Player Matchup

Ravana
Ravana
 
Ravana
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
GreyKing12
Tiamat
Level 67
God Stats
17W - 18L
1,532 SR
Queue Stats
254W - 297L
1,438 Elo+
Solo
Achilles
Achilles
MikeyLeLe
Achilles
Level 145
God Stats
2W - 5L
1,323 SR
Queue Stats
140W - 173L
1,417 Elo+
Solo
Jing Wei
Jing Wei
Novafox42
Jing Wei
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
132W - 109L
1,430 Elo+
Party 2
Khepri
Khepri
mexking1
Khepri
Level 111
God Stats
4W - 2L
1,832 SR
Queue Stats
350W - 311L
1,530 Elo+
Party 2
Team Averages
Level 97
1,537 SR
1,463 Elo+

VS

Team Averages
Level 109
1,587 SR
1,491 Elo+
Medusa
Medusa
Get5hit0n
Medusa
Level 79
God Stats
6W - 1L
1,518 SR
Queue Stats
66W - 71L
1,462 Elo+
Solo
Ravana
Ravana
Tuxbomb1337
Ravana
Level 129
God Stats
2W - 0L
1,715 SR
Queue Stats
60W - 48L
1,583 Elo+
Solo
Ares
Ares
Wizlore25
Ares
Level 102
God Stats
23W - 19L
1,462 SR
Queue Stats
86W - 106L
1,435 Elo+
Party 1
Scylla
Scylla
lodaron2x
Scylla
Level 113
God Stats
6W - 6L
1,709 SR
Queue Stats
24W - 24L
1,452 Elo+
Party 1
Cthulhu
Cthulhu
thedankknight14
Cthulhu
Level 120
God Stats
12W - 11L
1,534 SR
Queue Stats
144W - 151L
1,520 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
19
5 / 5 / 5
11,818
473
14,378
16,380
7,709
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tiamat
GreyKing12
Tiamat
17
1 / 10 / 6
10,549
422
14,896
20,775
13,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
MikeyLeLe
Achilles
18
4 / 6 / 1
11,550
462
11,647
26,719
34,885
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jing Wei
Novafox42
Jing Wei
18
8 / 11 / 4
12,316
493
19,938
25,895
8,134
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
mexking1
Khepri
15
0 / 8 / 11
10,431
417
8,913
35,828
42,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Get5hit0n
Medusa
20
10 / 4 / 12
13,719
549
27,014
26,001
15,274
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ravana
20
11 / 5 / 13
14,277
571
20,472
17,533
8,447
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
19
6 / 3 / 18
13,174
527
14,029
25,363
34,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Scylla
lodaron2x
Scylla
19
7 / 5 / 8
13,468
539
20,786
16,396
7,897
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
6 / 1 / 16
14,031
561
27,451
18,953
29,131
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
107
18
Kills
40
40
Deaths
18
27
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
5
5
5
1.5
W
Medusa
Get5hit0n
Medusa
10
4
12
4
L
Tiamat
GreyKing12
Tiamat
1
10
6
0.4
L
Achilles
MikeyLeLe
Achilles
4
6
1
0.75
L
Jing Wei
Novafox42
Jing Wei
8
11
4
0.91
W
Ravana
11
5
13
3.5
W
Ares
6
3
18
5
W
Scylla
lodaron2x
Scylla
7
5
8
2.2
L
Khepri
mexking1
Khepri
0
8
11
0.69
W
6
1
16
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,772
Damage
109,752
125,597
Taken
104,246
106,924
Mitigated
95,288
27,685
Healing
36,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
14,378
3,190
0
3,890
16,380
7,709
660
6,783
9,150
0
85,033
W
Medusa
Get5hit0n
Medusa
27,014
16,572
0
12,935
26,001
15,274
3,186
4,801
21,200
0
110,069
L
Tiamat
GreyKing12
Tiamat
14,896
700
0
2,202
20,775
13,568
200
14,326
5,553
64,030
0
L
Achilles
MikeyLeLe
Achilles
11,647
3,094
0
5,488
26,719
34,885
390
11,863
13,549
726
53,788
L
Jing Wei
Novafox42
Jing Wei
19,938
16,685
1,624
6,188
25,895
8,134
409
9,824
15,880
0
75,189
W
Ravana
20,472
7,996
0
5,920
17,533
8,447
1,517
2,964
14,569
0
110,948
W
Ares
14,029
601
0
5,462
25,363
34,539
1,521
5,889
19,474
29,595
0
W
Scylla
lodaron2x
Scylla
20,786
1,564
0
3,212
16,396
7,897
2,023
6,201
10,195
83,447
0
L
Khepri
mexking1
Khepri
8,913
1,110
1,363
6,930
35,828
42,628
39
16,169
18,985
31,427
0
W
27,451
2,199
2,328
6,411
18,953
29,131
1,203
4,563
14,390
90,124
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,664
Gold Earned
68,669
470
Minions Killed
586
0
Camps Cleared
0
2,180,867
Distance Traveled
2,374,243
23
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
11,818
473
125
5
0
492,419
2
W
Medusa
13,719
549
122
5
0
440,581
0
L
Tiamat
10,549
422
106
4
0
427,146
4
L
Achilles
11,550
462
93
4
0
426,125
7
L
Jing Wei
12,316
493
109
4
0
415,728
5
W
Ravana
14,277
571
141
6
0
543,523
9
W
Ares
13,174
527
27
1
0
483,116
6
W
Scylla
13,468
539
135
5
0
426,758
3
L
Khepri
10,431
417
37
1
0
419,449
5
W
Cthulhu
14,031
561
161
6
0
480,265
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role