Player Matchup

Pele
Pele
Criko_Glz
Pele
Level 68
God Stats
2W - 6L
1,202 SR
Queue Stats
231W - 235L
1,451 Elo+
Party 2
Zeus
Zeus
Dacheldor
Zeus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Erlang Shen
Erlang Shen
Overdawgz
Erlang Shen
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Anhur
Anhur
VORN6615
Anhur
Level 12
God Stats
0W - 2L
1,200 SR
Queue Stats
6W - 17L
1,245 Elo+
Party 3
Artemis
Artemis
Wizhy
Artemis
Level 9
God Stats
7W - 11L
1,574 SR
Queue Stats
22W - 37L
1,587 Elo+
Party 2
Team Averages
Level 20
1,395 SR
1,457 Elo+

VS

Team Averages
Level 38
1,523 SR
1,423 Elo+
Da Ji
Da Ji
Bjammer81
Da Ji
Level 29
God Stats
6W - 9L
1,561 SR
Queue Stats
50W - 54L
1,588 Elo+
Solo
Khepri
Khepri
Orgok
Khepri
Level 4
God Stats
20W - 11L
1,326 SR
Queue Stats
53W - 39L
1,440 Elo+
Party 1
Odin
Odin
Scourgebacon
Odin
Level 13
God Stats
8W - 1L
1,500 SR
Queue Stats
25W - 28L
1,272 Elo+
Party 1
Apollo
Apollo
happydayzman
Apollo
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 8L
1,272 Elo+
Party 1
Kukulkan
Kukulkan
mediocrelegend
Kukulkan
Level 129
God Stats
1W - 0L
1,725 SR
Queue Stats
91W - 90L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
10
4 / 3 / 1
6,427
643
4,870
7,625
2,226
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zeus
6
0 / 7 / 0
4,085
409
434
5,306
1,333
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Erlang Shen
Overdawgz
Erlang Shen
5
0 / 7 / 1
4,022
402
1,097
6,054
2,506
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anhur
VORN6615
Anhur
6
1 / 7 / 1
4,353
435
1,942
5,672
1,625
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artemis
Wizhy
Artemis
7
0 / 8 / 1
4,412
441
3,125
7,457
1,876
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Bjammer81
Da Ji
10
7 / 0 / 3
6,358
636
3,102
5,029
1,387
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Khepri
Orgok
Khepri
8
3 / 0 / 9
5,720
572
1,877
5,649
2,379
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
5 / 3 / 1
5,944
594
4,052
6,245
2,276
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Apollo
10
6 / 1 / 2
6,098
610
3,327
3,671
1,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Kukulkan
13
10 / 1 / 5
7,754
775
9,135
3,634
1,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
51
5
Kills
31
32
Deaths
5
4
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Da Ji
Bjammer81
Da Ji
7
0
3
8.5
L
Pele
4
3
1
1.5
L
Zeus
0
7
0
0
W
Khepri
Orgok
Khepri
3
0
9
7.5
L
Erlang Shen
Overdawgz
Erlang Shen
0
7
1
0.07
W
5
3
1
1.83
L
Anhur
VORN6615
Anhur
1
7
1
0.21
L
Artemis
Wizhy
Artemis
0
8
1
0.06
W
Apollo
6
1
2
7
W
Kukulkan
10
1
5
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,468
Damage
21,493
32,114
Taken
24,228
9,566
Mitigated
8,383
3,176
Healing
9,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
Bjammer81
Da Ji
3,102
715
0
3,140
5,029
1,387
0
166
4,823
0
26,164
L
Pele
4,870
2,050
0
2,185
7,625
2,226
0
974
6,291
0
29,868
L
Zeus
434
212
0
0
5,306
1,333
386
2,421
2,844
11,239
0
W
Khepri
Orgok
Khepri
1,877
348
832
2,039
5,649
2,379
25
0
5,649
9,975
0
L
Erlang Shen
Overdawgz
Erlang Shen
1,097
580
0
312
6,054
2,506
26
2,384
3,598
0
7,437
W
4,052
2,315
0
1,931
6,245
2,276
620
41
6,204
0
18,151
L
Anhur
VORN6615
Anhur
1,942
1,219
0
199
5,672
1,625
0
2,764
2,908
0
8,438
L
Artemis
Wizhy
Artemis
3,125
2,250
0
480
7,457
1,876
0
2,469
4,988
0
16,274
W
Apollo
3,327
1,826
0
787
3,671
1,146
1,900
0
3,671
0
22,504
W
Kukulkan
9,135
1,536
0
697
3,634
1,195
0
147
3,447
54,131
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,299
Gold Earned
31,874
155
Minions Killed
286
0
Camps Cleared
0
829,766
Distance Traveled
904,503
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
6,358
636
63
6
0
231,850
2
L
Pele
6,427
643
69
7
0
205,617
0
L
Zeus
4,085
409
30
3
0
151,895
0
W
Khepri
5,720
572
15
2
0
182,979
4
L
Erlang Shen
4,022
402
17
2
0
173,248
0
W
Odin
5,944
594
37
4
0
140,925
0
L
Anhur
4,353
435
16
2
0
160,674
0
L
Artemis
4,412
441
23
2
0
138,332
0
W
Apollo
6,098
610
61
6
0
160,831
0
W
Kukulkan
7,754
775
110
11
0
187,918
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role