Player Matchup

Janus
Janus
 
Janus
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
 
Cthulhu
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
Fitbighead
Hercules
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,569 Elo+
Party 4
Bakasura
Bakasura
SadgeBoi
Bakasura
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 13L
1,389 Elo+
Party 4
Heimdallr
Heimdallr
Yoinkv1
Heimdallr
Level 12
God Stats
0W - 2L
1,235 SR
Queue Stats
1W - 4L
1,389 Elo+
Party 2
Team Averages
Level 21
1,447 SR
1,469 Elo+

VS

Team Averages
Level 52
1,600 SR
1,528 Elo+
Geb
Geb
 
Geb
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cliodhna
Cliodhna
BanSpeedRun
Cliodhna
Level 8
God Stats
4W - 2L
1,766 SR
Queue Stats
16W - 8L
1,631 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
FadingVelocity2
Morgan Le Fay
Level 102
God Stats
6W - 8L
1,711 SR
Queue Stats
49W - 55L
1,403 Elo+
Party 3
Izanami
Izanami
GradeBoi
Izanami
Level 121
God Stats
10W - 10L
1,525 SR
Queue Stats
313W - 259L
1,576 Elo+
Party 1
Chaac
Chaac
SmilingJack94
Chaac
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,531 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
9
2 / 6 / 0
5,480
457
2,886
6,997
1,367
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
 
Cthulhu
9
1 / 2 / 1
5,453
454
2,815
7,069
3,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hercules
Fitbighead
Hercules
9
2 / 3 / 1
5,741
478
4,822
10,379
6,075
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bakasura
SadgeBoi
Bakasura
8
1 / 5 / 2
5,320
443
3,611
8,589
2,839
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
Yoinkv1
Heimdallr
7
0 / 3 / 1
4,475
373
1,498
3,593
866
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
9
0 / 2 / 8
6,241
520
3,580
8,286
6,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cliodhna
BanSpeedRun
Cliodhna
13
6 / 0 / 7
7,909
659
7,006
6,574
2,099
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morgan Le Fay
FadingVelocity2
Morgan Le Fay
11
3 / 1 / 3
7,076
590
5,426
4,557
1,996
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
GradeBoi
Izanami
13
7 / 1 / 3
8,393
699
7,059
6,588
2,294
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
2 / 3 / 1
6,868
572
5,355
8,821
4,843
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
40
6
Kills
18
19
Deaths
7
5
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
2
6
0
0.33
L
Cthulhu
 
Cthulhu
1
2
1
0.75
W
Geb
 
Geb
0
2
8
2
W
Cliodhna
BanSpeedRun
Cliodhna
6
0
7
9.5
W
Morgan Le Fay
FadingVelocity2
Morgan Le Fay
3
1
3
4.5
L
Hercules
Fitbighead
Hercules
2
3
1
0.83
W
Izanami
GradeBoi
Izanami
7
1
3
8.5
L
Bakasura
SadgeBoi
Bakasura
1
5
2
0.4
W
2
3
1
0.83
L
Heimdallr
Yoinkv1
Heimdallr
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,632
Damage
28,426
36,627
Taken
34,826
14,793
Mitigated
17,596
8,973
Healing
10,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
2,886
262
0
585
6,997
1,367
0
2,245
4,494
20,367
0
L
Cthulhu
 
Cthulhu
2,815
294
0
1,987
7,069
3,646
0
1,405
5,664
16,088
0
W
Geb
 
Geb
3,580
620
0
883
8,286
6,364
587
1,576
6,545
9,170
0
W
Cliodhna
BanSpeedRun
Cliodhna
7,006
983
0
1,693
6,574
2,099
0
1,137
5,397
0
51,611
W
Morgan Le Fay
FadingVelocity2
Morgan Le Fay
5,426
1,184
73
1,390
4,557
1,996
839
988
3,534
34,849
0
L
Hercules
Fitbighead
Hercules
4,822
2,665
0
3,986
10,379
6,075
0
3,179
6,165
0
20,251
W
Izanami
GradeBoi
Izanami
7,059
5,332
0
1,774
6,588
2,294
4,643
2,000
4,366
0
61,504
L
Bakasura
SadgeBoi
Bakasura
3,611
2,394
0
2,024
8,589
2,839
0
784
7,655
0
20,443
W
5,355
1,009
0
4,269
8,821
4,843
1,699
0
8,631
0
26,265
L
Heimdallr
Yoinkv1
Heimdallr
1,498
984
0
391
3,593
866
0
748
2,845
0
10,281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,469
Gold Earned
36,487
196
Minions Killed
346
0
Camps Cleared
0
1,077,257
Distance Traveled
1,193,716
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,480
457
42
4
0
217,095
1
L
Cthulhu
5,453
454
24
2
0
224,084
3
W
Geb
6,241
520
10
1
0
290,854
5
W
Cliodhna
7,909
659
92
8
0
248,793
5
W
Morgan Le Fay
7,076
590
60
5
0
233,213
1
L
Hercules
5,741
478
52
4
0
234,772
0
W
Izanami
8,393
699
129
11
0
197,212
1
L
Bakasura
5,320
443
54
5
0
201,305
0
W
Chaac
6,868
572
55
5
0
223,644
0
L
Heimdallr
4,475
373
24
2
0
200,001
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role