Player Matchup

Ymir
Ymir
GMorelis
Ymir
Level 4
God Stats
7W - 0L
1,500 SR
Queue Stats
14W - 11L
1,121 Elo+
Solo
Baba Yaga
Baba Yaga
Kiyure
Baba Yaga
Level 26
God Stats
9W - 4L
1,711 SR
Queue Stats
19W - 16L
1,493 Elo+
Solo
Izanami
Izanami
Smokey_Se7en
Izanami
Level 21
God Stats
27W - 34L
1,280 SR
Queue Stats
72W - 80L
1,435 Elo+
Solo
King Arthur
King Arthur
grovera123
King Arthur
Level 22
God Stats
10W - 11L
1,463 SR
Queue Stats
117W - 154L
1,424 Elo+
Solo
Fenrir
Fenrir
schulzST97
Fenrir
Level 28
God Stats
6W - 7L
1,398 SR
Queue Stats
119W - 160L
1,417 Elo+
Solo
Team Averages
Level 20
1,470 SR
1,378 Elo+

VS

Team Averages
Level 17
1,500 SR
1,418 Elo+
Anhur
Anhur
AIon3
Anhur
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,482 Elo+
Party 1
Ra
Ra
DerrickGrim
Ra
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,427 Elo+
Party 1
Arachne
Arachne
MadsonBR
Arachne
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,466 Elo+
Party 1
Hercules
Hercules
brbr-9
Hercules
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bellona
Bellona
efdlima
Bellona
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,212 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
9
1 / 0 / 5
5,844
584
2,742
6,175
3,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baba Yaga
Kiyure
Baba Yaga
11
7 / 0 / 3
6,414
641
5,436
5,199
1,665
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Smokey_Se7en
Izanami
11
2 / 0 / 4
6,114
611
3,197
3,789
859
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
grovera123
King Arthur
9
2 / 1 / 2
5,385
539
5,130
5,107
4,823
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Fenrir
schulzST97
Fenrir
11
6 / 2 / 1
6,429
643
3,468
6,872
2,431
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
AIon3
Anhur
6
0 / 5 / 0
4,009
401
2,489
4,798
1,054
Heavy Mace

Heavy Mace

+30
Physical Power

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mace

Mace

+10
Physical Power

7
0 / 4 / 0
4,477
448
2,341
3,941
1,225
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
MadsonBR
Arachne
5
0 / 3 / 0
3,970
397
906
4,831
1,744
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hercules
brbr-9
Hercules
7
0 / 3 / 2
4,956
496
1,422
7,389
3,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bellona
efdlima
Bellona
8
3 / 4 / 0
5,148
515
3,043
7,298
4,998
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
5
18
Kills
3
3
Deaths
19
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Anhur
AIon3
Anhur
0
5
0
0
L
0
4
0
0
W
Ymir
1
0
5
3.5
W
Baba Yaga
Kiyure
Baba Yaga
7
0
3
8.5
L
Arachne
MadsonBR
Arachne
0
3
0
0
W
Izanami
Smokey_Se7en
Izanami
2
0
4
4
L
Hercules
brbr-9
Hercules
0
3
2
0.33
L
Bellona
efdlima
Bellona
3
4
0
0.75
W
King Arthur
grovera123
King Arthur
2
1
2
3
W
Fenrir
schulzST97
Fenrir
6
2
1
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,973
Damage
10,201
27,142
Taken
28,257
12,885
Mitigated
12,226
11,142
Healing
4,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
AIon3
Anhur
2,489
2,100
0
595
4,798
1,054
0
1,619
3,095
0
12,787
L
2,341
258
81
198
3,941
1,225
0
2,278
1,539
15,976
0
W
Ymir
2,742
506
381
2,086
6,175
3,107
496
1,097
5,014
16,574
0
W
Baba Yaga
Kiyure
Baba Yaga
5,436
462
0
2,134
5,199
1,665
439
856
4,146
30,876
0
L
Arachne
MadsonBR
Arachne
906
751
0
1,027
4,831
1,744
0
1,849
2,811
0
10,245
W
Izanami
Smokey_Se7en
Izanami
3,197
2,279
0
1,470
3,789
859
1,502
221
3,511
0
34,161
L
Hercules
brbr-9
Hercules
1,422
552
0
1,428
7,389
3,205
0
1,455
5,723
0
9,813
L
Bellona
efdlima
Bellona
3,043
685
0
751
7,298
4,998
0
595
6,228
4,123
11,567
W
King Arthur
grovera123
King Arthur
5,130
468
0
1,629
5,107
4,823
235
195
4,912
0
19,327
W
Fenrir
schulzST97
Fenrir
3,468
781
0
3,442
6,872
2,431
0
291
6,581
0
30,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,186
Gold Earned
22,560
280
Minions Killed
131
0
Camps Cleared
0
1,004,901
Distance Traveled
832,138
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
4,009
401
23
2
0
127,581
0
L
Ra
4,477
448
36
4
0
168,845
0
W
Ymir
5,844
584
35
4
0
179,371
0
W
Baba Yaga
6,414
641
66
7
0
217,363
3
L
Arachne
3,970
397
24
2
0
166,087
2
W
Izanami
6,114
611
72
7
0
183,943
4
L
Hercules
4,956
496
23
2
0
188,365
1
L
Bellona
5,148
515
25
3
0
181,260
0
W
King Arthur
5,385
539
37
4
0
214,487
0
W
Fenrir
6,429
643
70
7
0
209,737
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role