Player Matchup

Charybdis
Charybdis
Erubus35195
Charybdis
Level 129
God Stats
5W - 3L
1,448 SR
Queue Stats
99W - 102L
1,538 Elo+
Party 2
King Arthur
King Arthur
ScotCarnage
King Arthur
Level 146
God Stats
3W - 7L
1,350 SR
Queue Stats
189W - 184L
1,499 Elo+
Party 2
Cthulhu
Cthulhu
SentientBlender
Cthulhu
Level 81
God Stats
6W - 8L
1,594 SR
Queue Stats
124W - 113L
1,544 Elo+
Party 2
Tiamat
Tiamat
TheWallbars
Tiamat
Level 28
God Stats
1W - 1L
1,781 SR
Queue Stats
31W - 41L
1,424 Elo+
Party 2
Ratatoskr
Ratatoskr
xdaddythanatosx
Ratatoskr
Level 85
God Stats
0W - 3L
1,166 SR
Queue Stats
405W - 497L
1,463 Elo+
Party 2
Team Averages
Level 94
1,468 SR
1,494 Elo+

VS

Team Averages
Level 68
1,620 SR
1,486 Elo+
Discordia
Discordia
 
Discordia
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
FormulaCupid934
Medusa
Level 13
God Stats
3W - 7L
1,312 SR
Queue Stats
6W - 10L
1,130 Elo+
Party 1
Agni
Agni
JarvisG
Agni
Level 109
God Stats
3W - 1L
1,883 SR
Queue Stats
20W - 11L
1,580 Elo+
Party 3
Ullr
Ullr
LuckyRenegade
Ullr
Level 157
God Stats
7W - 3L
1,584 SR
Queue Stats
136W - 115L
1,661 Elo+
Party 1
Achilles
Achilles
insaneshane246
Achilles
Level 26
God Stats
8W - 0L
1,821 SR
Queue Stats
60W - 45L
1,557 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Erubus35195
Charybdis
16
0 / 4 / 7
9,407
941
5,691
12,519
4,378
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
ScotCarnage
King Arthur
15
2 / 6 / 3
9,499
950
8,879
17,909
18,167
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

16
4 / 1 / 2
10,484
1,048
17,755
11,114
10,312
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tiamat
15
0 / 8 / 5
8,884
888
8,558
14,339
7,778
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ratatoskr
xdaddythanatosx
Ratatoskr
15
1 / 6 / 6
9,069
907
4,037
13,291
4,576
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Team 1 Tickets

145

VS

Team 2 Tickets

245

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
17
3 / 2 / 14
9,834
983
13,005
7,684
2,949
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
3 / 2 / 11
9,868
987
9,981
8,960
3,272
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Agni
JarvisG
Agni
18
6 / 0 / 18
11,321
1,132
15,090
6,913
2,895
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
7 / 1 / 15
11,342
1,134
16,517
8,979
3,465
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Achilles
18
6 / 2 / 17
11,897
1,190
11,113
15,201
11,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
100
7
Kills
25
25
Deaths
7
23
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
3
2
14
5
L
Charybdis
Erubus35195
Charybdis
0
4
7
0.88
W
3
2
11
4.25
W
Agni
JarvisG
Agni
6
0
18
15
W
7
1
15
14.5
L
King Arthur
ScotCarnage
King Arthur
2
6
3
0.58
L
4
1
2
5
L
Tiamat
0
8
5
0.31
W
Achilles
6
2
17
7.25
L
Ratatoskr
xdaddythanatosx
Ratatoskr
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,920
Damage
65,706
69,172
Taken
47,737
45,211
Mitigated
24,509
6,206
Healing
6,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
13,005
528
82
441
7,684
2,949
0
4,275
3,038
21,863
0
L
Charybdis
Erubus35195
Charybdis
5,691
2,206
0
334
12,519
4,378
0
4,379
8,075
0
38,917
W
9,981
4,704
0
803
8,960
3,272
0
3,844
4,718
0
27,824
W
Agni
JarvisG
Agni
15,090
2,001
261
1,800
6,913
2,895
0
4,149
2,490
31,484
0
W
16,517
6,310
0
101
8,979
3,465
0
4,569
4,319
0
48,887
L
King Arthur
ScotCarnage
King Arthur
8,879
42
0
815
17,909
18,167
0
7,512
10,397
0
21,164
L
17,755
211
1,282
2,365
11,114
10,312
0
3,595
7,256
47,785
0
L
Tiamat
8,558
190
0
1,284
14,339
7,778
0
7,323
6,930
16,039
0
W
Achilles
11,113
2,942
0
3,399
15,201
11,928
0
8,065
5,907
0
23,163
L
Ratatoskr
xdaddythanatosx
Ratatoskr
4,037
406
0
126
13,291
4,576
0
5,286
8,005
0
12,540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,343
Gold Earned
54,262
194
Minions Killed
228
8
Camps Cleared
10
1,004,910
Distance Traveled
1,013,664
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,834
983
20
2
0
176,356
0
L
Charybdis
9,407
941
74
7
0
185,677
0
W
Medusa
9,868
987
48
5
2
214,785
1
W
Agni
11,321
1,132
57
6
2
201,856
1
W
Ullr
11,342
1,134
70
7
6
205,630
3
L
King Arthur
9,499
950
25
3
3
207,049
0
L
Cthulhu
10,484
1,048
64
6
4
234,752
2
L
Tiamat
8,884
888
21
2
1
194,943
1
W
Achilles
11,897
1,190
33
3
0
215,037
0
L
Ratatoskr
9,069
907
10
1
0
182,489
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role