Player Matchup

Janus
Janus
BigDodgerBlue
Janus
Level 25
God Stats
2W - 4L
1,714 SR
Queue Stats
133W - 137L
1,421 Elo+
Party 3
Loki
Loki
BrenoBroz
Loki
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 86L
1,320 Elo+
Party 2
Hou Yi
Hou Yi
Lcrio
Hou Yi
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
161W - 145L
1,484 Elo+
Party 3
King Arthur
King Arthur
TotaledFurball2
King Arthur
Level 27
God Stats
2W - 5L
1,516 SR
Queue Stats
100W - 92L
1,452 Elo+
Party 3
Cerberus
Cerberus
yVolcoM
Cerberus
Level 23
God Stats
8W - 9L
1,471 SR
Queue Stats
16W - 25L
1,308 Elo+
Party 2
Team Averages
Level 41
1,540 SR
1,397 Elo+

VS

Team Averages
Level 69
1,542 SR
1,527 Elo+
Ymir
Ymir
HomieGroge
Ymir
Level 21
God Stats
1W - 1L
1,491 SR
Queue Stats
20W - 21L
1,715 Elo+
Party 1
Vamana
Vamana
IroncladDock09
Vamana
Level 104
God Stats
1W - 1L
1,603 SR
Queue Stats
113W - 127L
1,461 Elo+
Party 1
Hades
Hades
TTV TROVE6168
Hades
Level 60
God Stats
2W - 0L
1,724 SR
Queue Stats
7W - 14L
1,715 Elo+
Party 1
Heimdallr
Heimdallr
Xenomorph1091
Heimdallr
Level 37
God Stats
6W - 11L
1,292 SR
Queue Stats
39W - 54L
1,280 Elo+
Solo
Mercury
Mercury
switchblayde101
Mercury
Level 123
God Stats
12W - 4L
1,602 SR
Queue Stats
304W - 304L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 9 / 0
6,056
551
4,527
7,282
1,993
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Loki
10
3 / 5 / 2
6,263
569
3,542
9,698
3,091
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hou Yi
Lcrio
Hou Yi
10
1 / 2 / 0
5,581
507
3,712
5,400
1,589
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
TotaledFurball2
King Arthur
9
0 / 2 / 1
5,255
478
1,628
5,953
1,988
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
yVolcoM
Cerberus
8
0 / 2 / 1
5,153
468
1,397
6,200
3,127
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 3
5,251
477
2,431
4,838
3,218
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

11
2 / 1 / 0
6,587
599
4,891
5,420
4,565
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
5 / 4 / 3
6,730
612
4,242
7,326
3,145
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Heimdallr
Xenomorph1091
Heimdallr
11
4 / 1 / 1
6,084
553
2,098
4,335
1,307
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
9 / 2 / 3
7,588
690
8,253
9,634
3,133
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
30
8
Kills
20
20
Deaths
8
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
4
9
0
0.44
L
Loki
3
5
2
0.8
W
0
0
3
1.5
W
2
1
0
2
L
Hou Yi
Lcrio
Hou Yi
1
2
0
0.5
W
5
4
3
1.63
L
King Arthur
TotaledFurball2
King Arthur
0
2
1
0.25
W
Heimdallr
Xenomorph1091
Heimdallr
4
1
1
4.5
W
9
2
3
5.25
L
Cerberus
yVolcoM
Cerberus
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,806
Damage
21,915
34,533
Taken
31,553
11,788
Mitigated
15,368
5,171
Healing
10,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,527
542
0
0
7,282
1,993
769
1,141
6,141
21,372
0
L
Loki
3,542
1,133
0
1,685
9,698
3,091
253
2,233
7,387
0
29,256
W
2,431
300
0
475
4,838
3,218
62
1,362
3,476
20,446
0
W
4,891
1,708
0
2,309
5,420
4,565
622
0
5,420
0
33,832
L
Hou Yi
Lcrio
Hou Yi
3,712
1,609
0
1,033
5,400
1,589
29
971
4,187
0
33,029
W
4,242
378
60
1,935
7,326
3,145
333
2,137
4,991
24,664
0
L
King Arthur
TotaledFurball2
King Arthur
1,628
185
0
250
5,953
1,988
0
0
5,380
0
19,312
W
Heimdallr
Xenomorph1091
Heimdallr
2,098
667
0
1,509
4,335
1,307
252
35
4,300
0
24,786
W
8,253
3,671
0
4,270
9,634
3,133
0
1,960
7,442
0
37,024
L
Cerberus
yVolcoM
Cerberus
1,397
54
790
1,413
6,200
3,127
0
1,755
4,114
11,352
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,308
Gold Earned
32,240
234
Minions Killed
274
0
Camps Cleared
0
1,023,961
Distance Traveled
1,115,963
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,056
551
39
4
0
179,770
0
L
Loki
6,263
569
56
5
0
230,317
3
W
Ymir
5,251
477
28
3
0
225,268
1
W
Vamana
6,587
599
74
7
0
218,060
3
L
Hou Yi
5,581
507
66
6
0
215,622
1
W
Hades
6,730
612
42
4
0
205,988
1
L
King Arthur
5,255
478
50
5
0
214,603
1
W
Heimdallr
6,084
553
61
6
0
222,187
2
W
Mercury
7,588
690
69
6
0
244,460
0
L
Cerberus
5,153
468
23
2
0
183,649
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role