Player Matchup

Ymir
Ymir
Mpadilla_69
Ymir
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 5L
1,500 Elo+
Solo
Geb
Geb
ThirtyRocket243
Geb
Level 21
God Stats
5W - 11L
1,101 SR
Queue Stats
13W - 27L
997 Elo+
Solo
Ne Zha
Ne Zha
WaveRyder7
Ne Zha
Level 29
God Stats
7W - 9L
1,382 SR
Queue Stats
154W - 176L
1,280 Elo+
Party 1
Baron Samedi
Baron Samedi
countbun
Baron Samedi
Level 29
God Stats
30W - 32L
1,419 SR
Queue Stats
128W - 153L
1,283 Elo+
Party 1
Neith
Neith
kevqb1
Neith
Level 25
God Stats
77W - 72L
1,437 SR
Queue Stats
171W - 197L
1,287 Elo+
Solo
Team Averages
Level 22
1,368 SR
1,270 Elo+

VS

Team Averages
Level 23
1,472 SR
1,274 Elo+
Nox
Nox
BiancaBAMF
Nox
Level 25
God Stats
3W - 5L
1,510 SR
Queue Stats
8W - 13L
1,218 Elo+
Solo
Kukulkan
Kukulkan
Cm838272
Kukulkan
Level 6
God Stats
7W - 7L
1,444 SR
Queue Stats
52W - 57L
1,270 Elo+
Solo
Vamana
Vamana
DroSoLoud
Vamana
Level 26
God Stats
21W - 25L
1,545 SR
Queue Stats
25W - 30L
1,351 Elo+
Solo
Jing Wei
Jing Wei
KanakaMaoli2267
Jing Wei
Level 29
God Stats
35W - 46L
1,361 SR
Queue Stats
188W - 229L
1,279 Elo+
Solo
Chernobog
Chernobog
VictorHvv
Chernobog
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 119L
1,251 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
13 / 0 / 3
11,177
657
12,560
15,259
7,144
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
1 / 3 / 5
9,267
545
3,029
11,282
6,960
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
WaveRyder7
Ne Zha
15
3 / 3 / 6
8,854
521
5,449
9,737
3,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
countbun
Baron Samedi
14
5 / 2 / 6
8,948
526
8,697
9,094
3,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
kevqb1
Neith
15
8 / 0 / 2
10,196
600
12,004
9,427
3,416
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 5 / 1
7,114
418
3,252
6,792
2,266
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
Cm838272
Kukulkan
9
0 / 7 / 4
6,555
386
6,604
8,929
2,911
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Vamana
DroSoLoud
Vamana
12
3 / 5 / 0
7,886
464
7,891
14,628
8,373
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jing Wei
9
0 / 8 / 1
6,231
367
4,168
13,323
3,560
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chernobog
VictorHvv
Chernobog
9
2 / 5 / 0
6,577
387
2,809
7,846
2,409
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
14
30
Kills
8
8
Deaths
30
22
Assists
6
Player
Kills
Deaths
Assists
KDA
L
3
5
1
0.7
L
Kukulkan
Cm838272
Kukulkan
0
7
4
0.29
L
Vamana
DroSoLoud
Vamana
3
5
0
0.6
L
Jing Wei
0
8
1
0.06
W
13
0
3
14.5
W
1
3
5
1.17
L
Chernobog
VictorHvv
Chernobog
2
5
0
0.4
W
Ne Zha
WaveRyder7
Ne Zha
3
3
6
2
W
Baron Samedi
countbun
Baron Samedi
5
2
6
4
W
Neith
kevqb1
Neith
8
0
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,739
Damage
24,724
54,799
Taken
51,518
24,530
Mitigated
19,519
20,008
Healing
8,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,252
499
0
605
6,792
2,266
422
3,998
2,794
26,856
0
L
Kukulkan
Cm838272
Kukulkan
6,604
963
0
1,236
8,929
2,911
264
5,624
3,305
23,428
0
L
Vamana
DroSoLoud
Vamana
7,891
4,103
0
2,909
14,628
8,373
668
7,019
7,548
0
38,910
L
Jing Wei
4,168
3,597
55
2,858
13,323
3,560
0
4,780
8,543
0
17,161
W
12,560
3,125
1,209
4,810
15,259
7,144
348
2,929
12,330
75,871
0
W
3,029
554
0
2,508
11,282
6,960
2,443
1,941
9,341
54,408
0
L
Chernobog
VictorHvv
Chernobog
2,809
1,222
0
363
7,846
2,409
0
2,804
5,042
0
18,834
W
Ne Zha
WaveRyder7
Ne Zha
5,449
2,472
0
3,016
9,737
3,504
3,929
1,859
7,878
0
42,974
W
Baron Samedi
countbun
Baron Samedi
8,697
601
1,035
3,301
9,094
3,506
2,092
3,127
5,967
40,659
0
W
Neith
kevqb1
Neith
12,004
8,776
0
4,129
9,427
3,416
5,855
0
9,427
0
59,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,442
Gold Earned
34,363
467
Minions Killed
212
0
Camps Cleared
0
1,497,629
Distance Traveled
1,214,154
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
7,114
418
52
3
0
242,154
0
L
Kukulkan
6,555
386
32
2
0
200,903
0
L
Vamana
7,886
464
57
3
0
288,242
0
L
Jing Wei
6,231
367
32
2
0
255,202
0
W
Ymir
11,177
657
122
7
0
337,768
5
W
Geb
9,267
545
101
6
0
259,976
1
L
Chernobog
6,577
387
39
2
0
227,653
0
W
Ne Zha
8,854
521
60
4
0
329,455
0
W
Baron Samedi
8,948
526
70
4
0
296,011
0
W
Neith
10,196
600
114
7
0
274,419
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role