Player Matchup

Sylvanus
Sylvanus
CamTillman
Sylvanus
Level 20
God Stats
5W - 2L
1,470 SR
Queue Stats
41W - 51L
1,395 Elo+
Solo
Cernunnos
Cernunnos
Night_hawkses14
Cernunnos
Level 27
God Stats
3W - 2L
1,592 SR
Queue Stats
124W - 130L
1,531 Elo+
Solo
Ymir
Ymir
NojKuvQau
Ymir
Level 29
God Stats
10W - 9L
1,545 SR
Queue Stats
54W - 59L
1,500 Elo+
Solo
Zeus
Zeus
dethsmask
Zeus
Level 29
God Stats
7W - 2L
1,693 SR
Queue Stats
95W - 109L
1,409 Elo+
Solo
Loki
Loki
tjjoe23
Loki
Level 22
God Stats
3W - 17L
1,174 SR
Queue Stats
57W - 87L
1,287 Elo+
Solo
Team Averages
Level 25
1,495 SR
1,424 Elo+

VS

Team Averages
Level 20
1,437 SR
1,378 Elo+
Cu Chulainn
Cu Chulainn
El_Rios_15
Cu Chulainn
Level 18
God Stats
9W - 13L
1,409 SR
Queue Stats
44W - 54L
1,408 Elo+
Solo
Thanatos
Thanatos
Iceman5580Xx
Thanatos
Level 24
God Stats
0W - 2L
1,274 SR
Queue Stats
5W - 9L
1,021 Elo+
Solo
Cerberus
Cerberus
Miguelslayer2703
Cerberus
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,497 Elo+
Solo
Tiamat
Tiamat
RavenGamlng
Tiamat
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 47L
1,618 Elo+
Solo
The Morrigan
The Morrigan
mackenesis
The Morrigan
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 93L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CamTillman
Sylvanus
9
0 / 1 / 4
5,789
526
4,420
5,384
4,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cernunnos
Night_hawkses14
Cernunnos
11
6 / 1 / 0
6,374
579
5,529
4,121
1,527
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
11
7 / 1 / 2
7,288
663
6,260
7,759
3,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Zeus
11
3 / 2 / 2
6,533
594
3,512
2,997
604
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
tjjoe23
Loki
9
0 / 3 / 4
5,742
522
2,065
5,305
1,477
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
El_Rios_15
Cu Chulainn
2
0 / 1 / 0
3,760
342
179
998
273
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Thanatos
Iceman5580Xx
Thanatos
8
3 / 4 / 0
5,164
469
4,661
8,820
2,105
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8
0 / 3 / 2
4,821
438
2,057
10,427
4,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tiamat
10
3 / 3 / 0
6,292
572
3,550
5,862
3,682
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

The Morrigan
mackenesis
The Morrigan
9
1 / 5 / 0
5,532
503
923
6,009
2,174
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
9
16
Kills
7
8
Deaths
16
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
CamTillman
Sylvanus
0
1
4
2
L
Cu Chulainn
El_Rios_15
Cu Chulainn
0
1
0
0
L
Thanatos
Iceman5580Xx
Thanatos
3
4
0
0.75
L
0
3
2
0.33
W
Cernunnos
Night_hawkses14
Cernunnos
6
1
0
6
W
Ymir
7
1
2
8
L
Tiamat
3
3
0
1
W
Zeus
3
2
2
2
L
The Morrigan
mackenesis
The Morrigan
1
5
0
0.2
W
Loki
tjjoe23
Loki
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,786
Damage
11,370
25,566
Taken
32,116
11,166
Mitigated
12,603
6,605
Healing
8,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
CamTillman
Sylvanus
4,420
2,447
712
1,194
5,384
4,009
168
1,380
4,004
19,506
0
L
Cu Chulainn
El_Rios_15
Cu Chulainn
179
121
0
134
998
273
0
596
402
0
1,755
L
Thanatos
Iceman5580Xx
Thanatos
4,661
1,928
0
3,694
8,820
2,105
0
2,738
6,082
0
18,329
L
2,057
171
0
2,089
10,427
4,369
0
3,888
6,539
13,131
0
W
Cernunnos
Night_hawkses14
Cernunnos
5,529
3,123
43
1,063
4,121
1,527
904
981
3,140
0
30,932
W
Ymir
6,260
1,156
0
2,820
7,759
3,549
146
1,567
6,078
39,853
0
L
Tiamat
3,550
246
0
1,582
5,862
3,682
114
2,870
2,992
31,050
0
W
Zeus
3,512
618
0
270
2,997
604
1,318
804
2,079
31,789
0
L
The Morrigan
mackenesis
The Morrigan
923
590
0
745
6,009
2,174
554
4,100
1,909
21,429
2,137
W
Loki
tjjoe23
Loki
2,065
490
0
503
5,305
1,477
0
1,384
3,856
0
26,824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,726
Gold Earned
25,569
300
Minions Killed
191
0
Camps Cleared
0
1,004,298
Distance Traveled
777,396
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
5,789
526
42
4
0
143,288
0
L
Cu Chulainn
3,760
342
5
0
0
19,289
0
L
Thanatos
5,164
469
34
3
0
211,201
0
L
Cerberus
4,821
438
29
3
0
173,704
1
W
Cernunnos
6,374
579
48
4
0
196,506
2
W
Ymir
7,288
663
87
8
0
230,887
1
L
Tiamat
6,292
572
75
7
0
192,687
2
W
Zeus
6,533
594
69
6
0
199,242
4
L
The Morrigan
5,532
503
48
4
0
180,515
0
W
Loki
5,742
522
54
5
0
234,375
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role