12,867
4,590
0
1,762
11,105
47,527
0
W
Danzaburou
E-_-Wannger
Danzaburou
25,938
14,519
0
4,158
11,790
4,409
0
7,292
4,299
0
48,408
L
17,649
1,737
0
1,044
19,984
8,905
0
1,405
17,453
32,151
0
L
10,127
5,863
0
487
19,146
6,472
0
4,100
15,046
0
16,146
W
Erlang Shen
LordHashiramaa
Erlang Shen
13,163
6,610
669
3,385
18,744
13,790
0
10,941
7,545
0
31,423
W
5,711
3,259
0
296
12,125
4,645
0
9,727
2,398
0
21,079
L
12,423
144
1,452
1,913
12,011
4,210
0
2,026
9,985
17,812
0
L
Nemesis
YaBoiJarule
Nemesis
3,918
1,362
0
234
16,043
6,764
0
1,695
14,348
0
20,107
W
Achilles
13,681
5,843
162
738
15,664
8,638
0
11,134
4,173
0
30,718
W
10,988
3,568
142
508
12,397
5,600
0
7,678
4,719
16,564
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,848
Gold Earned
58,568
153
Minions Killed
180
2
Camps Cleared
7
1,086,481
Distance Traveled
1,049,381
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
10,850
986
63
6
0
220,339
1
W
Danzaburou
13,415
1,220
47
4
1
206,889
0
L
Geb
11,346
1,031
22
2
1
240,296
1
L
Set
10,374
943
15
1
0
167,308
0
W
Erlang Shen
11,411
1,037
46
4
4
243,465
1
W
Neith
10,225
930
37
3
2
178,066
0
L
Hel
11,405
1,037
14
1
1
226,496
0
L
Nemesis
9,873
898
39
4
0
232,042
0
W
Achilles
12,081
1,098
39
4
0
223,734
1
W
Hades
11,436
1,040
11
1
0
197,227
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role