Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Aragor8212
Charybdis
Level 122
God Stats
24W - 27L
1,479 SR
Queue Stats
350W - 372L
1,435 Elo+
Solo
Gilgamesh
Gilgamesh
Edwin98
Gilgamesh
Level 108
God Stats
4W - 5L
1,397 SR
Queue Stats
762W - 972L
1,333 Elo+
Party 2
Bacchus
Bacchus
MilanCaf
Bacchus
Level 69
God Stats
25W - 38L
1,475 SR
Queue Stats
355W - 468L
1,381 Elo+
Party 2
Poseidon
Poseidon
NaerysII
Poseidon
Level 91
God Stats
10W - 16L
1,445 SR
Queue Stats
241W - 335L
1,334 Elo+
Party 2
Team Averages
Level 97
1,459 SR
1,397 Elo+

VS

Team Averages
Level 82
1,411 SR
1,364 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
B3aneatr69
Ymir
Level 60
God Stats
5W - 7L
1,460 SR
Queue Stats
135W - 165L
1,309 Elo+
Solo
Fafnir
Fafnir
MxTostada
Fafnir
Level 69
God Stats
2W - 3L
1,329 SR
Queue Stats
336W - 420L
1,323 Elo+
Party 1
Hera
Hera
ToxicRicardo9503
Hera
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
181W - 232L
1,383 Elo+
Party 1
Hel
Hel
UwUWaifusUwU
Hel
Level 54
God Stats
1W - 2L
1,266 SR
Queue Stats
10W - 6L
1,304 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
10
2 / 1 / 4
5,772
577
3,839
5,708
1,859
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Charybdis
Aragor8212
Charybdis
10
3 / 1 / 2
5,511
551
3,730
4,092
1,200
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
Edwin98
Gilgamesh
10
1 / 3 / 0
5,390
539
3,609
6,980
2,887
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bacchus
MilanCaf
Bacchus
9
2 / 0 / 4
5,776
578
3,907
7,468
5,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Poseidon
NaerysII
Poseidon
10
1 / 0 / 2
5,737
574
2,381
4,689
1,307
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
6
1 / 3 / 0
4,561
456
2,114
5,430
1,371
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
1 / 0 / 1
5,204
520
1,926
5,829
2,725
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fafnir
MxTostada
Fafnir
10
2 / 1 / 1
6,266
627
4,121
6,828
6,810
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

9
1 / 3 / 1
5,507
551
3,958
4,435
1,206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 2 / 0
4,713
471
2,603
5,695
3,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
8
9
Kills
5
5
Deaths
9
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
2
1
4
4
L
Danzaburou
 
Danzaburou
1
3
0
0.33
W
Charybdis
Aragor8212
Charybdis
3
1
2
4
L
1
0
1
1.5
W
Gilgamesh
Edwin98
Gilgamesh
1
3
0
0.33
W
Bacchus
MilanCaf
Bacchus
2
0
4
4
L
Fafnir
MxTostada
Fafnir
2
1
1
2.5
W
Poseidon
NaerysII
Poseidon
1
0
2
2
L
1
3
1
0.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,466
Damage
14,722
28,937
Taken
28,217
12,435
Mitigated
15,525
9,682
Healing
10,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
3,839
706
0
1,206
5,708
1,859
720
2,383
3,243
0
31,362
L
Danzaburou
 
Danzaburou
2,114
719
0
1,282
5,430
1,371
0
2,048
3,346
0
15,651
W
Charybdis
Aragor8212
Charybdis
3,730
2,071
0
1,408
4,092
1,200
828
1,194
2,882
0
29,150
L
1,926
597
0
1,530
5,829
2,725
0
592
5,189
18,450
5,243
W
Gilgamesh
Edwin98
Gilgamesh
3,609
778
0
1,428
6,980
2,887
0
4,155
2,825
0
24,960
W
Bacchus
MilanCaf
Bacchus
3,907
155
178
3,376
7,468
5,182
0
2,388
5,052
19,546
0
L
Fafnir
MxTostada
Fafnir
4,121
1,531
0
2,597
6,828
6,810
24
0
6,828
29,698
0
W
Poseidon
NaerysII
Poseidon
2,381
366
0
2,086
4,689
1,307
0
2,083
2,450
29,222
0
L
3,958
1,078
0
1,185
4,435
1,206
828
1,534
2,811
24,461
0
L
2,603
410
1,507
2,384
5,695
3,413
0
1,902
3,755
15,651
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,186
Gold Earned
26,251
261
Minions Killed
223
0
Camps Cleared
0
952,435
Distance Traveled
880,270
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
5,772
577
63
6
0
204,573
3
L
Danzaburou
4,561
456
29
3
0
127,832
1
W
Charybdis
5,511
551
58
6
0
171,566
0
L
Ymir
5,204
520
56
6
0
207,141
0
W
Gilgamesh
5,390
539
45
5
0
164,946
0
W
Bacchus
5,776
578
26
3
0
209,529
0
L
Fafnir
6,266
627
56
6
0
177,542
1
W
Poseidon
5,737
574
69
7
0
201,821
1
L
Hera
5,507
551
55
6
0
193,108
0
L
Hel
4,713
471
27
3
0
174,647
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role