Player Matchup

Scylla
Scylla
Colgien24
Scylla
Level 24
God Stats
2W - 3L
1,463 SR
Queue Stats
64W - 68L
1,337 Elo+
Solo
Nemesis
Nemesis
Hamsamdwich7460
Nemesis
Level 11
God Stats
4W - 13L
1,240 SR
Queue Stats
5W - 18L
1,212 Elo+
Solo
Cabrakan
Cabrakan
Kilwo
Cabrakan
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 45L
1,233 Elo+
Party 1
Neith
Neith
LordWard82
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 11L
1,053 Elo+
Solo
Set
Set
NyxGlo
Set
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 31L
1,064 Elo+
Party 1
Team Averages
Level 13
1,441 SR
1,180 Elo+

VS

Team Averages
Level 14
1,405 SR
1,210 Elo+
Cu Chulainn
Cu Chulainn
BIGBELUGA1323
Cu Chulainn
Level 17
God Stats
7W - 5L
1,707 SR
Queue Stats
27W - 47L
1,201 Elo+
Solo
Fenrir
Fenrir
G4L7159
Fenrir
Level 14
God Stats
1W - 2L
1,500 SR
Queue Stats
15W - 24L
1,258 Elo+
Party 2
Mulan
Mulan
SpaceyMulder
Mulan
Level 18
God Stats
8W - 6L
1,281 SR
Queue Stats
114W - 152L
1,280 Elo+
Solo
Cthulhu
Cthulhu
TreAirXtreme
Cthulhu
Level 14
God Stats
3W - 4L
1,358 SR
Queue Stats
17W - 28L
1,253 Elo+
Party 2
Scylla
Scylla
temp-265216
Scylla
Level 5
God Stats
2W - 1L
1,178 SR
Queue Stats
2W - 8L
1,056 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Colgien24
Scylla
16
2 / 4 / 1
10,338
940
12,109
12,883
4,839
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
1 / 13 / 5
10,472
952
10,549
25,645
12,565
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
Kilwo
Cabrakan
17
2 / 9 / 5
11,529
1,048
14,278
30,550
52,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Neith
16
5 / 2 / 2
11,261
1,024
15,917
10,322
4,316
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Set
NyxGlo
Set
16
0 / 17 / 4
9,672
879
6,734
24,544
11,068
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

256

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BIGBELUGA1323
Cu Chulainn
19
5 / 0 / 26
12,238
1,113
15,658
18,339
14,996
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Fenrir
G4L7159
Fenrir
19
8 / 3 / 19
11,633
1,058
15,743
13,296
8,757
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

19
3 / 0 / 24
11,626
1,057
11,095
10,919
8,413
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cthulhu
TreAirXtreme
Cthulhu
20
15 / 5 / 19
13,425
1,220
26,374
20,945
13,138
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Scylla
19
14 / 2 / 19
12,578
1,143
23,098
8,084
2,558
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
152
10
Kills
45
45
Deaths
10
17
Assists
107
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
BIGBELUGA1323
Cu Chulainn
5
0
26
18
L
Scylla
Colgien24
Scylla
2
4
1
0.63
W
Fenrir
G4L7159
Fenrir
8
3
19
5.83
L
1
13
5
0.27
L
Cabrakan
Kilwo
Cabrakan
2
9
5
0.5
L
Neith
5
2
2
3
L
Set
NyxGlo
Set
0
17
4
0.12
W
3
0
24
15
W
Cthulhu
TreAirXtreme
Cthulhu
15
5
19
4.9
W
Scylla
14
2
19
11.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,587
Damage
91,968
103,944
Taken
71,583
85,186
Mitigated
47,862
2,239
Healing
16,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
BIGBELUGA1323
Cu Chulainn
15,658
3,794
0
4,977
18,339
14,996
0
6,669
11,670
11,141
27,629
L
Scylla
Colgien24
Scylla
12,109
2,040
0
0
12,883
4,839
0
7,595
5,048
32,063
0
W
Fenrir
G4L7159
Fenrir
15,743
7,027
0
1,122
13,296
8,757
0
5,321
7,975
1,854
21,375
L
10,549
5,158
0
379
25,645
12,565
0
13,845
11,156
0
34,148
L
Cabrakan
Kilwo
Cabrakan
14,278
1,087
0
974
30,550
52,398
0
15,016
14,263
35,578
0
L
Neith
15,917
6,482
0
608
10,322
4,316
0
4,959
5,219
0
29,404
L
Set
NyxGlo
Set
6,734
4,836
0
278
24,544
11,068
0
12,446
11,492
0
21,645
W
11,095
2,872
0
2,285
10,919
8,413
0
3,473
7,446
37
24,012
W
Cthulhu
TreAirXtreme
Cthulhu
26,374
7,246
2,319
5,603
20,945
13,138
0
7,008
13,937
48,736
0
W
Scylla
23,098
7,466
0
628
8,084
2,558
0
3,916
4,168
45,037
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,272
Gold Earned
61,500
184
Minions Killed
213
2
Camps Cleared
3
832,182
Distance Traveled
1,052,363
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
12,238
1,113
62
6
0
233,336
0
L
Scylla
10,338
940
49
4
0
166,023
0
W
Fenrir
11,633
1,058
19
2
0
214,107
1
L
Nemesis
10,472
952
34
3
0
207,070
0
L
Cabrakan
11,529
1,048
49
4
1
129,065
2
L
Neith
11,261
1,024
29
3
0
173,220
0
L
Set
9,672
879
23
2
1
156,804
1
W
Mulan
11,626
1,057
26
2
1
218,379
2
W
Cthulhu
13,425
1,220
48
4
0
219,631
0
W
Scylla
12,578
1,143
58
5
2
166,910
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role