Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
BeadsDidntPopGG
Olorun
Level 17
God Stats
3W - 2L
1,500 SR
Queue Stats
72W - 49L
1,787 Elo+
Solo
Artemis
Artemis
YoungNanasss
Artemis
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 86L
1,484 Elo+
Solo
Tsukuyomi
Tsukuyomi
lThe God Fenrir
Tsukuyomi
Level 12
God Stats
3W - 1L
1,959 SR
Queue Stats
10W - 4L
1,780 Elo+
Party 1
Mercury
Mercury
sleepwalking727
Mercury
Level 127
God Stats
2W - 1L
1,454 SR
Queue Stats
133W - 128L
1,579 Elo+
Party 1
Team Averages
Level 41
1,583 SR
1,626 Elo+

VS

Team Averages
Level 21
1,528 SR
1,611 Elo+
Heimdallr
Heimdallr
Insほへ
Heimdallr
Level 28
God Stats
17W - 12L
1,622 SR
Queue Stats
146W - 164L
1,561 Elo+
Solo
Ares
Ares
KimboSliceOP
Ares
Level 22
God Stats
4W - 2L
1,685 SR
Queue Stats
43W - 31L
1,592 Elo+
Solo
Sylvanus
Sylvanus
UnkonwnCaIIer
Sylvanus
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 51L
1,602 Elo+
Solo
Nox
Nox
puntymcuñty
Nox
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 12L
1,750 Elo+
Solo
Serqet
Serqet
xacritty
Serqet
Level 26
God Stats
1W - 1L
1,334 SR
Queue Stats
163W - 128L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
16
1 / 7 / 2
9,950
433
5,110
23,541
19,575
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

19
7 / 6 / 2
13,064
568
18,870
22,255
7,706
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Artemis
YoungNanasss
Artemis
16
0 / 6 / 4
10,444
454
11,979
18,901
4,426
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tsukuyomi
lThe God Fenrir
Tsukuyomi
19
2 / 6 / 1
12,083
525
11,014
16,575
13,626
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

17
2 / 10 / 1
10,849
472
5,249
22,351
6,553
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Insほへ
Heimdallr
20
9 / 2 / 4
13,830
601
16,545
20,545
10,020
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
9 / 3 / 15
13,874
603
17,644
27,797
45,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sylvanus
UnkonwnCaIIer
Sylvanus
19
5 / 1 / 12
13,015
566
11,713
20,534
28,563
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
3 / 4 / 11
11,953
520
9,688
13,918
7,825
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serqet
xacritty
Serqet
20
9 / 2 / 15
13,468
586
17,527
22,082
13,948
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
92
12
Kills
35
35
Deaths
12
10
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
1
7
2
0.29
L
7
6
2
1.33
W
Heimdallr
Insほへ
Heimdallr
9
2
4
5.5
W
9
3
15
5.5
W
Sylvanus
UnkonwnCaIIer
Sylvanus
5
1
12
11
L
Artemis
YoungNanasss
Artemis
0
6
4
0.33
L
Tsukuyomi
lThe God Fenrir
Tsukuyomi
2
6
1
0.42
W
3
4
11
2.13
L
2
10
1
0.25
W
Serqet
xacritty
Serqet
9
2
15
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,222
Damage
73,117
103,623
Taken
104,876
51,886
Mitigated
105,977
31,774
Healing
51,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
5,110
1,847
0
5,827
23,541
19,575
1,445
8,189
15,266
0
63,504
L
18,870
8,790
535
10,103
22,255
7,706
238
12,112
9,263
103,169
10,298
W
Heimdallr
Insほへ
Heimdallr
16,545
9,336
0
10,112
20,545
10,020
2,503
3,325
17,220
0
104,038
W
17,644
910
0
6,971
27,797
45,621
1,152
8,004
19,793
38,851
0
W
Sylvanus
UnkonwnCaIIer
Sylvanus
11,713
3,137
10,910
12,316
20,534
28,563
1,394
4,590
15,944
59,164
11,769
L
Artemis
YoungNanasss
Artemis
11,979
6,332
680
3,933
18,901
4,426
0
3,784
15,088
0
65,429
L
Tsukuyomi
lThe God Fenrir
Tsukuyomi
11,014
1,382
0
4,360
16,575
13,626
0
7,758
7,944
10,062
66,538
W
9,688
1,023
0
2,158
13,918
7,825
2,151
4,306
9,612
73,203
0
L
5,249
2,140
0
6,336
22,351
6,553
297
6,008
15,180
0
72,366
W
Serqet
xacritty
Serqet
17,527
2,368
0
9,457
22,082
13,948
4,848
4,104
17,978
0
85,845

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,390
Gold Earned
66,140
648
Minions Killed
532
0
Camps Cleared
0
2,215,538
Distance Traveled
2,155,240
19
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
9,950
433
98
4
0
446,262
6
L
Olorun
13,064
568
177
8
0
361,363
1
W
Heimdallr
13,830
601
151
7
0
401,412
6
W
Ares
13,874
603
29
1
0
443,410
1
W
Sylvanus
13,015
566
123
5
0
361,749
4
L
Artemis
10,444
454
108
5
0
434,635
8
L
Tsukuyomi
12,083
525
143
6
0
451,804
3
W
Nox
11,953
520
124
5
0
437,024
10
L
Mercury
10,849
472
122
5
0
521,474
1
W
Serqet
13,468
586
105
5
0
511,645
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role