Player Matchup

Horus
Horus
KingCrimson46
Horus
Level 26
God Stats
1W - 1L
1,288 SR
Queue Stats
26W - 34L
1,386 Elo+
Solo
King Arthur
King Arthur
Miguelslayer2703
King Arthur
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 7L
1,407 Elo+
Solo
Neith
Neith
Night_hawkses14
Neith
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
124W - 130L
1,537 Elo+
Solo
Arachne
Arachne
Nomercey99
Arachne
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 20L
1,455 Elo+
Solo
Ra
Ra
dethsmask
Ra
Level 29
God Stats
2W - 1L
1,531 SR
Queue Stats
95W - 109L
1,418 Elo+
Solo
Team Averages
Level 25
1,464 SR
1,441 Elo+

VS

Team Averages
Level 13
1,562 SR
1,472 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Ducko1
Cernunnos
Level 12
God Stats
4W - 4L
1,667 SR
Queue Stats
15W - 17L
1,439 Elo+
Party 1
Kukulkan
Kukulkan
KrabCing
Kukulkan
Level 6
God Stats
1W - 2L
1,645 SR
Queue Stats
19W - 20L
1,470 Elo+
Party 1
Arachne
Arachne
TheBestMarksman
Arachne
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 24L
1,450 Elo+
Party 1
Yemoja
Yemoja
kikelinnyx
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 9
5,281
480
1,583
5,464
4,140
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

King Arthur
Miguelslayer2703
King Arthur
9
2 / 4 / 5
5,595
509
2,773
8,709
4,401
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

11
5 / 0 / 4
6,646
604
3,349
2,608
1,125
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
Nomercey99
Arachne
11
6 / 2 / 2
6,776
616
4,947
7,710
2,281
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

10
5 / 1 / 3
6,492
590
3,789
5,157
1,663
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
7
1 / 6 / 1
4,710
428
2,370
5,233
1,524
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
Ducko1
Cernunnos
8
1 / 3 / 4
5,312
483
3,771
5,113
1,325
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
KrabCing
Kukulkan
9
5 / 5 / 1
6,100
555
4,861
5,342
1,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
3 / 0 / 0
5,782
526
2,431
4,729
1,284
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Yemoja
kikelinnyx
Yemoja
5
0 / 4 / 2
4,413
401
632
4,679
2,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
18
18
Kills
10
11
Deaths
18
23
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
1
6
1
0.25
L
Cernunnos
Ducko1
Cernunnos
1
3
4
1
W
0
4
9
1.13
L
Kukulkan
KrabCing
Kukulkan
5
5
1
1.1
W
King Arthur
Miguelslayer2703
King Arthur
2
4
5
1.13
W
5
0
4
7
W
Arachne
Nomercey99
Arachne
6
2
2
3.5
L
3
0
0
3
W
5
1
3
6.5
L
Yemoja
kikelinnyx
Yemoja
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,441
Damage
14,065
29,648
Taken
25,096
13,610
Mitigated
8,076
10,308
Healing
3,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
2,370
526
0
94
5,233
1,524
0
1,416
3,817
14,563
0
L
Cernunnos
Ducko1
Cernunnos
3,771
2,396
0
129
5,113
1,325
849
87
5,026
0
18,021
W
1,583
976
889
1,018
5,464
4,140
753
2,498
2,966
0
14,199
L
Kukulkan
KrabCing
Kukulkan
4,861
1,007
0
0
5,342
1,511
486
205
5,137
25,148
0
W
King Arthur
Miguelslayer2703
King Arthur
2,773
313
0
2,234
8,709
4,401
179
2,400
6,309
0
17,971
W
3,349
1,157
41
847
2,608
1,125
2,101
37
2,571
0
28,255
W
Arachne
Nomercey99
Arachne
4,947
3,769
0
3,883
7,710
2,281
0
1,059
6,651
0
35,811
L
2,431
2,174
0
2,548
4,729
1,284
0
341
4,388
0
22,512
W
3,789
711
408
988
5,157
1,663
579
1,933
3,224
33,531
0
L
Yemoja
kikelinnyx
Yemoja
632
249
79
163
4,679
2,432
0
1,740
2,939
7,641
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,790
Gold Earned
26,317
251
Minions Killed
172
0
Camps Cleared
0
1,018,787
Distance Traveled
901,068
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
4,710
428
22
2
0
164,908
0
L
Cernunnos
5,312
483
31
3
0
177,036
1
W
Horus
5,281
480
17
2
0
200,291
0
L
Kukulkan
6,100
555
58
5
0
183,321
0
W
King Arthur
5,595
509
23
2
0
186,217
0
W
Neith
6,646
604
61
6
0
197,574
1
W
Arachne
6,776
616
83
8
0
236,561
2
L
Arachne
5,782
526
55
5
0
236,552
0
W
Ra
6,492
590
67
6
0
198,144
2
L
Yemoja
4,413
401
6
1
0
139,251
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role