Player Matchup

Vulcan
Vulcan
Gold II
Chris_Jcc
Vulcan
Gold II
Level 120
God Stats
3W - 2L
1,538 SR
Queue Stats
161W - 161L
1,484 MMR
Party 1
Chaac
Chaac
Silver II
Godie_ON
Chaac
Silver II
Level 83
God Stats
5W - 6L
1,460 SR
Queue Stats
136W - 149L
965 MMR
Party 1
Chiron
Chiron
Silver I
RawPyro
Chiron
Silver I
Level 102
God Stats
1W - 1L
1,537 SR
Queue Stats
30W - 42L
1,178 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 102
1,512 SR
1,209 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 146
1,567 SR
1,210 MMR
Kukulkan
Kukulkan
Gold V
CRISPAIVAX
Kukulkan
Gold V
Level 155
God Stats
104W - 147L
1,515 SR
Queue Stats
268W - 273L
1,274 MMR
Party 2
Bacchus
Bacchus
Gold V
JOAOLADS
Bacchus
Gold V
Level 154
God Stats
26W - 33L
1,687 SR
Queue Stats
383W - 397L
1,291 MMR
Party 2
Medusa
Medusa
Silver III
whtrash
Medusa
Silver III
Level 128
God Stats
21W - 23L
1,500 SR
Queue Stats
375W - 450L
1,065 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Chris_Jcc
Vulcan
19
9 / 4 / 5
14,222
711
25,201
13,835
5,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
Godie_ON
Chaac
17
3 / 3 / 10
13,571
679
13,158
23,550
30,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chiron
RawPyro
Chiron
16
3 / 5 / 8
12,973
649
12,546
17,685
6,556
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
AthenaZeusGilgameshAh PuchMorgan Le Fay

VS

Bans
AchillesIzanamiYmirDanzaburouCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CRISPAIVAX
Kukulkan
16
3 / 7 / 7
12,440
622
10,986
13,345
5,382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
JOAOLADS
Bacchus
16
6 / 1 / 5
12,554
628
15,148
22,614
30,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Medusa
whtrash
Medusa
15
3 / 7 / 6
11,978
599
12,754
23,214
8,401
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
30
15
Kills
12
12
Deaths
15
23
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
CRISPAIVAX
Kukulkan
3
7
7
0.93
W
Vulcan
Chris_Jcc
Vulcan
9
4
5
2.88
W
Chaac
Godie_ON
Chaac
3
3
10
2.67
L
Bacchus
JOAOLADS
Bacchus
6
1
5
8.5
W
Chiron
RawPyro
Chiron
3
5
8
1.4
L
Medusa
whtrash
Medusa
3
7
6
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,905
Damage
38,888
55,070
Taken
59,173
42,335
Mitigated
44,135
19,232
Healing
10,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
CRISPAIVAX
Kukulkan
10,986
254
0
596
13,345
5,382
274
5,715
7,630
51,692
0
W
Vulcan
Chris_Jcc
Vulcan
25,201
6,659
180
2,590
13,835
5,325
312
8,175
5,476
71,956
0
W
Chaac
Godie_ON
Chaac
13,158
1,294
0
8,555
23,550
30,454
336
5,934
15,728
1,093
28,311
L
Bacchus
JOAOLADS
Bacchus
15,148
997
0
5,022
22,614
30,352
272
9,171
13,443
39,226
0
W
Chiron
RawPyro
Chiron
12,546
7,589
914
6,993
17,685
6,556
1,787
12,070
5,323
0
64,125
L
Medusa
whtrash
Medusa
12,754
7,176
0
4,432
23,214
8,401
842
11,439
11,775
0
46,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,766
Gold Earned
36,972
225
Minions Killed
233
10
Camps Cleared
7
1,157,220
Distance Traveled
1,120,855
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
12,440
622
137
7
3
342,034
0
W
Vulcan
14,222
711
98
5
4
402,212
1
W
Chaac
13,571
679
23
1
1
405,442
3
L
Bacchus
12,554
628
30
2
1
432,897
6
W
Chiron
12,973
649
104
5
5
349,566
5
L
Medusa
11,978
599
66
3
3
345,924
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role