Player Matchup

Apollo
Apollo
IronicDark9089
Apollo
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 75L
1,225 Elo+
Solo
Loki
Loki
Isguerra
Loki
Level 109
God Stats
0W - 1L
1,402 SR
Queue Stats
101W - 113L
1,332 Elo+
Solo
Hun Batz
Hun Batz
JimmyJam2586
Hun Batz
Level 157
God Stats
7W - 20L
1,283 SR
Queue Stats
425W - 489L
1,285 Elo+
Solo
Xbalanque
Xbalanque
PhoenixPersons
Xbalanque
Level 118
God Stats
2W - 4L
1,466 SR
Queue Stats
504W - 619L
1,354 Elo+
Solo
Nu Wa
Nu Wa
SP1KE3
Nu Wa
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 20L
1,190 Elo+
Solo
Team Averages
Level 86
1,430 SR
1,277 Elo+

VS

Team Averages
Level 61
1,500 SR
1,289 Elo+
Chiron
Chiron
Deus--Hermes
Chiron
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 26L
1,433 Elo+
Solo
Apollo
Apollo
LilShinobi420
Apollo
Level 98
God Stats
4W - 1L
1,511 SR
Queue Stats
49W - 65L
1,310 Elo+
Solo
Merlin
Merlin
Polar092119
Merlin
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 58L
1,221 Elo+
Solo
Ymir
Ymir
crozz274
Ymir
Level 85
God Stats
1W - 0L
1,487 SR
Queue Stats
94W - 105L
1,280 Elo+
Solo
Sol
Sol
venomrider1208
Sol
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 25L
1,203 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 6
7,508
683
4,872
7,657
2,310
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Loki
15
3 / 7 / 4
8,320
756
5,853
10,138
3,318
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mace

Mace

+10
Physical Power

Hun Batz
JimmyJam2586
Hun Batz
15
6 / 5 / 2
8,710
792
8,499
9,189
3,698
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Xbalanque
PhoenixPersons
Xbalanque
12
1 / 2 / 5
6,868
624
4,611
4,968
2,592
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Nu Wa
SP1KE3
Nu Wa
15
1 / 6 / 7
7,857
714
8,936
11,415
3,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
17
7 / 2 / 12
9,890
899
9,055
8,278
3,358
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
4 / 3 / 10
9,155
832
4,878
10,035
3,876
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Merlin
15
4 / 3 / 12
9,132
830
8,790
5,878
2,182
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
17
6 / 2 / 12
10,427
948
5,514
10,846
11,980
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
4 / 4 / 7
9,230
839
8,899
8,799
2,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
78
12
Kills
25
25
Deaths
14
24
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Chiron
7
2
12
6.5
L
1
5
6
0.8
L
Loki
3
7
4
0.71
L
Hun Batz
JimmyJam2586
Hun Batz
6
5
2
1.4
W
4
3
10
3
L
Xbalanque
PhoenixPersons
Xbalanque
1
2
5
1.75
W
Merlin
4
3
12
3.33
L
Nu Wa
SP1KE3
Nu Wa
1
6
7
0.75
W
Ymir
6
2
12
6
W
4
4
7
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,771
Damage
37,136
43,367
Taken
43,836
15,846
Mitigated
24,056
7,220
Healing
19,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
9,055
3,600
3,630
3,154
8,278
3,358
1,901
931
7,347
0
23,162
L
4,872
1,805
0
623
7,657
2,310
0
4,997
2,660
0
7,280
L
Loki
5,853
1,293
289
890
10,138
3,318
0
4,139
5,999
0
13,810
L
Hun Batz
JimmyJam2586
Hun Batz
8,499
803
759
758
9,189
3,698
0
5,379
3,810
0
16,430
W
4,878
2,228
2,078
2,898
10,035
3,876
1,868
2,653
7,382
0
12,119
L
Xbalanque
PhoenixPersons
Xbalanque
4,611
587
107
1,229
4,968
2,592
0
3,416
1,552
0
9,274
W
Merlin
8,790
1,240
609
912
5,878
2,182
200
990
4,888
21,973
0
L
Nu Wa
SP1KE3
Nu Wa
8,936
1,749
624
1,941
11,415
3,928
0
5,272
6,143
23,456
0
W
Ymir
5,514
451
404
1,693
10,846
11,980
429
2,956
7,890
19,885
0
W
8,899
1,977
1,415
3,089
8,799
2,660
469
1,406
7,393
22,024
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,263
Gold Earned
47,834
59
Minions Killed
125
0
Camps Cleared
0
794,776
Distance Traveled
1,054,462
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
9,890
899
24
2
0
211,568
4
L
Apollo
7,508
683
7
1
0
190,931
0
L
Loki
8,320
756
8
1
0
178,646
0
L
Hun Batz
8,710
792
15
1
0
161,174
0
W
Apollo
9,155
832
21
2
0
236,829
0
L
Xbalanque
6,868
624
13
1
0
103,179
1
W
Merlin
9,132
830
25
2
0
208,314
0
L
Nu Wa
7,857
714
16
1
0
160,846
1
W
Ymir
10,427
948
29
3
0
196,209
0
W
Sol
9,230
839
26
2
0
201,542
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role