Player Matchup

Gilgamesh
Gilgamesh
AesirBound
Gilgamesh
Level 23
God Stats
16W - 2L
1,827 SR
Queue Stats
121W - 64L
1,569 Elo+
Party 1
Ao Kuang
Ao Kuang
Anbu-Senju
Ao Kuang
Level 87
God Stats
3W - 4L
1,546 SR
Queue Stats
60W - 64L
1,421 Elo+
Party 1
Nike
Nike
King Raynier
Nike
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 5L
1,495 Elo+
Party 1
Team Averages
Level 46
1,624 SR
1,495 Elo+

VS

Team Averages
Level 64
1,649 SR
1,547 Elo+
Baron Samedi
Baron Samedi
MCX38
Baron Samedi
Level 25
God Stats
2W - 1L
1,818 SR
Queue Stats
6W - 3L
1,749 Elo+
Party 2
Achilles
Achilles
Oni Joker 07
Achilles
Level 80
God Stats
0W - 2L
1,471 SR
Queue Stats
14W - 18L
1,363 Elo+
Party 2
Neith
Neith
shy9uy711
Neith
Level 88
God Stats
6W - 8L
1,657 SR
Queue Stats
168W - 159L
1,528 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AesirBound
Gilgamesh
19
2 / 5 / 14
15,696
654
13,552
27,060
29,748
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ao Kuang
Anbu-Senju
Ao Kuang
20
15 / 7 / 1
17,171
715
20,380
23,400
10,059
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
2 / 4 / 11
14,332
597
7,679
20,450
23,294
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
MCX38
Baron Samedi
17
6 / 7 / 7
14,978
624
13,906
15,833
7,535
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Achilles
Oni Joker 07
Achilles
18
6 / 7 / 8
15,160
632
21,674
22,363
23,696
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
shy9uy711
Neith
18
4 / 5 / 12
14,793
616
22,217
14,346
4,946
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
43
19
Kills
16
16
Deaths
19
26
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
AesirBound
Gilgamesh
2
5
14
1.8
W
Ao Kuang
Anbu-Senju
Ao Kuang
15
7
1
2.21
W
2
4
11
1.88
L
Baron Samedi
MCX38
Baron Samedi
6
7
7
1.36
L
Achilles
Oni Joker 07
Achilles
6
7
8
1.43
L
Neith
shy9uy711
Neith
4
5
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,611
Damage
57,797
70,910
Taken
52,542
63,101
Mitigated
36,177
15,133
Healing
12,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
AesirBound
Gilgamesh
13,552
3,273
0
2,350
27,060
29,748
943
6,670
19,418
0
72,765
W
Ao Kuang
Anbu-Senju
Ao Kuang
20,380
5,860
1,660
7,246
23,400
10,059
2,206
5,489
17,310
66,334
4,556
W
7,679
850
0
3,877
20,450
23,294
523
5,888
13,894
0
25,336
L
Baron Samedi
MCX38
Baron Samedi
13,906
1,192
1,230
3,474
15,833
7,535
422
5,327
10,318
47,008
0
L
Achilles
Oni Joker 07
Achilles
21,674
3,565
210
4,388
22,363
23,696
230
6,942
14,556
11,649
49,187
L
Neith
shy9uy711
Neith
22,217
8,513
0
2,908
14,346
4,946
1,658
7,753
6,417
0
60,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,199
Gold Earned
44,931
201
Minions Killed
231
10
Camps Cleared
6
1,296,796
Distance Traveled
1,156,451
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
15,696
654
106
4
2
456,390
1
W
Ao Kuang
17,171
715
54
2
8
377,138
1
W
Nike
14,332
597
41
2
0
463,268
0
L
Baron Samedi
14,978
624
57
2
1
349,715
2
L
Achilles
15,160
632
82
3
2
447,944
2
L
Neith
14,793
616
92
4
3
358,792
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role