Player Matchup

Neith
Neith
DEATHSMOKE ALT
Neith
Level 23
God Stats
26W - 14L
1,325 SR
Queue Stats
30W - 19L
1,292 Elo+
Solo
Zeus
Zeus
FibrousYew0
Zeus
Level 9
God Stats
5W - 2L
1,629 SR
Queue Stats
10W - 17L
1,335 Elo+
Solo
Cliodhna
Cliodhna
LUGU5T
Cliodhna
Level 26
God Stats
17W - 15L
1,478 SR
Queue Stats
50W - 35L
1,463 Elo+
Solo
Ra
Ra
Spitzzfir3_
Ra
Level 17
God Stats
5W - 4L
1,342 SR
Queue Stats
23W - 27L
1,354 Elo+
Solo
Ravana
Ravana
shadowmidnight20
Ravana
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 37L
1,422 Elo+
Solo
Team Averages
Level 20
1,455 SR
1,373 Elo+

VS

Team Averages
Level 13
1,474 SR
1,338 Elo+
Thor
Thor
Ajsmommie15
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 16L
1,057 Elo+
Solo
The Morrigan
The Morrigan
Dr Doinko
The Morrigan
Level 27
God Stats
4W - 7L
1,386 SR
Queue Stats
10W - 13L
1,510 Elo+
Solo
Artemis
Artemis
Sh4dowBeckS22
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,397 Elo+
Solo
Tsukuyomi
Tsukuyomi
q_htown
Tsukuyomi
Level 26
God Stats
22W - 22L
1,484 SR
Queue Stats
105W - 97L
1,436 Elo+
Solo
Erlang Shen
Erlang Shen
smitunit
Erlang Shen
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,290 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 2 / 11
9,827
1,228
12,709
7,770
3,283
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
3 / 1 / 5
8,077
1,010
3,631
1,107
346
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
LUGU5T
Cliodhna
15
8 / 4 / 9
9,304
1,163
8,989
7,711
2,762
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

15
4 / 0 / 7
9,241
1,155
3,691
5,757
3,249
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
6 / 0 / 12
10,076
1,260
6,902
4,262
2,431
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Team 1 Tickets

363

VS

Team 2 Tickets

101

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 7 / 2
7,462
933
1,077
10,066
4,023
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

The Morrigan
Dr Doinko
The Morrigan
13
4 / 3 / 2
8,327
1,041
7,817
5,545
2,099
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artemis
13
0 / 7 / 3
7,739
967
7,081
11,048
4,528
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tsukuyomi
q_htown
Tsukuyomi
13
3 / 9 / 3
8,659
1,082
5,513
12,966
5,065
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Erlang Shen
smitunit
Erlang Shen
12
0 / 2 / 1
6,729
841
1,179
1,585
668
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
18
28
Kills
7
7
Deaths
28
44
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
7
2
0.14
W
7
2
11
6.25
L
The Morrigan
Dr Doinko
The Morrigan
4
3
2
1.67
W
3
1
5
5.5
W
Cliodhna
LUGU5T
Cliodhna
8
4
9
3.13
L
Artemis
0
7
3
0.21
W
4
0
7
7.5
L
Tsukuyomi
q_htown
Tsukuyomi
3
9
3
0.5
W
6
0
12
12
L
Erlang Shen
smitunit
Erlang Shen
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,922
Damage
22,667
26,607
Taken
41,210
12,071
Mitigated
16,383
4,163
Healing
715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,077
1,077
0
0
10,066
4,023
0
1,305
8,761
0
9,568
W
12,709
10,146
0
841
7,770
3,283
0
2,195
5,575
0
27,478
L
The Morrigan
Dr Doinko
The Morrigan
7,817
1,320
0
536
5,545
2,099
0
1,182
4,363
12,151
0
W
3,631
428
0
0
1,107
346
0
233
808
8,827
0
W
Cliodhna
LUGU5T
Cliodhna
8,989
2,939
0
781
7,711
2,762
0
3,061
4,032
0
19,052
L
Artemis
7,081
3,273
0
115
11,048
4,528
0
2,250
8,798
0
25,892
W
3,691
316
119
1,443
5,757
3,249
0
680
5,077
21,053
0
L
Tsukuyomi
q_htown
Tsukuyomi
5,513
914
0
64
12,966
5,065
0
2,009
10,957
0
16,432
W
6,902
2,133
127
852
4,262
2,431
0
1,648
2,156
0
21,417
L
Erlang Shen
smitunit
Erlang Shen
1,179
621
0
0
1,585
668
0
576
1,009
0
1,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,525
Gold Earned
38,916
152
Minions Killed
81
4
Camps Cleared
0
650,622
Distance Traveled
517,661
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,462
933
13
2
0
116,063
0
W
Neith
9,827
1,228
38
5
0
120,122
0
L
The Morrigan
8,327
1,041
11
1
0
116,708
0
W
Zeus
8,077
1,010
18
2
1
61,364
0
W
Cliodhna
9,304
1,163
23
3
1
135,199
0
L
Artemis
7,739
967
42
5
0
129,868
0
W
Ra
9,241
1,155
45
6
0
168,586
0
L
Tsukuyomi
8,659
1,082
15
2
0
132,792
1
W
Ravana
10,076
1,260
28
4
2
165,351
1
L
Erlang Shen
6,729
841
0
0
0
22,230
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role