Player Matchup

Hachiman
Hachiman
Caster Red
Hachiman
Level 96
God Stats
1W - 2L
1,261 SR
Queue Stats
519W - 539L
1,448 Elo+
Solo
Erlang Shen
Erlang Shen
Hubert_Mcsalt
Erlang Shen
Level 85
God Stats
222W - 194L
1,593 SR
Queue Stats
410W - 446L
1,476 Elo+
Solo
Horus
Horus
JJGrubbin
Horus
Level 145
God Stats
2W - 2L
1,667 SR
Queue Stats
40W - 30L
1,576 Elo+
Solo
Merlin
Merlin
Jcx99
Merlin
Level 88
God Stats
2W - 7L
1,309 SR
Queue Stats
250W - 291L
1,478 Elo+
Solo
Persephone
Persephone
JeremyKyle0616
Persephone
Level 137
God Stats
15W - 12L
1,681 SR
Queue Stats
118W - 125L
1,489 Elo+
Solo
Team Averages
Level 110
1,502 SR
1,493 Elo+

VS

Team Averages
Level 105
1,451 SR
1,436 Elo+
Zeus
Zeus
 
Zeus
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
FallenHolyKnight
Sylvanus
Level 159
God Stats
2W - 1L
1,476 SR
Queue Stats
249W - 259L
1,457 Elo+
Party 1
Tsukuyomi
Tsukuyomi
TooterSmith
Tsukuyomi
Level 58
God Stats
8W - 8L
1,370 SR
Queue Stats
183W - 196L
1,388 Elo+
Party 2
Ymir
Ymir
midnightlily77
Ymir
Level 125
God Stats
98W - 86L
1,516 SR
Queue Stats
204W - 214L
1,437 Elo+
Party 1
Tyr
Tyr
yollytoot
Tyr
Level 75
God Stats
19W - 26L
1,391 SR
Queue Stats
199W - 213L
1,398 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Caster Red
Hachiman
8
0 / 3 / 1
5,123
427
2,775
5,619
1,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
Hubert_Mcsalt
Erlang Shen
2
0 / 1 / 0
4,072
339
242
1,047
267
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Horus
JJGrubbin
Horus
7
1 / 3 / 0
5,057
421
1,278
5,972
4,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Merlin
Jcx99
Merlin
12
0 / 1 / 0
6,262
522
2,032
4,416
1,460
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Persephone
JeremyKyle0616
Persephone
10
2 / 5 / 0
6,227
519
3,482
7,239
1,981
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
13
1 / 0 / 0
7,485
624
2,461
3,414
1,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
3 / 0 / 2
6,744
562
4,694
4,463
2,137
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tsukuyomi
TooterSmith
Tsukuyomi
13
6 / 1 / 1
7,896
658
5,039
6,482
2,174
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

11
2 / 0 / 4
7,196
600
2,129
6,168
3,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
1 / 2 / 3
6,777
565
2,356
7,604
5,493
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
23
3
Kills
13
13
Deaths
3
1
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
1
0
0
1
L
Hachiman
Caster Red
Hachiman
0
3
1
0.17
W
3
0
2
4
L
Erlang Shen
Hubert_Mcsalt
Erlang Shen
0
1
0
0
L
Horus
JJGrubbin
Horus
1
3
0
0.33
L
Merlin
Jcx99
Merlin
0
1
0
0
L
Persephone
JeremyKyle0616
Persephone
2
5
0
0.4
W
Tsukuyomi
TooterSmith
Tsukuyomi
6
1
1
6.5
W
2
0
4
4
W
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,809
Damage
16,679
24,293
Taken
28,131
9,449
Mitigated
14,098
6,837
Healing
12,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
2,461
250
0
643
3,414
1,101
994
1,444
1,970
47,850
0
L
Hachiman
Caster Red
Hachiman
2,775
1,531
213
2,006
5,619
1,582
0
2,829
2,790
0
23,310
W
4,694
1,706
1,246
2,630
4,463
2,137
1,430
91
4,372
31,598
8,342
L
Erlang Shen
Hubert_Mcsalt
Erlang Shen
242
82
0
319
1,047
267
0
427
620
0
3,696
L
Horus
JJGrubbin
Horus
1,278
649
173
1,052
5,972
4,159
0
2,904
3,068
0
7,997
L
Merlin
Jcx99
Merlin
2,032
103
0
1,690
4,416
1,460
0
2,461
1,955
37,998
0
L
Persephone
JeremyKyle0616
Persephone
3,482
520
0
1,384
7,239
1,981
776
0
7,234
30,598
0
W
Tsukuyomi
TooterSmith
Tsukuyomi
5,039
1,777
0
3,405
6,482
2,174
0
328
6,154
0
38,049
W
2,129
368
224
1,687
6,168
3,193
579
510
5,658
29,243
0
W
2,356
284
0
2,353
7,604
5,493
582
3,369
4,235
0
31,451

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,741
Gold Earned
36,098
209
Minions Killed
392
0
Camps Cleared
0
957,271
Distance Traveled
1,037,194
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
7,485
624
104
9
0
205,799
2
L
Hachiman
5,123
427
44
4
0
122,012
0
W
Sylvanus
6,744
562
69
6
0
183,292
0
L
Erlang Shen
4,072
339
10
1
0
271,934
1
L
Horus
5,057
421
13
1
0
188,585
4
L
Merlin
6,262
522
84
7
0
205,818
4
L
Persephone
6,227
519
58
5
0
168,922
0
W
Tsukuyomi
7,896
658
84
7
0
261,759
1
W
Ymir
7,196
600
67
6
0
185,465
3
W
Tyr
6,777
565
68
6
0
200,879
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role