Player Matchup

Danzaburou
Danzaburou
BestVibrations
Danzaburou
Level 124
God Stats
2W - 3L
1,704 SR
Queue Stats
334W - 347L
1,514 Elo+
Party 1
Hun Batz
Hun Batz
OG GRizzLy x
Hun Batz
Level 160
God Stats
3W - 1L
1,550 SR
Queue Stats
103W - 121L
1,535 Elo+
Solo
Set
Set
SaIgadinho
Set
Level 133
God Stats
1W - 2L
1,196 SR
Queue Stats
136W - 136L
1,551 Elo+
Party 1
Tiamat
Tiamat
Zwuncc
Tiamat
Level 93
God Stats
3W - 2L
1,404 SR
Queue Stats
180W - 148L
1,629 Elo+
Solo
Xing Tian
Xing Tian
angeliito_castle
Xing Tian
Level 156
God Stats
2W - 3L
1,448 SR
Queue Stats
144W - 136L
1,589 Elo+
Solo
Team Averages
Level 133
1,461 SR
1,563 Elo+

VS

Team Averages
Level 124
1,567 SR
1,560 Elo+
Kuzenbo
Kuzenbo
Atep19
Kuzenbo
Level 135
God Stats
0W - 2L
1,288 SR
Queue Stats
232W - 216L
1,544 Elo+
Party 2
Eset
Eset
Crippu
Eset
Level 144
God Stats
5W - 7L
1,635 SR
Queue Stats
503W - 503L
1,599 Elo+
Solo
Baba Yaga
Baba Yaga
CubanKingpin311
Baba Yaga
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 26L
1,511 Elo+
Solo
Janus
Janus
Penguiinzz
Janus
Level 118
God Stats
3W - 1L
1,913 SR
Queue Stats
137W - 134L
1,497 Elo+
Party 2
Heimdallr
Heimdallr
Ranko4
Heimdallr
Level 64
God Stats
4W - 2L
1,500 SR
Queue Stats
261W - 253L
1,650 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BestVibrations
Danzaburou
18
5 / 1 / 13
10,956
783
16,699
12,748
6,279
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hun Batz
OG GRizzLy x
Hun Batz
17
7 / 6 / 10
10,731
767
11,203
10,958
6,585
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
1 / 4 / 18
10,022
716
11,225
13,038
10,811
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
Zwuncc
Tiamat
20
8 / 2 / 10
11,733
838
15,989
10,754
7,594
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Xing Tian
15
1 / 4 / 10
9,871
705
5,589
16,595
22,729
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Atep19
Kuzenbo
15
2 / 3 / 9
9,768
698
10,486
17,957
27,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Eset
Crippu
Eset
15
6 / 5 / 6
10,082
720
8,300
12,718
5,829
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baba Yaga
CubanKingpin311
Baba Yaga
16
3 / 5 / 8
10,104
722
9,208
13,750
7,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Janus
16
3 / 3 / 8
9,657
690
12,392
10,211
4,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Ranko4
Heimdallr
15
3 / 7 / 9
9,484
677
13,238
13,980
6,442
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
57
22
Kills
17
17
Deaths
23
61
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Atep19
Kuzenbo
2
3
9
2.17
W
Danzaburou
BestVibrations
Danzaburou
5
1
13
11.5
L
Eset
Crippu
Eset
6
5
6
1.8
L
Baba Yaga
CubanKingpin311
Baba Yaga
3
5
8
1.4
W
Hun Batz
OG GRizzLy x
Hun Batz
7
6
10
2
L
Janus
3
3
8
2.33
L
Heimdallr
Ranko4
Heimdallr
3
7
9
1.07
W
1
4
18
2.5
W
Tiamat
Zwuncc
Tiamat
8
2
10
6.5
W
Xing Tian
1
4
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,705
Damage
53,624
64,093
Taken
68,616
53,998
Mitigated
51,839
23,687
Healing
23,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Atep19
Kuzenbo
10,486
2,948
951
3,332
17,957
27,871
81
4,655
13,143
19,698
0
W
Danzaburou
BestVibrations
Danzaburou
16,699
5,127
1,728
3,963
12,748
6,279
1,835
8,914
3,834
0
36,491
L
Eset
Crippu
Eset
8,300
1,053
2,272
3,775
12,718
5,829
211
3,648
8,971
20,457
0
L
Baba Yaga
CubanKingpin311
Baba Yaga
9,208
170
1,426
3,660
13,750
7,459
446
5,098
8,477
27,265
0
W
Hun Batz
OG GRizzLy x
Hun Batz
11,203
2,364
0
737
10,958
6,585
1,171
6,787
4,171
0
28,031
L
Janus
12,392
682
2,655
2,032
10,211
4,238
592
3,197
6,966
24,091
0
L
Heimdallr
Ranko4
Heimdallr
13,238
4,404
1,447
1,700
13,980
6,442
0
4,980
8,773
0
21,838
W
11,225
3,365
2,091
3,007
13,038
10,811
1,372
7,549
5,489
0
18,082
W
Tiamat
Zwuncc
Tiamat
15,989
528
2,828
4,089
10,754
7,594
626
6,449
4,305
39,918
0
W
Xing Tian
5,589
332
1,702
3,542
16,595
22,729
257
10,687
5,908
9,955
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,313
Gold Earned
49,095
158
Minions Killed
130
0
Camps Cleared
0
1,376,036
Distance Traveled
1,234,072
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
9,768
698
9
1
0
255,636
5
W
Danzaburou
10,956
783
47
3
0
261,509
1
L
Eset
10,082
720
31
2
0
239,429
0
L
Baba Yaga
10,104
722
40
3
0
246,435
0
W
Hun Batz
10,731
767
38
3
0
303,000
0
L
Janus
9,657
690
28
2
0
262,511
0
L
Heimdallr
9,484
677
22
2
0
230,061
1
W
Set
10,022
716
25
2
0
281,307
0
W
Tiamat
11,733
838
41
3
0
260,556
0
W
Xing Tian
9,871
705
7
1
0
269,664
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role