Player Matchup

Arachne
Arachne
Hobojhonchicken
Arachne
Level 39
God Stats
1W - 4L
1,471 SR
Queue Stats
49W - 81L
1,291 Elo+
Solo
Heimdallr
Heimdallr
Keen Eyes CT
Heimdallr
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 149L
1,353 Elo+
Solo
Tiamat
Tiamat
Scorny5325
Tiamat
Level 26
God Stats
2W - 9L
1,275 SR
Queue Stats
40W - 89L
1,155 Elo+
Party 1
Cerberus
Cerberus
lilbari123
Cerberus
Level 59
God Stats
1W - 1L
1,720 SR
Queue Stats
102W - 152L
1,359 Elo+
Party 1
Khepri
Khepri
lildego
Khepri
Level 33
God Stats
6W - 6L
1,401 SR
Queue Stats
42W - 85L
1,311 Elo+
Party 1
Team Averages
Level 40
1,473 SR
1,294 Elo+

VS

Team Averages
Level 46
1,406 SR
1,397 Elo+
Skadi
Skadi
Fondcarly
Skadi
Level 41
God Stats
9W - 8L
1,438 SR
Queue Stats
80W - 114L
1,332 Elo+
Solo
Ymir
Ymir
JaIen Ramzey
Ymir
Level 66
God Stats
5W - 5L
1,279 SR
Queue Stats
165W - 158L
1,420 Elo+
Party 2
Hun Batz
Hun Batz
KaeYtergg
Hun Batz
Level 48
God Stats
3W - 5L
1,262 SR
Queue Stats
204W - 255L
1,426 Elo+
Solo
Scylla
Scylla
Tyronehas8kids
Scylla
Level 29
God Stats
28W - 26L
1,552 SR
Queue Stats
168W - 172L
1,473 Elo+
Party 2
Nike
Nike
aldebaran2389
Nike
Level 45
God Stats
3W - 3L
1,500 SR
Queue Stats
155W - 207L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 1
6,251
521
4,343
8,883
2,634
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heimdallr
Keen Eyes CT
Heimdallr
8
1 / 5 / 2
5,502
459
4,649
7,651
2,318
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tiamat
Scorny5325
Tiamat
10
0 / 3 / 0
5,895
491
1,131
4,378
1,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
lilbari123
Cerberus
10
2 / 3 / 2
5,833
486
3,966
9,404
5,282
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Khepri
lildego
Khepri
10
2 / 4 / 1
6,415
535
2,453
10,079
4,281
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Fondcarly
Skadi
10
3 / 2 / 4
5,972
498
7,025
4,540
1,161
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
3 / 0 / 3
6,416
535
3,142
6,796
4,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hun Batz
KaeYtergg
Hun Batz
13
4 / 0 / 2
7,269
606
3,814
5,322
1,653
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
4 / 1 / 3
7,349
612
6,580
5,719
1,782
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 4 / 1
6,507
542
8,739
8,591
3,947
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
28
7
Kills
15
15
Deaths
7
6
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Skadi
Fondcarly
Skadi
3
2
4
2.5
L
2
0
1
2.5
W
3
0
3
4.5
W
Hun Batz
KaeYtergg
Hun Batz
4
0
2
5
L
Heimdallr
Keen Eyes CT
Heimdallr
1
5
2
0.4
L
Tiamat
Scorny5325
Tiamat
0
3
0
0
W
4
1
3
5.5
W
1
4
1
0.38
L
Cerberus
lilbari123
Cerberus
2
3
2
1
L
Khepri
lildego
Khepri
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,542
Damage
29,300
40,395
Taken
30,968
16,143
Mitigated
12,601
9,230
Healing
6,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
Fondcarly
Skadi
7,025
3,737
0
0
4,540
1,161
918
1,185
3,355
0
22,684
L
4,343
3,181
0
2,146
8,883
2,634
0
1,948
6,849
0
31,720
W
3,142
644
213
1,047
6,796
4,058
78
1,091
5,705
26,037
0
W
Hun Batz
KaeYtergg
Hun Batz
3,814
874
0
2,896
5,322
1,653
0
313
4,925
0
40,768
L
Heimdallr
Keen Eyes CT
Heimdallr
4,649
2,037
0
567
7,651
2,318
0
1,658
5,953
0
23,610
L
Tiamat
Scorny5325
Tiamat
1,131
0
0
942
4,378
1,628
554
2,192
1,980
22,706
0
W
6,580
365
0
1,208
5,719
1,782
0
774
4,717
39,173
0
W
8,739
1,734
0
1,527
8,591
3,947
0
3,261
4,716
0
39,006
L
Cerberus
lilbari123
Cerberus
3,966
826
0
2,200
9,404
5,282
116
0
9,404
22,368
0
L
Khepri
lildego
Khepri
2,453
124
1,126
2,249
10,079
4,281
0
3,386
6,487
16,909
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,896
Gold Earned
33,513
253
Minions Killed
314
0
Camps Cleared
0
1,138,334
Distance Traveled
1,147,721
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
5,972
498
34
3
0
167,250
0
L
Arachne
6,251
521
59
5
0
297,098
5
W
Ymir
6,416
535
32
3
0
233,248
0
W
Hun Batz
7,269
606
90
8
0
298,258
1
L
Heimdallr
5,502
459
40
3
0
200,371
1
L
Tiamat
5,895
491
67
6
0
183,151
0
W
Scylla
7,349
612
81
7
0
250,087
0
W
Nike
6,507
542
77
6
0
198,878
0
L
Cerberus
5,833
486
66
6
0
231,878
0
L
Khepri
6,415
535
21
2
0
225,836
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role