Player Matchup

Geb
Geb
DragonSamurai420
Geb
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 23L
1,462 Elo+
Party 1
Merlin
Merlin
kingnothing21
Merlin
Level 66
God Stats
3W - 4L
1,677 SR
Queue Stats
35W - 41L
1,391 Elo+
Party 1
Fenrir
Fenrir
taybabyy_
Fenrir
Level 15
God Stats
2W - 0L
1,736 SR
Queue Stats
26W - 5L
1,829 Elo+
Solo
Team Averages
Level 39
1,637 SR
1,561 Elo+

VS

Team Averages
Level 82
1,468 SR
1,354 Elo+
Jormungandr
Jormungandr
BadDadDecisions
Jormungandr
Level 15
God Stats
2W - 4L
1,543 SR
Queue Stats
8W - 12L
1,139 Elo+
Solo
Hel
Hel
GR8BARRIERQUEEPH
Hel
Level 129
God Stats
0W - 5L
1,409 SR
Queue Stats
208W - 221L
1,496 Elo+
Party 2
Amaterasu
Amaterasu
TrixiTang
Amaterasu
Level 101
God Stats
3W - 5L
1,452 SR
Queue Stats
52W - 58L
1,427 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 7
8,503
654
2,219
7,080
5,206
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
1 / 2 / 7
9,219
709
9,543
3,770
1,376
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
taybabyy_
Fenrir
14
12 / 2 / 1
10,514
809
21,752
17,820
11,981
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BadDadDecisions
Jormungandr
13
2 / 4 / 3
8,348
642
6,871
15,776
14,932
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
3 / 5 / 2
8,163
628
7,622
12,774
5,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
TrixiTang
Amaterasu
10
0 / 4 / 4
7,356
566
4,712
12,566
9,722
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
14
13
Kills
5
5
Deaths
13
15
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
BadDadDecisions
Jormungandr
2
4
3
0.88
W
0
1
7
3.5
L
3
5
2
0.8
L
Amaterasu
TrixiTang
Amaterasu
0
4
4
0.5
W
1
2
7
2.25
W
Fenrir
taybabyy_
Fenrir
12
2
1
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,514
Damage
19,205
28,670
Taken
41,116
18,563
Mitigated
30,249
7,859
Healing
8,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
BadDadDecisions
Jormungandr
6,871
1,741
395
504
15,776
14,932
339
5,822
9,453
29,338
0
W
2,219
250
315
310
7,080
5,206
422
4,175
2,655
6,259
0
L
7,622
460
3,380
3,984
12,774
5,595
212
3,160
9,173
17,947
0
L
Amaterasu
TrixiTang
Amaterasu
4,712
2,047
0
530
12,566
9,722
267
3,881
8,237
0
17,728
W
9,543
523
68
715
3,770
1,376
575
2,144
1,548
36,971
0
W
Fenrir
taybabyy_
Fenrir
21,752
6,917
0
6,451
17,820
11,981
2,173
7,692
9,764
1,329
34,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,236
Gold Earned
23,867
117
Minions Killed
110
4
Camps Cleared
6
679,023
Distance Traveled
688,490
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,348
642
55
4
1
221,603
0
W
Geb
8,503
654
12
1
0
216,888
0
L
Hel
8,163
628
27
2
3
218,344
1
L
Amaterasu
7,356
566
28
2
2
248,543
1
W
Merlin
9,219
709
78
6
1
198,861
0
W
Fenrir
10,514
809
27
2
3
263,274
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role