Player Matchup

Bastet
Bastet
KILL U 1 DAY
Bastet
Level 140
God Stats
3W - 1L
1,160 SR
Queue Stats
174W - 170L
1,479 Elo+
Party 1
Ares
Ares
ShandaH98
Ares
Level 21
God Stats
7W - 2L
1,366 SR
Queue Stats
27W - 21L
1,369 Elo+
Party 1
Olorun
Olorun
theChillBlack
Olorun
Level 145
God Stats
8W - 6L
1,609 SR
Queue Stats
343W - 352L
1,458 Elo+
Party 1
Team Averages
Level 102
1,378 SR
1,435 Elo+

VS

Team Averages
Level 55
1,578 SR
1,361 Elo+
Cthulhu
Cthulhu
MTV_D4RK-D35C3NT
Cthulhu
Level 19
God Stats
20W - 38L
1,405 SR
Queue Stats
37W - 75L
1,280 Elo+
Party 2
Danzaburou
Danzaburou
MTV_Ninja05
Danzaburou
Level 107
God Stats
10W - 12L
1,490 SR
Queue Stats
201W - 289L
1,413 Elo+
Party 2
Hades
Hades
Vini-_-Boy-Br
Hades
Level 38
God Stats
4W - 8L
1,840 SR
Queue Stats
398W - 417L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
13
6 / 1 / 6
9,147
762
12,921
9,540
4,156
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ares
11
2 / 3 / 9
8,146
679
2,651
10,264
9,634
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
6 / 2 / 7
9,435
786
12,619
7,470
3,417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 5
7,500
625
3,396
14,258
11,403
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
MTV_Ninja05
Danzaburou
11
2 / 5 / 2
7,642
637
8,330
11,159
3,809
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

12
4 / 4 / 1
8,553
713
9,417
8,965
5,999
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
14
14
Kills
6
6
Deaths
14
22
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bastet
6
1
6
9
L
0
5
5
0.5
L
Danzaburou
MTV_Ninja05
Danzaburou
2
5
2
0.6
W
Ares
2
3
9
2.17
L
4
4
1
1.13
W
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,191
Damage
21,143
27,274
Taken
34,382
17,207
Mitigated
21,211
5,756
Healing
3,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
12,921
3,395
0
2,429
9,540
4,156
262
5,636
3,904
0
27,124
L
3,396
274
236
725
14,258
11,403
0
5,280
8,743
13,488
0
L
Danzaburou
MTV_Ninja05
Danzaburou
8,330
1,953
272
1,269
11,159
3,809
308
5,383
5,496
0
27,968
W
Ares
2,651
49
0
0
10,264
9,634
0
3,582
6,682
10,537
0
L
9,417
199
244
591
8,965
5,999
0
4,270
4,488
20,274
0
W
12,619
5,531
1,321
2,006
7,470
3,417
967
3,946
3,524
38,762
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,728
Gold Earned
23,695
128
Minions Killed
97
6
Camps Cleared
3
661,358
Distance Traveled
598,957
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,147
762
35
3
4
246,843
2
L
Cthulhu
7,500
625
17
1
0
178,275
0
L
Danzaburou
7,642
637
46
4
2
205,304
2
W
Ares
8,146
679
10
1
0
213,617
0
L
Hades
8,553
713
34
3
1
215,378
2
W
Olorun
9,435
786
83
7
2
200,898
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role