Player Matchup

Heimdallr
Heimdallr
DrNoosenbautom
Heimdallr
Level 128
God Stats
7W - 4L
1,524 SR
Queue Stats
65W - 30L
1,644 Elo+
Party 1
Nike
Nike
Jiko_Bunno
Nike
Level 48
God Stats
3W - 0L
1,500 SR
Queue Stats
23W - 21L
1,443 Elo+
Party 1
Ah Puch
Ah Puch
Lazyhatescapes
Ah Puch
Level 86
God Stats
9W - 6L
1,549 SR
Queue Stats
41W - 31L
1,569 Elo+
Party 1
Team Averages
Level 87
1,525 SR
1,552 Elo+

VS

Team Averages
Level 119
1,418 SR
1,524 Elo+
Discordia
Discordia
 
Discordia
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
Birdman989128
Anhur
Level 110
God Stats
1W - 6L
1,082 SR
Queue Stats
78W - 87L
1,481 Elo+
Solo
Geb
Geb
TheLoveHammer81
Geb
Level 140
God Stats
8W - 7L
1,671 SR
Queue Stats
307W - 218L
1,592 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DrNoosenbautom
Heimdallr
14
4 / 3 / 5
9,728
748
10,789
12,243
5,334
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
3 / 1 / 5
9,661
743
4,627
7,985
6,732
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
3 / 3 / 6
9,519
732
5,861
8,783
3,731
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
14
6 / 4 / 1
9,256
712
11,580
7,294
2,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

6
0 / 2 / 0
6,656
512
314
2,304
532
Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 4 / 6
9,096
700
10,280
17,873
16,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
14
10
Kills
7
7
Deaths
10
16
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
6
4
1
1.63
L
0
2
0
0
W
Heimdallr
DrNoosenbautom
Heimdallr
4
3
5
2.17
W
3
1
5
5.5
W
3
3
6
2
L
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,277
Damage
22,174
29,011
Taken
27,471
15,797
Mitigated
19,489
5,544
Healing
5,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
11,580
48
180
1,096
7,294
2,458
0
1,531
5,691
32,281
0
L
314
136
0
50
2,304
532
0
994
1,269
0
1,598
W
Heimdallr
DrNoosenbautom
Heimdallr
10,789
6,709
0
2,547
12,243
5,334
1,307
9,866
2,377
0
37,306
W
4,627
604
0
927
7,985
6,732
596
4,674
3,311
0
13,596
W
5,861
67
0
2,070
8,783
3,731
506
7,627
1,156
26,460
0
L
10,280
638
427
4,083
17,873
16,499
0
3,708
13,512
33,181
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,908
Gold Earned
25,008
132
Minions Killed
103
5
Camps Cleared
5
676,331
Distance Traveled
675,410
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,256
712
57
4
2
236,681
2
L
Anhur
6,656
512
5
0
1
68,908
1
W
Heimdallr
9,728
748
60
5
1
234,321
2
W
Nike
9,661
743
17
1
0
236,095
0
W
Ah Puch
9,519
732
55
4
4
205,915
2
L
Geb
9,096
700
41
3
2
369,821
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role