Player Matchup

Bastet
Bastet
KUSHKILLA1229
Bastet
Level 94
God Stats
26W - 16L
1,542 SR
Queue Stats
576W - 755L
1,449 Elo+
Party 2
Hel
Hel
Skylar_okbluezz
Hel
Level 85
God Stats
23W - 22L
1,465 SR
Queue Stats
338W - 336L
1,448 Elo+
Solo
Zeus
Zeus
buttersman83
Zeus
Level 144
God Stats
247W - 273L
1,466 SR
Queue Stats
481W - 548L
1,500 Elo+
Party 2
Hercules
Hercules
pumanater
Hercules
Level 125
God Stats
1W - 3L
1,303 SR
Queue Stats
96W - 131L
1,394 Elo+
Party 3
Achilles
Achilles
x Deus Non x
Achilles
Level 44
God Stats
14W - 17L
1,492 SR
Queue Stats
247W - 265L
1,442 Elo+
Party 3
Team Averages
Level 98
1,454 SR
1,447 Elo+

VS

Team Averages
Level 105
1,468 SR
1,513 Elo+
Skadi
Skadi
AzulaHP
Skadi
Level 99
God Stats
15W - 9L
1,479 SR
Queue Stats
163W - 175L
1,507 Elo+
Party 1
Cernunnos
Cernunnos
Casepicolino
Cernunnos
Level 91
God Stats
1W - 2L
1,536 SR
Queue Stats
62W - 80L
1,388 Elo+
Solo
Yemoja
Yemoja
JokerRiv92
Yemoja
Level 38
God Stats
4W - 1L
1,306 SR
Queue Stats
7W - 4L
1,561 Elo+
Party 1
Zeus
Zeus
kenegaro
Zeus
Level 144
God Stats
88W - 66L
1,575 SR
Queue Stats
115W - 93L
1,559 Elo+
Party 1
Ao Kuang
Ao Kuang
volatilemadman
Ao Kuang
Level 155
God Stats
2W - 2L
1,444 SR
Queue Stats
100W - 86L
1,550 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 5 / 11
12,471
1,039
16,731
17,847
7,457
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
3 / 1 / 11
11,692
974
6,405
12,054
6,688
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
8 / 0 / 10
13,678
1,140
16,072
6,631
2,633
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
pumanater
Hercules
18
2 / 6 / 7
10,819
902
8,584
19,417
9,444
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Achilles
x Deus Non x
Achilles
19
3 / 3 / 12
12,004
1,000
10,586
15,830
10,099
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

161

VS

Team 2 Tickets

143

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
AzulaHP
Skadi
18
6 / 4 / 4
12,572
1,048
20,362
15,103
4,770
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cernunnos
Casepicolino
Cernunnos
15
0 / 0 / 0
9,074
756
0
104
24
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Yemoja
JokerRiv92
Yemoja
19
0 / 5 / 12
12,406
1,034
11,628
19,310
8,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Zeus
19
4 / 6 / 7
12,109
1,009
24,167
10,690
3,561
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ao Kuang
17
5 / 6 / 3
11,733
978
8,813
15,868
5,192
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
41
21
Kills
15
15
Deaths
21
51
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Skadi
AzulaHP
Skadi
6
4
4
2
L
Cernunnos
Casepicolino
Cernunnos
0
0
0
0
L
Yemoja
JokerRiv92
Yemoja
0
5
12
1.2
W
5
5
11
2.1
W
3
1
11
8.5
W
8
0
10
13
L
Zeus
4
6
7
1.25
W
Hercules
pumanater
Hercules
2
6
7
0.92
L
Ao Kuang
5
6
3
1.08
W
Achilles
x Deus Non x
Achilles
3
3
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,378
Damage
64,970
71,779
Taken
61,075
36,321
Mitigated
22,519
25,637
Healing
7,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
AzulaHP
Skadi
20,362
10,121
407
1,591
15,103
4,770
0
5,304
9,799
0
51,208
L
Cernunnos
Casepicolino
Cernunnos
0
0
0
16
104
24
0
0
104
0
885
L
Yemoja
JokerRiv92
Yemoja
11,628
2,553
1,047
2,652
19,310
8,972
0
9,352
9,958
31,665
0
W
16,731
5,212
124
4,207
17,847
7,457
0
13,127
4,720
0
27,745
W
6,405
595
9,177
5,957
12,054
6,688
0
8,758
3,296
42,033
0
W
16,072
936
43
1,497
6,631
2,633
0
4,571
2,060
37,442
0
L
Zeus
24,167
1,071
0
433
10,690
3,561
0
2,260
8,430
58,522
0
W
Hercules
pumanater
Hercules
8,584
1,946
30
2,469
19,417
9,444
0
10,565
8,852
0
14,970
L
Ao Kuang
8,813
3,253
0
1,276
15,868
5,192
0
5,561
10,307
18,092
0
W
Achilles
x Deus Non x
Achilles
10,586
3,037
351
1,782
15,830
10,099
0
7,587
8,243
0
36,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,664
Gold Earned
57,894
230
Minions Killed
242
10
Camps Cleared
7
1,187,741
Distance Traveled
808,354
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
12,572
1,048
80
7
0
197,132
0
L
Cernunnos
9,074
756
0
0
0
19,989
1
L
Yemoja
12,406
1,034
40
3
2
173,113
0
W
Bastet
12,471
1,039
22
2
2
258,382
1
W
Hel
11,692
974
86
7
1
258,623
0
W
Zeus
13,678
1,140
48
4
6
231,442
1
L
Zeus
12,109
1,009
103
9
2
210,203
0
W
Hercules
10,819
902
15
1
1
201,799
0
L
Ao Kuang
11,733
978
19
2
3
207,917
0
W
Achilles
12,004
1,000
59
5
0
237,495
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role