Player Matchup

Aphrodite
Aphrodite
Chiefs_1_Fanboy
Aphrodite
Level 29
God Stats
14W - 19L
1,585 SR
Queue Stats
171W - 167L
1,542 Elo+
Solo
Anubis
Anubis
DJ Swagger 26
Anubis
Level 29
God Stats
12W - 10L
1,362 SR
Queue Stats
40W - 47L
1,547 Elo+
Solo
Geb
Geb
Metabolic-V
Geb
Level 29
God Stats
0W - 3L
1,317 SR
Queue Stats
111W - 122L
1,559 Elo+
Solo
Hun Batz
Hun Batz
Tujefa70_SS
Hun Batz
Level 28
God Stats
0W - 2L
1,247 SR
Queue Stats
72W - 73L
1,606 Elo+
Solo
Neith
Neith
eggless99
Neith
Level 3
God Stats
1W - 1L
1,759 SR
Queue Stats
1W - 1L
1,678 Elo+
Solo
Team Averages
Level 24
1,454 SR
1,586 Elo+

VS

Team Averages
Level 17
1,607 SR
1,647 Elo+
Artemis
Artemis
Adamn36
Artemis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,606 Elo+
Solo
Anubis
Anubis
Kaevek31
Anubis
Level 17
God Stats
25W - 13L
1,822 SR
Queue Stats
52W - 37L
1,572 Elo+
Solo
Thor
Thor
NotFatty
Thor
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,864 Elo+
Solo
Ymir
Ymir
TrollDespair
Ymir
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 7L
1,574 Elo+
Solo
Bastet
Bastet
xxBFIAxx
Bastet
Level 29
God Stats
6W - 1L
1,714 SR
Queue Stats
14W - 7L
1,620 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Chiefs_1_Fanboy
Aphrodite
15
2 / 7 / 3
9,588
436
10,066
19,798
7,456
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
6 / 10 / 1
11,770
535
10,562
18,136
6,724
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
0 / 3 / 4
8,740
397
6,179
15,051
15,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hun Batz
Tujefa70_SS
Hun Batz
15
1 / 11 / 2
9,579
435
10,804
19,500
6,660
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Neith
eggless99
Neith
14
0 / 10 / 1
8,785
399
985
13,997
3,917
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Adamn36
Artemis
6
0 / 1 / 1
7,266
330
297
1,684
321
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
Kaevek31
Anubis
20
6 / 2 / 5
12,538
570
11,193
12,212
6,070
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thor
19
12 / 3 / 9
12,254
557
23,061
15,016
5,785
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
5 / 2 / 19
12,263
557
11,742
22,260
28,559
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bastet
xxBFIAxx
Bastet
20
18 / 1 / 4
14,132
642
22,061
17,237
8,147
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
79
9
Kills
41
41
Deaths
9
11
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Artemis
Adamn36
Artemis
0
1
1
0.5
L
Aphrodite
Chiefs_1_Fanboy
Aphrodite
2
7
3
0.5
L
6
10
1
0.65
W
Anubis
Kaevek31
Anubis
6
2
5
4.25
L
0
3
4
0.67
W
Thor
12
3
9
5.5
W
5
2
19
7.25
L
Hun Batz
Tujefa70_SS
Hun Batz
1
11
2
0.18
L
Neith
eggless99
Neith
0
10
1
0.05
W
Bastet
xxBFIAxx
Bastet
18
1
4
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,596
Damage
68,354
86,482
Taken
68,409
39,882
Mitigated
48,882
21,153
Healing
30,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Adamn36
Artemis
297
43
0
446
1,684
321
0
668
1,016
0
6,833
L
Aphrodite
Chiefs_1_Fanboy
Aphrodite
10,066
1,004
4,782
9,449
19,798
7,456
724
8,881
10,813
54,367
0
L
10,562
464
0
3,794
18,136
6,724
820
5,582
12,202
46,898
0
W
Anubis
Kaevek31
Anubis
11,193
371
0
8,092
12,212
6,070
0
7,819
4,070
97,976
0
L
6,179
172
0
872
15,051
15,125
52
5,504
9,497
30,619
0
W
Thor
23,061
5,805
0
4,484
15,016
5,785
0
6,007
8,909
0
96,986
W
11,742
2,408
0
5,522
22,260
28,559
167
8,718
13,303
55,508
0
L
Hun Batz
Tujefa70_SS
Hun Batz
10,804
2,580
0
175
19,500
6,660
0
1,966
17,197
0
59,896
L
Neith
eggless99
Neith
985
64
0
2,081
13,997
3,917
0
1,185
12,363
0
49,711
W
Bastet
xxBFIAxx
Bastet
22,061
4,250
0
12,017
17,237
8,147
3,254
3,695
13,459
0
106,538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,462
Gold Earned
58,453
435
Minions Killed
563
0
Camps Cleared
0
1,735,042
Distance Traveled
1,726,585
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
7,266
330
21
1
0
70,242
0
L
Aphrodite
9,588
436
106
5
0
364,790
7
L
Anubis
11,770
535
88
4
0
321,092
0
W
Anubis
12,538
570
178
8
0
391,983
8
L
Geb
8,740
397
37
2
0
349,868
2
W
Thor
12,254
557
126
6
0
439,594
1
W
Ymir
12,263
557
74
3
0
373,231
2
L
Hun Batz
9,579
435
102
5
0
389,016
1
L
Neith
8,785
399
102
5
0
310,276
0
W
Bastet
14,132
642
164
7
0
451,535
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role