Player Matchup

Chaac
Chaac
 
Chaac
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
AmoElPozole
Artemis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Ra
Ra
Storm9507
Ra
Level 7
God Stats
1W - 0L
1,719 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
TCHAIVKOSKY
Yemoja
Level 26
God Stats
1W - 0L
1,647 SR
Queue Stats
11W - 4L
1,608 Elo+
Party 2
Geb
Geb
Xelnith
Geb
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 14L
1,387 Elo+
Solo
Team Averages
Level 40
1,573 SR
1,499 Elo+

VS

Team Averages
Level 41
1,510 SR
1,510 Elo+
Jing Wei
Jing Wei
ActionYeshua
Jing Wei
Level 15
God Stats
20W - 17L
1,603 SR
Queue Stats
32W - 28L
1,557 Elo+
Solo
Izanami
Izanami
Cailuka
Izanami
Level 17
God Stats
4W - 7L
1,504 SR
Queue Stats
32W - 25L
1,472 Elo+
Party 1
Cthulhu
Cthulhu
FilthyAnimal
Cthulhu
Level 28
God Stats
4W - 9L
1,433 SR
Queue Stats
78W - 72L
1,551 Elo+
Solo
Zhong Kui
Zhong Kui
That1God
Zhong Kui
Level 132
God Stats
1W - 2L
1,509 SR
Queue Stats
180W - 152L
1,624 Elo+
Party 1
Jormungandr
Jormungandr
xcvitxx
Jormungandr
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 20L
1,345 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
18
4 / 0 / 16
11,833
1,076
17,320
17,462
26,906
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
AmoElPozole
Artemis
18
8 / 4 / 9
12,657
1,151
24,929
18,871
8,965
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
7 / 3 / 11
11,899
1,082
19,670
16,653
8,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yemoja
18
0 / 2 / 16
11,274
1,025
4,801
23,642
17,546
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Geb
18
3 / 2 / 10
11,602
1,055
11,150
17,975
21,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

231

VS

Team 2 Tickets

128

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
ActionYeshua
Jing Wei
17
2 / 11 / 5
10,851
986
16,904
19,543
6,952
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
Cailuka
Izanami
16
0 / 5 / 5
9,794
890
20,059
16,095
5,720
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
FilthyAnimal
Cthulhu
17
2 / 2 / 6
10,717
974
17,286
20,762
26,476
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Zhong Kui
That1God
Zhong Kui
17
7 / 4 / 3
12,562
1,142
34,678
26,675
22,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Jormungandr
xcvitxx
Jormungandr
14
0 / 0 / 0
7,160
651
0
0
0

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
30
22
Kills
11
11
Deaths
22
62
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
4
0
16
12
L
Jing Wei
ActionYeshua
Jing Wei
2
11
5
0.41
W
Artemis
AmoElPozole
Artemis
8
4
9
3.13
L
Izanami
Cailuka
Izanami
0
5
5
0.5
L
Cthulhu
FilthyAnimal
Cthulhu
2
2
6
2.5
W
7
3
11
4.17
W
Yemoja
0
2
16
4
L
Zhong Kui
That1God
Zhong Kui
7
4
3
2.13
W
Geb
3
2
10
4
L
Jormungandr
xcvitxx
Jormungandr
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,870
Damage
88,927
94,603
Taken
83,075
83,965
Mitigated
61,659
44,004
Healing
12,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
17,320
3,180
0
7,019
17,462
26,906
0
8,713
8,749
159
34,338
L
Jing Wei
ActionYeshua
Jing Wei
16,904
9,739
0
1,004
19,543
6,952
0
8,192
11,074
0
38,390
W
Artemis
AmoElPozole
Artemis
24,929
14,120
0
5,113
18,871
8,965
0
12,184
6,687
0
47,341
L
Izanami
Cailuka
Izanami
20,059
11,531
0
0
16,095
5,720
0
7,563
8,194
0
37,266
L
Cthulhu
FilthyAnimal
Cthulhu
17,286
1,636
908
2,315
20,762
26,476
0
11,472
8,856
27,981
0
W
19,670
2,739
5,460
5,395
16,653
8,874
0
9,254
7,399
53,180
0
W
Yemoja
4,801
2,313
12,448
6,964
23,642
17,546
0
12,521
11,121
12,258
0
L
Zhong Kui
That1God
Zhong Kui
34,678
1,667
0
8,576
26,675
22,511
0
8,553
17,358
67,022
0
W
Geb
11,150
1,877
0
1,605
17,975
21,674
0
9,292
8,683
16,536
0
L
Jormungandr
xcvitxx
Jormungandr
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,265
Gold Earned
51,084
209
Minions Killed
177
9
Camps Cleared
3
1,125,424
Distance Traveled
891,132
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,833
1,076
37
3
0
246,489
0
L
Jing Wei
10,851
986
49
4
1
211,474
2
W
Artemis
12,657
1,151
52
5
6
211,085
3
L
Izanami
9,794
890
30
3
0
207,463
1
L
Cthulhu
10,717
974
14
1
1
235,765
0
W
Ra
11,899
1,082
90
8
1
235,414
0
W
Yemoja
11,274
1,025
15
1
0
195,341
1
L
Zhong Kui
12,562
1,142
84
8
1
236,430
0
W
Geb
11,602
1,055
15
1
2
237,095
0
L
Jormungandr
7,160
651
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role