Player Matchup

Cupid
Cupid
FB LuisGress
Cupid
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Pbuzz5435
Cthulhu
Level 4
God Stats
1W - 2L
1,095 SR
Queue Stats
1W - 2L
1,268 Elo+
Solo
Bellona
Bellona
WithyHoney69776
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Ymir
Ymir
airtonbocaelmasp
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Neith
Neith
jahazi17
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 4
1,419 SR
1,454 Elo+

VS

Team Averages
Level 16
1,494 SR
1,357 Elo+
Hades
Hades
Glitchin_Mindz
Hades
Level 25
God Stats
30W - 21L
1,566 SR
Queue Stats
80W - 95L
1,335 Elo+
Solo
Danzaburou
Danzaburou
HABlTF0RMlNG
Danzaburou
Level 29
God Stats
3W - 2L
1,495 SR
Queue Stats
195W - 193L
1,320 Elo+
Party 2
Ymir
Ymir
Liam newkirk
Ymir
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 9L
1,500 Elo+
Solo
Sol
Sol
OliveSprout
Sol
Level 12
God Stats
21W - 26L
1,400 SR
Queue Stats
22W - 34L
1,299 Elo+
Solo
Kukulkan
Kukulkan
ShockinglyGreat1
Kukulkan
Level 10
God Stats
13W - 9L
1,510 SR
Queue Stats
16W - 14L
1,328 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 9 / 5
10,467
1,047
14,201
15,393
5,371
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Pbuzz5435
Cthulhu
15
2 / 12 / 3
9,657
966
14,908
23,939
9,481
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
2 / 10 / 10
11,061
1,106
14,429
25,344
30,311
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
1 / 9 / 4
9,135
914
4,294
15,289
8,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
jahazi17
Neith
16
6 / 10 / 3
11,040
1,104
17,229
13,960
5,544
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

250

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 3 / 22
12,857
1,286
18,282
17,005
8,554
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
HABlTF0RMlNG
Danzaburou
19
9 / 4 / 18
12,288
1,229
19,490
15,015
6,494
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

18
1 / 3 / 24
11,330
1,133
5,189
14,122
15,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
18 / 0 / 13
13,383
1,338
25,803
17,261
6,813
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
12 / 4 / 20
13,345
1,335
18,063
8,923
3,605
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
147
13
Kills
50
50
Deaths
14
25
Assists
97
Player
Kills
Deaths
Assists
KDA
L
2
9
5
0.5
W
10
3
22
7
W
Danzaburou
HABlTF0RMlNG
Danzaburou
9
4
18
4.5
W
1
3
24
4.33
W
18
0
13
24.5
L
Cthulhu
Pbuzz5435
Cthulhu
2
12
3
0.29
W
12
4
20
5.5
L
2
10
10
0.7
L
1
9
4
0.33
L
Neith
jahazi17
Neith
6
10
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,061
Damage
86,827
93,925
Taken
72,326
59,569
Mitigated
41,063
4,003
Healing
17,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,201
9,865
201
1,216
15,393
5,371
0
12,913
2,480
0
30,282
W
18,282
2,390
551
6,574
17,005
8,554
0
2,421
14,318
30,064
0
W
Danzaburou
HABlTF0RMlNG
Danzaburou
19,490
11,424
0
3,959
15,015
6,494
0
4,531
10,000
0
32,074
W
5,189
1,538
0
789
14,122
15,597
0
2,953
10,294
11,200
0
W
25,803
13,481
0
5,640
17,261
6,813
0
5,648
11,312
43,838
0
L
Cthulhu
Pbuzz5435
Cthulhu
14,908
1,831
303
818
23,939
9,481
0
17,819
6,120
24,860
0
W
18,063
2,185
0
0
8,923
3,605
0
2,833
5,958
38,120
0
L
14,429
3,079
0
430
25,344
30,311
0
15,331
10,013
645
34,216
L
4,294
1,692
0
144
15,289
8,862
0
10,800
4,489
7,004
0
L
Neith
jahazi17
Neith
17,229
10,473
0
891
13,960
5,544
0
10,474
3,486
0
31,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,360
Gold Earned
63,203
160
Minions Killed
173
1
Camps Cleared
3
795,209
Distance Traveled
895,383
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
10,467
1,047
41
4
0
187,781
0
W
Hades
12,857
1,286
34
3
0
185,289
0
W
Danzaburou
12,288
1,229
21
2
2
153,745
0
W
Ymir
11,330
1,133
17
2
1
183,765
0
W
Sol
13,383
1,338
42
4
0
210,299
0
L
Cthulhu
9,657
966
32
3
0
163,158
0
W
Kukulkan
13,345
1,335
59
6
0
162,285
0
L
Bellona
11,061
1,106
50
5
1
180,706
0
L
Ymir
9,135
914
3
0
0
95,305
0
L
Neith
11,040
1,104
34
3
0
168,259
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role