Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
KamiloACV
Heimdallr
Level 49
God Stats
0W - 2L
1,502 SR
Queue Stats
7W - 11L
1,246 Elo+
Party 2
Charybdis
Charybdis
YodaBeatMyKids
Charybdis
Level 117
God Stats
0W - 2L
1,270 SR
Queue Stats
3W - 10L
1,285 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
YodaStoleMyKids
Morgan Le Fay
Level 62
God Stats
0W - 1L
1,401 SR
Queue Stats
4W - 12L
1,299 Elo+
Party 1
Team Averages
Level 89
1,418 SR
1,333 Elo+

VS

Team Averages
Level 93
1,520 SR
1,518 Elo+
Bastet
Bastet
IMakrTyposs
Bastet
Level 85
God Stats
8W - 3L
1,688 SR
Queue Stats
31W - 20L
1,643 Elo+
Solo
Chaac
Chaac
Its Blink FN
Chaac
Level 60
God Stats
1W - 0L
1,661 SR
Queue Stats
19W - 24L
1,431 Elo+
Party 3
Zeus
Zeus
JayBrian0418
Zeus
Level 159
God Stats
1W - 2L
1,488 SR
Queue Stats
13W - 19L
1,373 Elo+
Party 3
Chiron
Chiron
MazterHaze
Chiron
Level 66
God Stats
1W - 0L
1,243 SR
Queue Stats
13W - 21L
1,623 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
12
1 / 5 / 1
7,044
704
5,112
7,362
7,439
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heimdallr
KamiloACV
Heimdallr
12
1 / 4 / 1
7,037
704
2,838
6,460
2,246
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Charybdis
YodaBeatMyKids
Charybdis
12
0 / 5 / 1
6,969
697
4,067
9,527
2,784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
YodaStoleMyKids
Morgan Le Fay
12
1 / 6 / 1
6,860
686
7,876
10,286
3,408
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
16
9 / 1 / 4
9,838
984
10,241
7,649
3,590
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
4 / 2 / 7
8,717
872
4,527
11,372
8,924
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
4 / 2 / 7
9,126
913
9,479
9,100
3,077
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
MazterHaze
Chiron
14
3 / 0 / 6
8,583
858
4,770
6,908
2,427
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
44
3
Kills
20
20
Deaths
5
4
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
1
5
1
0.3
W
Bastet
9
1
4
11
W
4
2
7
3.75
W
4
2
7
3.75
L
Heimdallr
KamiloACV
Heimdallr
1
4
1
0.38
W
Chiron
MazterHaze
Chiron
3
0
6
6
L
Charybdis
YodaBeatMyKids
Charybdis
0
5
1
0.1
L
Morgan Le Fay
YodaStoleMyKids
Morgan Le Fay
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,893
Damage
29,017
33,635
Taken
35,029
15,877
Mitigated
18,018
4,892
Healing
12,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
5,112
668
0
1,609
7,362
7,439
183
1,848
5,514
16,235
0
W
Bastet
10,241
1,799
0
2,960
7,649
3,590
392
1,216
6,392
0
32,339
W
4,527
175
0
4,001
11,372
8,924
1,378
4,919
6,306
0
17,324
W
9,479
869
160
2,573
9,100
3,077
1,453
4,099
4,827
37,950
0
L
Heimdallr
KamiloACV
Heimdallr
2,838
1,142
0
539
6,460
2,246
68
2,323
4,137
0
17,833
W
Chiron
MazterHaze
Chiron
4,770
449
267
2,785
6,908
2,427
2,722
2,721
4,102
0
24,566
L
Charybdis
YodaBeatMyKids
Charybdis
4,067
1,283
0
1,201
9,527
2,784
216
1,934
7,593
0
22,808
L
Morgan Le Fay
YodaStoleMyKids
Morgan Le Fay
7,876
817
0
1,543
10,286
3,408
0
3,732
6,554
23,812
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,910
Gold Earned
36,264
133
Minions Killed
203
7
Camps Cleared
10
624,775
Distance Traveled
831,641
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,044
704
31
3
2
154,090
0
W
Bastet
9,838
984
50
5
6
241,241
3
W
Chaac
8,717
872
30
3
0
224,004
4
W
Zeus
9,126
913
79
8
1
164,843
2
L
Heimdallr
7,037
704
29
3
1
153,959
1
W
Chiron
8,583
858
44
4
3
201,553
1
L
Charybdis
6,969
697
42
4
3
154,194
1
L
Morgan Le Fay
6,860
686
31
3
1
162,532
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role