Player Matchup

Apollo
Apollo
 
Apollo
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
BanSpeedRun
Anubis
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 8L
1,646 Elo+
Party 1
Jormungandr
Jormungandr
GradeBoi
Jormungandr
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
313W - 259L
1,582 Elo+
Party 1
Tsukuyomi
Tsukuyomi
HflipperQc
Tsukuyomi
Level 27
God Stats
21W - 12L
1,749 SR
Queue Stats
85W - 71L
1,535 Elo+
Solo
Nemesis
Nemesis
Jodalos
Nemesis
Level 18
God Stats
2W - 0L
1,836 SR
Queue Stats
27W - 15L
1,728 Elo+
Solo
Team Averages
Level 41
1,617 SR
1,598 Elo+

VS

Team Averages
Level 17
1,703 SR
1,658 Elo+
Chang'e
Chang'e
Aiyyjayy
Chang'e
Level 27
God Stats
6W - 3L
1,737 SR
Queue Stats
103W - 102L
1,571 Elo+
Solo
The Morrigan
The Morrigan
Graphitte
The Morrigan
Level 24
God Stats
3W - 1L
1,762 SR
Queue Stats
24W - 13L
1,684 Elo+
Solo
Ymir
Ymir
InsaneSlots
Ymir
Level 3
God Stats
1W - 3L
1,677 SR
Queue Stats
28W - 54L
1,759 Elo+
Solo
Ullr
Ullr
Triunewolf
Ullr
Level 24
God Stats
7W - 2L
1,839 SR
Queue Stats
108W - 91L
1,614 Elo+
Solo
Thor
Thor
Tropheos
Thor
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 6L
1,660 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
15
12 / 1 / 4
9,446
675
14,132
8,981
3,285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
14
7 / 6 / 3
8,468
605
9,491
11,987
5,623
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Jormungandr
GradeBoi
Jormungandr
13
3 / 6 / 13
7,735
553
7,765
13,194
8,145
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tsukuyomi
HflipperQc
Tsukuyomi
14
4 / 3 / 4
8,565
612
7,747
10,194
5,105
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nemesis
Jodalos
Nemesis
14
3 / 3 / 1
8,120
580
3,881
10,164
3,550
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Aiyyjayy
Chang'e
13
5 / 6 / 9
8,150
582
9,450
10,969
2,993
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

The Morrigan
Graphitte
The Morrigan
14
3 / 7 / 3
7,758
554
6,468
11,437
3,150
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 9 / 3
5,747
411
2,433
14,467
9,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

12
4 / 4 / 5
7,297
521
5,244
9,258
2,761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thor
13
6 / 4 / 3
8,132
581
7,334
10,493
3,855
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
41
29
Kills
18
19
Deaths
30
25
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
12
1
4
14
L
Chang'e
Aiyyjayy
Chang'e
5
6
9
1.58
W
Anubis
7
6
3
1.42
W
Jormungandr
GradeBoi
Jormungandr
3
6
13
1.58
L
The Morrigan
Graphitte
The Morrigan
3
7
3
0.64
W
Tsukuyomi
HflipperQc
Tsukuyomi
4
3
4
2
L
0
9
3
0.17
W
Nemesis
Jodalos
Nemesis
3
3
1
1.17
L
4
4
5
1.63
L
Thor
6
4
3
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,016
Damage
30,929
54,520
Taken
56,624
25,708
Mitigated
22,475
17,881
Healing
10,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
14,132
8,826
0
6,014
8,981
3,285
1,283
2,358
6,577
0
64,548
L
Chang'e
Aiyyjayy
Chang'e
9,450
635
837
2,940
10,969
2,993
0
5,620
5,349
37,246
0
W
Anubis
9,491
996
0
4,685
11,987
5,623
499
4,319
7,330
46,681
0
W
Jormungandr
GradeBoi
Jormungandr
7,765
2,826
336
994
13,194
8,145
164
2,239
10,847
22,067
0
L
The Morrigan
Graphitte
The Morrigan
6,468
1,588
12
2,951
11,437
3,150
0
1,950
8,711
37,396
1,197
W
Tsukuyomi
HflipperQc
Tsukuyomi
7,747
1,987
0
2,192
10,194
5,105
346
4,008
5,860
0
53,439
L
2,433
754
0
279
14,467
9,716
0
2,206
12,261
13,008
0
W
Nemesis
Jodalos
Nemesis
3,881
1,138
0
3,660
10,164
3,550
33
3,153
6,752
0
52,274
L
5,244
2,368
0
2,210
9,258
2,761
720
3,816
5,442
0
38,193
L
Thor
7,334
2,652
0
1,639
10,493
3,855
0
3,664
6,736
0
38,755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,334
Gold Earned
37,084
423
Minions Killed
310
0
Camps Cleared
0
1,337,417
Distance Traveled
1,143,135
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
9,446
675
112
8
0
285,983
4
L
Chang'e
8,150
582
66
5
0
260,999
4
W
Anubis
8,468
605
82
6
0
225,557
5
W
Jormungandr
7,735
553
31
2
0
247,797
2
L
The Morrigan
7,758
554
96
7
0
217,899
2
W
Tsukuyomi
8,565
612
89
6
0
278,668
0
L
Ymir
5,747
411
21
2
0
173,382
1
W
Nemesis
8,120
580
109
8
0
299,412
4
L
Ullr
7,297
521
63
5
0
246,769
5
L
Thor
8,132
581
64
5
0
244,086
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role