Player Matchup

Athena
Athena
Acrotic NAG
Athena
Level 21
God Stats
6W - 13L
1,276 SR
Queue Stats
38W - 37L
1,421 Elo+
Solo
Hun Batz
Hun Batz
Bjornragnar8
Hun Batz
Level 29
God Stats
6W - 4L
1,555 SR
Queue Stats
243W - 251L
1,504 Elo+
Solo
Gilgamesh
Gilgamesh
Icy Twists
Gilgamesh
Level 27
God Stats
8W - 5L
1,588 SR
Queue Stats
101W - 107L
1,489 Elo+
Solo
Neith
Neith
TASSAKALLI
Neith
Level 12
God Stats
2W - 1L
1,544 SR
Queue Stats
14W - 20L
1,506 Elo+
Solo
The Morrigan
The Morrigan
elbuho_54
The Morrigan
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 11L
1,675 Elo+
Solo
Team Averages
Level 19
1,493 SR
1,519 Elo+

VS

Team Averages
Level 10
1,484 SR
1,511 Elo+
Hades
Hades
BigBarryDubs
Hades
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 70L
1,510 Elo+
Solo
Bellona
Bellona
Frozenheroe
Bellona
Level 3
God Stats
1W - 3L
1,497 SR
Queue Stats
1W - 3L
1,506 Elo+
Solo
Danzaburou
Danzaburou
Swifty1756
Danzaburou
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 80L
1,687 Elo+
Solo
Olorun
Olorun
VisaDeKlein
Olorun
Level 6
God Stats
9W - 13L
1,424 SR
Queue Stats
9W - 13L
1,325 Elo+
Solo
Artemis
Artemis
aportagem00
Artemis
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 6L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
8
1 / 0 / 2
5,318
532
1,701
6,082
2,660
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hun Batz
Bjornragnar8
Hun Batz
9
2 / 2 / 9
5,819
582
1,877
5,560
1,555
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gilgamesh
Icy Twists
Gilgamesh
10
3 / 3 / 0
5,808
581
5,693
7,408
3,644
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Neith
10
3 / 0 / 5
5,787
579
2,570
3,196
1,167
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Morrigan
elbuho_54
The Morrigan
10
8 / 4 / 3
6,664
666
6,777
5,612
1,637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 2 / 3
5,976
598
3,902
5,857
2,312
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Bellona
Frozenheroe
Bellona
8
1 / 3 / 0
5,134
513
1,239
4,804
3,038
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
Swifty1756
Danzaburou
9
2 / 1 / 4
6,139
614
5,517
6,110
1,696
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Olorun
7
2 / 5 / 1
4,631
463
1,298
4,837
1,755
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artemis
aportagem00
Artemis
6
1 / 6 / 0
4,357
436
2,880
5,372
1,418
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
17
17
Kills
9
9
Deaths
17
19
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Athena
1
0
2
2
L
3
2
3
2.25
W
Hun Batz
Bjornragnar8
Hun Batz
2
2
9
3.25
L
Bellona
Frozenheroe
Bellona
1
3
0
0.33
W
Gilgamesh
Icy Twists
Gilgamesh
3
3
0
1
L
Danzaburou
Swifty1756
Danzaburou
2
1
4
4
W
Neith
3
0
5
5.5
L
Olorun
2
5
1
0.5
L
Artemis
aportagem00
Artemis
1
6
0
0.17
W
The Morrigan
elbuho_54
The Morrigan
8
4
3
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,618
Damage
14,836
27,858
Taken
26,980
10,663
Mitigated
10,219
6,702
Healing
4,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
1,701
644
596
495
6,082
2,660
583
271
5,768
13,543
0
L
3,902
901
131
2,636
5,857
2,312
0
1,649
3,960
26,680
0
W
Hun Batz
Bjornragnar8
Hun Batz
1,877
570
0
1,524
5,560
1,555
0
1,193
4,283
0
20,002
L
Bellona
Frozenheroe
Bellona
1,239
428
0
393
4,804
3,038
0
0
4,519
0
16,446
W
Gilgamesh
Icy Twists
Gilgamesh
5,693
1,845
0
1,729
7,408
3,644
114
873
6,491
1,089
28,568
L
Danzaburou
Swifty1756
Danzaburou
5,517
2,496
0
649
6,110
1,696
29
1,086
4,746
0
31,495
W
Neith
2,570
861
0
1,208
3,196
1,167
853
0
3,196
0
32,250
L
Olorun
1,298
586
332
581
4,837
1,755
350
2,504
2,129
11,549
1,269
L
Artemis
aportagem00
Artemis
2,880
1,282
0
184
5,372
1,418
0
2,489
2,769
0
11,503
W
The Morrigan
elbuho_54
The Morrigan
6,777
1,973
0
1,150
5,612
1,637
0
2,455
3,072
32,651
154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,396
Gold Earned
26,237
262
Minions Killed
209
0
Camps Cleared
0
913,128
Distance Traveled
867,632
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
5,318
532
33
3
0
181,973
0
L
Hades
5,976
598
66
7
0
178,159
1
W
Hun Batz
5,819
582
43
4
0
206,527
1
L
Bellona
5,134
513
50
5
0
171,771
1
W
Gilgamesh
5,808
581
59
6
0
185,467
2
L
Danzaburou
6,139
614
60
6
0
189,845
2
W
Neith
5,787
579
63
6
0
164,629
3
L
Olorun
4,631
463
18
2
0
174,958
0
L
Artemis
4,357
436
15
2
0
152,899
0
W
The Morrigan
6,664
666
64
6
0
174,532
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role