Player Matchup

Sol
Sol
BrentRandolph
Sol
Level 108
God Stats
1W - 3L
1,344 SR
Queue Stats
280W - 271L
1,414 Elo+
Solo
Zeus
Zeus
Sr_Mirrodin
Zeus
Level 89
God Stats
12W - 17L
1,386 SR
Queue Stats
426W - 549L
1,352 Elo+
Party 1
Apollo
Apollo
TheFrs
Apollo
Level 115
God Stats
4W - 10L
1,373 SR
Queue Stats
437W - 561L
1,351 Elo+
Party 1
Team Averages
Level 104
1,368 SR
1,373 Elo+

VS

Team Averages
Level 38
1,556 SR
1,433 Elo+
Bellona
Bellona
Bl00DPyro
Bellona
Level 47
God Stats
10W - 14L
1,382 SR
Queue Stats
67W - 66L
1,424 Elo+
Solo
Merlin
Merlin
BombGoKaboom297
Merlin
Level 53
God Stats
4W - 2L
1,785 SR
Queue Stats
182W - 226L
1,376 Elo+
Solo
Medusa
Medusa
wcb14
Medusa
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 4 / 3
6,534
726
3,024
6,532
1,839
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

10
2 / 7 / 6
6,975
775
6,783
7,855
2,252
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Apollo
TheFrs
Apollo
10
4 / 5 / 3
7,066
785
3,986
8,035
2,653
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Bl00DPyro
Bellona
11
3 / 3 / 9
7,114
790
4,334
6,990
5,282
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
4 / 2 / 12
8,003
889
6,435
6,083
2,023
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
wcb14
Medusa
12
9 / 3 / 6
8,393
933
9,387
6,087
2,195
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
43
8
Kills
16
16
Deaths
8
12
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Bellona
Bl00DPyro
Bellona
3
3
9
2.5
W
4
2
12
5
L
2
4
3
0.88
L
2
7
6
0.71
L
Apollo
TheFrs
Apollo
4
5
3
1.1
W
Medusa
wcb14
Medusa
9
3
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,793
Damage
20,156
22,422
Taken
19,160
6,744
Mitigated
9,500
3,562
Healing
2,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Bl00DPyro
Bellona
4,334
845
0
590
6,990
5,282
45
4,148
2,620
0
11,571
W
6,435
634
0
500
6,083
2,023
478
2,950
2,931
19,613
0
L
3,024
687
0
1,330
6,532
1,839
0
1,720
4,420
18,506
0
L
6,783
670
0
712
7,855
2,252
0
1,818
5,617
13,884
0
L
Apollo
TheFrs
Apollo
3,986
1,930
72
1,448
8,035
2,653
0
2,447
5,256
0
9,548
W
Medusa
wcb14
Medusa
9,387
4,117
0
1,153
6,087
2,195
2,040
2,416
3,585
0
35,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,575
Gold Earned
23,510
69
Minions Killed
100
3
Camps Cleared
5
425,890
Distance Traveled
472,091
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,114
790
15
2
0
182,962
3
W
Merlin
8,003
889
37
4
4
145,240
1
L
Sol
6,534
726
36
4
1
154,479
2
L
Zeus
6,975
775
21
2
1
129,617
1
L
Apollo
7,066
785
12
1
1
141,794
2
W
Medusa
8,393
933
48
5
1
143,889
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role