Player Matchup

Anubis
Anubis
Amotive
Anubis
Level 126
God Stats
10W - 2L
1,858 SR
Queue Stats
431W - 279L
1,651 Elo+
Party 4
Chronos
Chronos
AnalVio1ation
Chronos
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
129W - 89L
1,681 Elo+
Party 4
Ganesha
Ganesha
DrShizno
Ganesha
Level 133
God Stats
0W - 4L
1,184 SR
Queue Stats
235W - 238L
1,593 Elo+
Party 1
Mercury
Mercury
HammeredPine27
Mercury
Level 156
God Stats
1W - 2L
1,588 SR
Queue Stats
150W - 93L
1,745 Elo+
Party 4
Medusa
Medusa
ShakerTheChief
Medusa
Level 125
God Stats
1W - 1L
1,779 SR
Queue Stats
193W - 195L
1,589 Elo+
Party 1
Team Averages
Level 125
1,582 SR
1,652 Elo+

VS

Team Averages
Level 98
1,558 SR
1,713 Elo+
Bellona
Bellona
Fleetman2
Bellona
Level 67
God Stats
8W - 5L
1,578 SR
Queue Stats
163W - 127L
1,655 Elo+
Party 3
Ganesha
Ganesha
Phsyco Grizzly
Ganesha
Level 132
God Stats
4W - 2L
1,775 SR
Queue Stats
256W - 212L
1,667 Elo+
Party 3
Thor
Thor
SJWLowrez
Thor
Level 51
God Stats
2W - 0L
1,819 SR
Queue Stats
247W - 130L
1,755 Elo+
Party 2
Vulcan
Vulcan
marksmumsashes
Vulcan
Level 123
God Stats
1W - 2L
1,394 SR
Queue Stats
171W - 100L
1,748 Elo+
Party 2
Xbalanque
Xbalanque
teerock01
Xbalanque
Level 117
God Stats
1W - 1L
1,223 SR
Queue Stats
201W - 108L
1,739 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Amotive
Anubis
12
2 / 9 / 2
7,887
464
7,258
17,160
8,806
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos
18
4 / 2 / 0
10,695
629
9,552
13,449
5,466
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
DrShizno
Ganesha
11
0 / 4 / 3
7,337
432
4,658
16,943
12,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
1 / 5 / 3
6,999
412
4,401
11,939
4,054
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
2 / 6 / 0
8,322
490
7,562
12,777
3,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Fleetman2
Bellona
15
1 / 2 / 0
8,785
517
2,613
10,453
9,549
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
0 / 1 / 17
9,084
534
8,721
13,737
12,615
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thor
15
5 / 4 / 10
9,355
550
8,330
13,449
4,201
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

17
15 / 0 / 5
10,664
627
23,336
7,466
2,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
teerock01
Xbalanque
16
5 / 3 / 5
9,675
569
13,689
11,886
3,854
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
63
9
Kills
26
26
Deaths
10
8
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Anubis
Amotive
Anubis
2
9
2
0.33
L
Chronos
4
2
0
2
L
Ganesha
DrShizno
Ganesha
0
4
3
0.38
W
Bellona
Fleetman2
Bellona
1
2
0
0.5
L
1
5
3
0.5
W
0
1
17
8.5
W
Thor
5
4
10
2.5
L
2
6
0
0.33
W
15
0
5
17.5
W
Xbalanque
teerock01
Xbalanque
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,431
Damage
56,689
72,268
Taken
56,991
34,640
Mitigated
32,864
21,736
Healing
18,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Amotive
Anubis
7,258
1,036
265
5,386
17,160
8,806
0
11,905
5,255
49,401
0
L
Chronos
9,552
3,091
0
5,246
13,449
5,466
430
4,121
9,328
90,551
0
L
Ganesha
DrShizno
Ganesha
4,658
296
472
3,604
16,943
12,661
0
8,259
8,684
23,157
0
W
Bellona
Fleetman2
Bellona
2,613
694
0
3,236
10,453
9,549
0
5,284
5,169
0
55,484
L
4,401
1,709
0
3,338
11,939
4,054
0
5,883
6,056
0
36,465
W
8,721
724
3,175
3,397
13,737
12,615
54
6,026
7,711
26,136
0
W
Thor
8,330
2,003
0
4,966
13,449
4,201
160
4,678
8,771
0
55,014
L
7,562
3,046
0
3,425
12,777
3,653
0
1,889
10,888
0
59,068
W
23,336
8,467
0
1,638
7,466
2,645
4
2,703
4,763
78,391
0
W
Xbalanque
teerock01
Xbalanque
13,689
8,632
0
2,037
11,886
3,854
3,530
2,777
9,109
0
90,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,240
Gold Earned
47,563
470
Minions Killed
531
0
Camps Cleared
0
1,614,196
Distance Traveled
1,634,374
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,887
464
110
6
0
276,138
5
L
Chronos
10,695
629
173
10
0
324,595
0
L
Ganesha
7,337
432
8
0
0
326,410
2
W
Bellona
8,785
517
142
8
0
293,763
1
L
Mercury
6,999
412
67
4
0
371,158
2
W
Ganesha
9,084
534
16
1
0
316,522
4
W
Thor
9,355
550
98
6
0
376,073
0
L
Medusa
8,322
490
112
7
0
315,895
4
W
Vulcan
10,664
627
145
9
0
374,933
0
W
Xbalanque
9,675
569
130
8
0
273,083
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role