Player Matchup

Loki
Loki
K1ngBuu
Loki
Level 97
God Stats
3W - 2L
1,433 SR
Queue Stats
62W - 48L
1,551 Elo+
Party 1
Ymir
Ymir
Sasori584
Ymir
Level 29
God Stats
1W - 2L
1,306 SR
Queue Stats
32W - 40L
1,386 Elo+
Solo
Set
Set
Tiusty
Set
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 22L
1,473 Elo+
Party 1
Rama
Rama
WaIIeyWest
Rama
Level 2
God Stats
8W - 1L
1,500 SR
Queue Stats
10W - 10L
1,500 Elo+
Party 1
Freya
Freya
salah29241
Freya
Level 8
God Stats
9W - 4L
1,529 SR
Queue Stats
11W - 14L
1,374 Elo+
Solo
Team Averages
Level 29
1,454 SR
1,457 Elo+

VS

Team Averages
Level 20
1,501 SR
1,404 Elo+
Bellona
Bellona
EpicCazaPutas
Bellona
Level 8
God Stats
2W - 3L
1,489 SR
Queue Stats
8W - 16L
1,286 Elo+
Party 2
Set
Set
Shinobu335
Set
Level 26
God Stats
7W - 3L
1,698 SR
Queue Stats
132W - 125L
1,440 Elo+
Solo
Erlang Shen
Erlang Shen
hanakiri66
Erlang Shen
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 45L
1,386 Elo+
Party 2
Kukulkan
Kukulkan
naruto897
Kukulkan
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 26L
1,444 Elo+
Party 2
Danzaburou
Danzaburou
r1kka444
Danzaburou
Level 17
God Stats
0W - 3L
1,318 SR
Queue Stats
32W - 39L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
K1ngBuu
Loki
20
19 / 4 / 13
16,152
1,346
34,449
18,502
7,656
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ymir
20
5 / 1 / 18
12,989
1,082
12,396
15,146
21,713
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Set
Tiusty
Set
19
4 / 7 / 15
12,024
1,002
13,544
17,294
8,335
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

19
5 / 4 / 15
12,160
1,013
18,918
8,206
3,812
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Freya
15
0 / 1 / 0
8,916
743
663
969
343
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

205

VS

Team 2 Tickets

100

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
17
1 / 9 / 5
11,138
928
10,513
23,783
18,466
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

17
2 / 5 / 7
10,769
897
9,965
14,180
4,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Erlang Shen
hanakiri66
Erlang Shen
18
5 / 4 / 7
11,720
977
9,411
16,558
13,412
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
naruto897
Kukulkan
19
6 / 6 / 8
12,985
1,082
14,724
16,030
5,908
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
r1kka444
Danzaburou
17
2 / 9 / 7
11,191
933
8,552
14,900
5,431
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
50
33
Kills
16
17
Deaths
33
61
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Bellona
1
9
5
0.39
W
Loki
K1ngBuu
Loki
19
4
13
6.38
W
Ymir
5
1
18
14
L
2
5
7
1.1
W
Set
Tiusty
Set
4
7
15
1.64
W
5
4
15
3.13
L
Erlang Shen
hanakiri66
Erlang Shen
5
4
7
2.13
L
Kukulkan
naruto897
Kukulkan
6
6
8
1.67
L
Danzaburou
r1kka444
Danzaburou
2
9
7
0.61
W
Freya
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,970
Damage
53,165
60,117
Taken
85,451
41,859
Mitigated
47,785
5,412
Healing
5,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
10,513
3,667
1,495
1,211
23,783
18,466
0
4,582
19,201
0
21,644
W
Loki
K1ngBuu
Loki
34,449
10,803
0
1,898
18,502
7,656
0
3,400
15,102
0
70,215
W
Ymir
12,396
2,489
0
0
15,146
21,713
0
5,258
9,888
25,342
0
L
9,965
4,407
0
452
14,180
4,568
0
528
13,652
0
20,472
W
Set
Tiusty
Set
13,544
5,541
0
2,578
17,294
8,335
0
3,888
13,406
0
29,818
W
18,918
16,068
0
908
8,206
3,812
0
2,001
6,205
0
32,856
L
Erlang Shen
hanakiri66
Erlang Shen
9,411
4,648
0
1,530
16,558
13,412
0
2,835
13,723
0
19,614
L
Kukulkan
naruto897
Kukulkan
14,724
1,980
0
200
16,030
5,908
0
1,573
14,457
54,331
0
L
Danzaburou
r1kka444
Danzaburou
8,552
4,830
0
671
14,900
5,431
0
3,541
11,359
0
21,407
W
Freya
663
218
0
28
969
343
0
177
792
872
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,241
Gold Earned
57,803
186
Minions Killed
173
5
Camps Cleared
6
868,073
Distance Traveled
949,021
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
11,138
928
21
2
1
208,515
0
W
Loki
16,152
1,346
84
7
2
251,852
0
W
Ymir
12,989
1,082
30
3
1
200,918
0
L
Set
10,769
897
30
3
1
168,101
0
W
Set
12,024
1,002
32
3
1
224,967
0
W
Rama
12,160
1,013
37
3
1
180,790
1
L
Erlang Shen
11,720
977
12
1
0
220,398
2
L
Kukulkan
12,985
1,082
92
8
2
216,914
0
L
Danzaburou
11,191
933
18
2
2
135,093
0
W
Freya
8,916
743
3
0
0
9,546
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role