Player Matchup

Sol
Sol
BackToDaBeach
Sol
Level 107
God Stats
6W - 3L
1,633 SR
Queue Stats
220W - 220L
1,441 Elo+
Party 2
Thor
Thor
Changing Jay
Thor
Level 107
God Stats
7W - 6L
1,508 SR
Queue Stats
45W - 41L
1,431 Elo+
Solo
Nike
Nike
DepressedDylan
Nike
Level 106
God Stats
16W - 7L
1,577 SR
Queue Stats
266W - 277L
1,403 Elo+
Party 2
Baron Samedi
Baron Samedi
Smash Then Cry
Baron Samedi
Level 123
God Stats
7W - 4L
1,763 SR
Queue Stats
306W - 326L
1,415 Elo+
Solo
Chang'e
Chang'e
Tragik Royalty
Chang'e
Level 149
God Stats
21W - 11L
1,631 SR
Queue Stats
461W - 498L
1,453 Elo+
Solo
Team Averages
Level 118
1,622 SR
1,428 Elo+

VS

Team Averages
Level 93
1,517 SR
1,433 Elo+
Anubis
Anubis
LittleHunter45
Anubis
Level 126
God Stats
24W - 23L
1,426 SR
Queue Stats
308W - 278L
1,440 Elo+
Solo
Tyr
Tyr
MN_Manimal_83
Tyr
Level 107
God Stats
0W - 3L
1,270 SR
Queue Stats
130W - 110L
1,396 Elo+
Party 3
Thanatos
Thanatos
Nickoly828
Thanatos
Level 81
God Stats
3W - 3L
1,693 SR
Queue Stats
47W - 53L
1,412 Elo+
Party 3
Geb
Geb
PSYCHO-_-NOOB
Geb
Level 55
God Stats
17W - 10L
1,660 SR
Queue Stats
97W - 95L
1,494 Elo+
Party 1
Rama
Rama
xRawAngerx
Rama
Level 97
God Stats
12W - 5L
1,535 SR
Queue Stats
106W - 116L
1,422 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 2 / 10
12,275
585
16,443
14,639
5,073
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
7 / 1 / 14
11,222
534
13,774
13,095
5,408
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

16
7 / 1 / 13
10,258
488
9,848
15,788
14,423
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Baron Samedi
Smash Then Cry
Baron Samedi
18
6 / 2 / 11
11,090
528
14,190
14,181
6,890
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
2 / 3 / 4
10,709
510
11,114
15,461
15,631
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 7 / 4
9,876
470
7,315
17,432
8,354
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

17
4 / 3 / 0
10,394
495
9,589
17,439
17,224
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thanatos
Nickoly828
Thanatos
16
2 / 7 / 4
9,733
463
9,279
17,776
6,884
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
0 / 8 / 2
8,347
397
6,409
21,724
16,385
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
2 / 6 / 0
9,600
457
9,885
13,294
3,718
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
19
31
Kills
9
9
Deaths
31
52
Assists
10
Player
Kills
Deaths
Assists
KDA
W
9
2
10
7
W
7
1
14
14
W
7
1
13
13.5
L
1
7
4
0.43
L
4
3
0
1.33
L
Thanatos
Nickoly828
Thanatos
2
7
4
0.57
L
0
8
2
0.13
W
Baron Samedi
Smash Then Cry
Baron Samedi
6
2
11
5.75
W
2
3
4
1.33
L
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,369
Damage
42,477
73,164
Taken
87,665
47,425
Mitigated
52,565
32,686
Healing
30,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,443
5,511
0
7,629
14,639
5,073
3,321
4,276
10,363
95,758
8,766
W
13,774
2,527
0
4,316
13,095
5,408
1,013
3,503
9,592
0
72,142
W
9,848
1,321
0
1,611
15,788
14,423
670
3,042
12,746
0
37,361
L
7,315
129
0
5,306
17,432
8,354
169
8,479
8,458
68,579
0
L
9,589
1,613
0
6,467
17,439
17,224
0
10,028
7,265
0
65,228
L
Thanatos
Nickoly828
Thanatos
9,279
2,327
0
11,291
17,776
6,884
0
4,866
12,749
0
71,295
L
6,409
693
1,865
3,556
21,724
16,385
279
8,504
13,066
24,065
0
W
Baron Samedi
Smash Then Cry
Baron Samedi
14,190
1,114
2,810
5,255
14,181
6,890
108
2,647
11,534
69,880
0
W
11,114
1,412
2,381
8,684
15,461
15,631
469
652
14,809
68,265
0
L
9,885
8,568
203
1,372
13,294
3,718
987
7,333
5,879
0
58,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,554
Gold Earned
47,950
593
Minions Killed
525
0
Camps Cleared
0
1,931,135
Distance Traveled
1,846,797
23
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,275
585
165
8
0
391,030
9
W
Thor
11,222
534
116
6
0
398,304
3
W
Nike
10,258
488
47
2
0
390,263
7
L
Anubis
9,876
470
134
6
0
323,777
9
L
Tyr
10,394
495
137
7
0
403,465
1
L
Thanatos
9,733
463
115
5
0
398,420
2
L
Geb
8,347
397
33
2
0
361,060
1
W
Baron Samedi
11,090
528
132
6
0
362,349
3
W
Chang'e
10,709
510
133
6
0
389,189
1
L
Rama
9,600
457
106
5
0
360,075
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role