Player Matchup

Cernunnos
Cernunnos
Ducko1
Cernunnos
Level 11
God Stats
4W - 4L
1,557 SR
Queue Stats
15W - 17L
1,383 Elo+
Party 2
Bacchus
Bacchus
JerryDaSnake
Bacchus
Level 28
God Stats
14W - 8L
1,746 SR
Queue Stats
100W - 128L
1,467 Elo+
Solo
Chronos
Chronos
KrabCing
Chronos
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 20L
1,349 Elo+
Party 2
Odin
Odin
Nomercey99
Odin
Level 21
God Stats
2W - 0L
1,704 SR
Queue Stats
26W - 20L
1,338 Elo+
Solo
Loki
Loki
TheBestMarksman
Loki
Level 17
God Stats
3W - 3L
1,573 SR
Queue Stats
22W - 24L
1,410 Elo+
Party 2
Team Averages
Level 17
1,616 SR
1,389 Elo+

VS

Team Averages
Level 19
1,562 SR
1,452 Elo+
Neith
Neith
Coryrain
Neith
Level 26
God Stats
5W - 4L
1,644 SR
Queue Stats
20W - 21L
1,374 Elo+
Solo
Cu Chulainn
Cu Chulainn
OW999WO
Cu Chulainn
Level 15
God Stats
0W - 2L
1,282 SR
Queue Stats
5W - 10L
1,104 Elo+
Solo
Zeus
Zeus
PUMPER12
Zeus
Level 27
God Stats
7W - 5L
1,675 SR
Queue Stats
72W - 63L
1,581 Elo+
Party 1
Nemesis
Nemesis
getbettervirgin
Nemesis
Level 18
God Stats
9W - 3L
1,711 SR
Queue Stats
30W - 26L
1,524 Elo+
Party 1
Jormungandr
Jormungandr
xxShadoowzz
Jormungandr
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 7L
1,677 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Ducko1
Cernunnos
18
10 / 6 / 10
13,505
519
13,861
15,878
4,657
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
JerryDaSnake
Bacchus
17
4 / 7 / 9
12,139
467
10,166
26,306
27,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chronos
KrabCing
Chronos
17
7 / 11 / 10
12,570
483
20,149
18,889
6,510
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
5 / 1 / 9
13,883
534
9,857
17,577
16,378
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

20
9 / 4 / 10
13,894
534
11,029
15,724
5,681
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Coryrain
Neith
18
5 / 6 / 8
12,075
464
10,323
14,281
6,327
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cu Chulainn
OW999WO
Cu Chulainn
9
1 / 7 / 1
8,051
310
2,441
12,469
9,162
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Zeus
18
6 / 10 / 6
11,494
442
20,141
20,048
6,616
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
14 / 9 / 6
13,228
509
25,381
28,455
18,330
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jormungandr
xxShadoowzz
Jormungandr
14
2 / 4 / 1
9,957
383
7,846
14,242
7,196
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
50
35
Kills
28
29
Deaths
36
48
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Neith
Coryrain
Neith
5
6
8
1.5
W
Cernunnos
Ducko1
Cernunnos
10
6
10
2.5
W
Bacchus
JerryDaSnake
Bacchus
4
7
9
1.21
W
Chronos
KrabCing
Chronos
7
11
10
1.09
W
5
1
9
9.5
L
Cu Chulainn
OW999WO
Cu Chulainn
1
7
1
0.21
L
Zeus
6
10
6
0.9
W
9
4
10
3.5
L
14
9
6
1.89
L
Jormungandr
xxShadoowzz
Jormungandr
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,062
Damage
66,132
94,374
Taken
89,495
60,595
Mitigated
47,631
17,734
Healing
21,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Coryrain
Neith
10,323
3,399
0
2,535
14,281
6,327
1,028
6,785
7,496
0
63,957
W
Cernunnos
Ducko1
Cernunnos
13,861
6,882
0
2,668
15,878
4,657
3,157
4,359
11,519
0
45,952
W
Bacchus
JerryDaSnake
Bacchus
10,166
1,432
861
5,761
26,306
27,369
1,797
5,870
20,436
46,586
0
W
Chronos
KrabCing
Chronos
20,149
7,064
0
441
18,889
6,510
1,150
7,546
11,343
59,372
3,982
W
9,857
2,740
0
4,804
17,577
16,378
966
6,841
10,736
19,908
58,496
L
Cu Chulainn
OW999WO
Cu Chulainn
2,441
675
0
270
12,469
9,162
0
3,864
8,605
0
24,938
L
Zeus
20,141
1,573
0
5,839
20,048
6,616
164
9,546
10,502
69,619
0
W
11,029
2,496
0
3,199
15,724
5,681
3,965
3,371
12,353
0
99,681
L
25,381
15,008
0
7,739
28,455
18,330
0
8,643
19,812
0
86,333
L
Jormungandr
xxShadoowzz
Jormungandr
7,846
2,633
94
5,080
14,242
7,196
655
2,554
11,688
53,793
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,991
Gold Earned
54,805
499
Minions Killed
456
0
Camps Cleared
0
2,337,602
Distance Traveled
1,677,910
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
12,075
464
107
4
0
365,945
0
W
Cernunnos
13,505
519
76
3
0
451,190
3
W
Bacchus
12,139
467
57
2
0
483,860
3
W
Chronos
12,570
483
103
4
0
412,000
0
W
Odin
13,883
534
127
5
0
514,657
3
L
Cu Chulainn
8,051
310
38
1
0
251,139
1
L
Zeus
11,494
442
107
4
0
406,151
0
W
Loki
13,894
534
136
5
0
475,895
2
L
Nemesis
13,228
509
102
4
0
389,206
2
L
Jormungandr
9,957
383
102
4
0
265,469
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role