Player Matchup

Ra
Ra
KoWa_1201
Ra
Level 26
God Stats
5W - 4L
1,575 SR
Queue Stats
50W - 67L
1,337 Elo+
Party 3
Athena
Athena
MaRiToOP
Athena
Level 25
God Stats
29W - 42L
1,483 SR
Queue Stats
30W - 48L
1,426 Elo+
Party 2
Izanami
Izanami
Malayaql5847
Izanami
Level 46
God Stats
5W - 3L
1,760 SR
Queue Stats
191W - 160L
1,487 Elo+
Party 2
Scylla
Scylla
black_dem0n_1901
Scylla
Level 95
God Stats
16W - 18L
1,514 SR
Queue Stats
243W - 237L
1,539 Elo+
Party 2
Cliodhna
Cliodhna
joafran06
Cliodhna
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 105L
1,381 Elo+
Party 3
Team Averages
Level 46
1,567 SR
1,434 Elo+

VS

Team Averages
Level 94
1,433 SR
1,480 Elo+
Mercury
Mercury
 
Mercury
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Agni
Agni
 
Agni
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Gilgamesh
Gilgamesh
Anubs8603
Gilgamesh
Level 66
God Stats
4W - 3L
1,411 SR
Queue Stats
196W - 235L
1,456 Elo+
Solo
Danzaburou
Danzaburou
MARCELOMARRARA21
Danzaburou
Level 24
God Stats
4W - 1L
1,500 SR
Queue Stats
37W - 32L
1,456 Elo+
Party 1
Xing Tian
Xing Tian
xKienze
Xing Tian
Level 110
God Stats
2W - 0L
1,254 SR
Queue Stats
39W - 27L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 15 / 1
7,415
390
4,812
17,462
4,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Athena
MaRiToOP
Athena
10
1 / 2 / 0
7,718
406
791
8,063
5,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
Malayaql5847
Izanami
16
6 / 4 / 0
10,186
536
9,956
12,298
5,635
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 1 / 1
8,380
441
3,040
9,677
3,475
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
joafran06
Cliodhna
11
1 / 11 / 1
7,813
411
6,703
15,123
4,125
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
19
6 / 0 / 2
11,696
616
7,480
12,183
4,292
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Agni
 
Agni
16
3 / 3 / 4
10,666
561
9,040
10,866
4,229
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Anubs8603
Gilgamesh
15
0 / 5 / 3
9,724
512
4,242
13,208
5,137
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
MARCELOMARRARA21
Danzaburou
17
20 / 1 / 5
13,055
687
15,823
11,380
5,834
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xing Tian
xKienze
Xing Tian
15
4 / 1 / 22
11,293
594
10,192
19,060
29,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
69
9
Kills
33
33
Deaths
10
3
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
6
0
2
7
W
Agni
 
Agni
3
3
4
1.67
W
Gilgamesh
Anubs8603
Gilgamesh
0
5
3
0.3
L
0
15
1
0.03
W
Danzaburou
MARCELOMARRARA21
Danzaburou
20
1
5
22.5
L
Athena
MaRiToOP
Athena
1
2
0
0.5
L
Izanami
Malayaql5847
Izanami
6
4
0
1.5
L
1
1
1
1.5
L
Cliodhna
joafran06
Cliodhna
1
11
1
0.14
W
Xing Tian
xKienze
Xing Tian
4
1
22
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,302
Damage
46,777
62,623
Taken
66,697
22,825
Mitigated
48,517
7,903
Healing
22,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
7,480
3,284
0
5,658
12,183
4,292
3,227
0
11,301
0
81,992
W
Agni
 
Agni
9,040
599
0
4,782
10,866
4,229
2,601
2,452
8,174
66,651
0
W
Gilgamesh
Anubs8603
Gilgamesh
4,242
1,460
0
4,387
13,208
5,137
2,049
489
12,707
0
52,271
L
4,812
483
622
2,130
17,462
4,131
576
4,188
13,274
39,452
0
W
Danzaburou
MARCELOMARRARA21
Danzaburou
15,823
9,503
0
5,153
11,380
5,834
8,763
1,692
9,518
0
74,497
L
Athena
MaRiToOP
Athena
791
236
0
830
8,063
5,459
11
1,055
7,008
12,146
0
L
Izanami
Malayaql5847
Izanami
9,956
5,637
0
894
12,298
5,635
829
1,845
10,453
0
78,140
L
3,040
352
0
1,595
9,677
3,475
0
5,964
3,713
46,371
0
L
Cliodhna
joafran06
Cliodhna
6,703
576
290
1,542
15,123
4,125
127
6,180
8,943
0
24,626
W
Xing Tian
xKienze
Xing Tian
10,192
1,513
0
2,210
19,060
29,025
1,300
3,200
15,472
27,435
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,512
Gold Earned
56,434
400
Minions Killed
538
0
Camps Cleared
0
1,395,654
Distance Traveled
1,843,358
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
11,696
616
145
8
0
457,501
7
W
Agni
10,666
561
129
7
0
336,735
4
W
Gilgamesh
9,724
512
99
5
0
344,997
3
L
Ra
7,415
390
80
4
0
264,861
1
W
Danzaburou
13,055
687
137
7
0
347,118
0
L
Athena
7,718
406
28
1
0
198,846
0
L
Izanami
10,186
536
137
7
0
286,887
2
L
Scylla
8,380
441
109
6
0
315,470
3
L
Cliodhna
7,813
411
46
2
0
329,590
1
W
Xing Tian
11,293
594
28
1
0
357,007
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role