Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
MAGAsupporter
Zhong Kui
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 25L
1,595 Elo+
Party 3
Zeus
Zeus
UltGuzzler69
Zeus
Level 156
God Stats
5W - 5L
1,650 SR
Queue Stats
331W - 326L
1,547 Elo+
Party 3
Agni
Agni
vannahgotbandz
Agni
Level 124
God Stats
1W - 2L
1,206 SR
Queue Stats
69W - 84L
1,423 Elo+
Solo
Da Ji
Da Ji
xXTobarXx
Da Ji
Level 158
God Stats
2W - 0L
1,411 SR
Queue Stats
83W - 78L
1,550 Elo+
Party 1
Team Averages
Level 124
1,454 SR
1,523 Elo+

VS

Team Averages
Level 65
1,607 SR
1,538 Elo+
Rama
Rama
CharFurion
Rama
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
241W - 258L
1,534 Elo+
Solo
Chronos
Chronos
Jebus456
Chronos
Level 33
God Stats
1W - 2L
1,507 SR
Queue Stats
180W - 205L
1,487 Elo+
Party 2
Ymir
Ymir
Kryptonite008
Ymir
Level 115
God Stats
5W - 4L
1,597 SR
Queue Stats
777W - 690L
1,585 Elo+
Party 2
Janus
Janus
PattyCakesFU
Janus
Level 27
God Stats
0W - 1L
1,752 SR
Queue Stats
45W - 27L
1,561 Elo+
Solo
Ah Puch
Ah Puch
i11usionaLL
Ah Puch
Level 128
God Stats
2W - 1L
1,678 SR
Queue Stats
133W - 118L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
19
2 / 3 / 13
11,035
736
9,692
11,819
5,134
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Zhong Kui
MAGAsupporter
Zhong Kui
19
6 / 4 / 8
11,293
753
9,899
16,957
17,793
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
7 / 2 / 10
11,616
774
18,954
7,612
3,439
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
2 / 5 / 12
11,039
736
7,491
13,067
5,753
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Da Ji
xXTobarXx
Da Ji
17
5 / 4 / 12
10,959
731
12,157
10,758
8,375
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 5
9,274
618
5,160
12,517
4,982
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chronos
Jebus456
Chronos
16
0 / 4 / 8
9,655
644
4,739
11,315
5,006
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

19
4 / 3 / 11
10,964
731
7,613
17,600
24,226
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

18
10 / 5 / 6
11,952
797
15,340
12,297
5,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ah Puch
i11usionaLL
Ah Puch
17
2 / 4 / 7
10,743
716
16,387
14,157
6,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
55
22
Kills
18
18
Deaths
22
55
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
2
3
13
2.83
L
2
6
5
0.75
L
Chronos
Jebus456
Chronos
0
4
8
1
L
4
3
11
3.17
W
Zhong Kui
MAGAsupporter
Zhong Kui
6
4
8
2.5
L
10
5
6
2.6
W
7
2
10
6
L
Ah Puch
i11usionaLL
Ah Puch
2
4
7
1.38
W
2
5
12
1.6
W
Da Ji
xXTobarXx
Da Ji
5
4
12
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,193
Damage
49,239
60,213
Taken
67,886
40,494
Mitigated
45,907
28,384
Healing
24,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
9,692
337
2,037
3,477
11,819
5,134
1,594
10,123
1,696
31,449
0
L
5,160
2,846
857
1,895
12,517
4,982
0
9,695
2,618
0
9,860
L
Chronos
Jebus456
Chronos
4,739
1,052
0
1,862
11,315
5,006
1,192
8,188
2,885
19,512
0
L
7,613
193
1,635
5,710
17,600
24,226
261
9,305
7,731
16,239
0
W
Zhong Kui
MAGAsupporter
Zhong Kui
9,899
607
2,029
7,559
16,957
17,793
464
11,694
5,263
27,267
0
L
15,340
345
2,932
3,464
12,297
5,070
773
7,429
4,240
32,083
0
W
18,954
177
1,019
2,136
7,612
3,439
958
4,986
2,626
35,388
0
L
Ah Puch
i11usionaLL
Ah Puch
16,387
852
1,105
5,234
14,157
6,623
974
10,564
3,408
41,239
0
W
7,491
54
3,139
2,883
13,067
5,753
1,854
10,108
2,959
28,121
0
W
Da Ji
xXTobarXx
Da Ji
12,157
1,528
2,268
1,837
10,758
8,375
0
7,168
3,590
0
12,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,942
Gold Earned
52,588
198
Minions Killed
159
0
Camps Cleared
0
1,330,774
Distance Traveled
1,251,094
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
11,035
736
46
3
0
266,217
0
L
Rama
9,274
618
13
1
0
211,293
1
L
Chronos
9,655
644
30
2
0
263,132
5
L
Ymir
10,964
731
10
1
0
261,971
6
W
Zhong Kui
11,293
753
61
4
0
267,997
0
L
Janus
11,952
797
36
2
0
266,445
2
W
Zeus
11,616
774
45
3
0
265,265
3
L
Ah Puch
10,743
716
70
5
0
248,253
0
W
Agni
11,039
736
37
2
0
262,572
3
W
Da Ji
10,959
731
9
1
0
268,723
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role