Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
BigMacJordan
Cernunnos
Level 80
God Stats
3W - 1L
1,414 SR
Queue Stats
82W - 74L
1,379 Elo+
Solo
Hel
Hel
Danyso060
Hel
Level 103
God Stats
2W - 2L
1,363 SR
Queue Stats
185W - 198L
1,401 Elo+
Solo
Baron Samedi
Baron Samedi
JrNoriz710
Baron Samedi
Level 115
God Stats
10W - 5L
1,615 SR
Queue Stats
233W - 271L
1,409 Elo+
Party 1
Nike
Nike
wishito_net
Nike
Level 159
God Stats
2W - 3L
1,571 SR
Queue Stats
85W - 113L
1,359 Elo+
Party 1
Team Averages
Level 122
1,492 SR
1,410 Elo+

VS

Team Averages
Level 69
1,526 SR
1,347 Elo+
Chaac
Chaac
Daternal
Chaac
Level 102
God Stats
11W - 5L
1,566 SR
Queue Stats
84W - 81L
1,447 Elo+
Party 2
Ravana
Ravana
JestJohann2660
Ravana
Level 47
God Stats
5W - 13L
1,344 SR
Queue Stats
24W - 33L
1,264 Elo+
Solo
Aphrodite
Aphrodite
Marco2920
Aphrodite
Level 39
God Stats
2W - 2L
1,558 SR
Queue Stats
3W - 10L
1,295 Elo+
Solo
Bellona
Bellona
Venom Sneik
Bellona
Level 35
God Stats
10W - 14L
1,543 SR
Queue Stats
18W - 27L
1,323 Elo+
Party 2
Yemoja
Yemoja
hyperiusblake
Yemoja
Level 122
God Stats
47W - 24L
1,618 SR
Queue Stats
94W - 80L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
2 / 3 / 16
8,379
838
7,007
11,698
4,736
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cernunnos
BigMacJordan
Cernunnos
16
11 / 1 / 12
10,770
1,077
16,693
8,621
3,630
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
3 / 0 / 15
8,571
857
9,835
8,779
7,479
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
JrNoriz710
Baron Samedi
15
5 / 2 / 16
9,192
919
12,343
9,017
4,125
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
4 / 3 / 14
8,826
883
10,413
14,454
15,132
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Daternal
Chaac
13
1 / 5 / 2
7,079
708
14,752
13,912
7,910
12
1 / 5 / 3
7,174
717
4,594
11,523
7,188
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Aphrodite
Marco2920
Aphrodite
13
3 / 3 / 2
7,444
744
3,436
12,856
12,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bellona
Venom Sneik
Bellona
14
3 / 6 / 4
8,790
879
6,872
12,470
9,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
1 / 6 / 4
7,202
720
6,249
16,124
14,661
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
24
25
Kills
9
9
Deaths
25
73
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
2
3
16
3.33
W
Cernunnos
BigMacJordan
Cernunnos
11
1
12
17
W
3
0
15
10.5
L
Chaac
Daternal
Chaac
1
5
2
0.4
L
1
5
3
0.5
W
Baron Samedi
JrNoriz710
Baron Samedi
5
2
16
6.5
L
Aphrodite
Marco2920
Aphrodite
3
3
2
1.33
L
Bellona
Venom Sneik
Bellona
3
6
4
0.83
L
1
6
4
0.5
W
4
3
14
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,291
Damage
35,903
52,569
Taken
66,885
35,102
Mitigated
51,663
25,030
Healing
17,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
7,007
2,280
896
2,792
11,698
4,736
666
2,499
9,199
0
16,794
W
Cernunnos
BigMacJordan
Cernunnos
16,693
7,304
0
630
8,621
3,630
4,852
1,275
7,346
0
38,563
W
9,835
1,083
6,305
6,529
8,779
7,479
850
2,442
6,337
20,742
0
L
Chaac
Daternal
Chaac
14,752
2,071
0
2,803
13,912
7,910
79
3,833
9,828
0
36,330
L
4,594
415
0
461
11,523
7,188
0
4,405
6,985
0
14,743
W
Baron Samedi
JrNoriz710
Baron Samedi
12,343
727
2,801
2,654
9,017
4,125
710
1,460
7,557
30,152
0
L
Aphrodite
Marco2920
Aphrodite
3,436
644
5,955
4,415
12,856
12,700
1
4,538
8,271
14,032
0
L
Bellona
Venom Sneik
Bellona
6,872
2,437
0
1,033
12,470
9,204
0
4,537
7,687
334
15,980
L
6,249
939
2,665
477
16,124
14,661
52
4,984
10,795
24,988
0
W
10,413
939
552
1,871
14,454
15,132
306
3,069
11,385
0
19,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,738
Gold Earned
37,689
165
Minions Killed
174
8
Camps Cleared
7
943,185
Distance Traveled
945,294
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,379
838
15
2
2
179,407
0
W
Cernunnos
10,770
1,077
39
4
4
182,581
0
W
Hel
8,571
857
30
3
1
210,963
2
L
Chaac
7,079
708
46
5
2
207,929
0
L
Ravana
7,174
717
31
3
3
176,758
0
W
Baron Samedi
9,192
919
51
5
0
185,483
3
L
Aphrodite
7,444
744
31
3
0
195,515
0
L
Bellona
8,790
879
23
2
2
194,153
0
L
Yemoja
7,202
720
43
4
0
170,939
3
W
Nike
8,826
883
30
3
1
184,751
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role